Player Matchup

Chiron
Chiron
Bazzkados
Chiron
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 126L
901 Elo+
Party 1
Hel
Hel
EzekielDaBear
Hel
Level 73
God Stats
1W - 6L
1,286 SR
Queue Stats
135W - 198L
1,225 Elo+
Solo
Sun Wukong
Sun Wukong
xoke123
Sun Wukong
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 175L
901 Elo+
Party 1
Team Averages
Level 55
1,429 SR
1,009 Elo+

VS

Team Averages
Level 33
1,329 SR
1,016 Elo+
Ah Puch
Ah Puch
Firewood203
Ah Puch
Level 6
God Stats
3W - 5L
1,334 SR
Queue Stats
69W - 116L
878 Elo+
Party 2
Anhur
Anhur
Kornykilla
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 142L
1,291 Elo+
Solo
Cthulhu
Cthulhu
ProKingaming619
Cthulhu
Level 7
God Stats
4W - 6L
1,153 SR
Queue Stats
82W - 142L
878 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bazzkados
Chiron
13
2 / 4 / 11
10,125
596
4,095
9,172
2,535
Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 10
10,207
600
8,454
12,123
10,119
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
xoke123
Sun Wukong
14
15 / 4 / 4
11,921
701
17,198
13,209
8,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Firewood203
Ah Puch
10
0 / 11 / 6
9,729
572
4,245
12,832
7,584
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
17
10 / 4 / 1
12,666
745
16,432
15,501
5,941
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 7
10,891
641
7,774
15,631
8,624
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
21
Kills
12
12
Deaths
22
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bazzkados
Chiron
2
4
11
1.88
L
4
4
10
2.25
W
Ah Puch
Firewood203
Ah Puch
0
11
6
0.27
W
Anhur
10
4
1
2.63
W
2
7
7
0.79
L
Sun Wukong
xoke123
Sun Wukong
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,747
Damage
28,451
34,504
Taken
43,964
20,938
Mitigated
22,149
5,559
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bazzkados
Chiron
4,095
1,375
748
2,333
9,172
2,535
91
2,427
6,745
0
19,124
L
8,454
1,419
0
1,224
12,123
10,119
0
5,925
6,198
19,109
0
W
Ah Puch
Firewood203
Ah Puch
4,245
575
0
735
12,832
7,584
477
2,043
10,664
14,285
0
W
Anhur
16,432
11,524
0
6,114
15,501
5,941
1,709
3,368
11,883
0
79,131
W
7,774
330
186
750
15,631
8,624
106
2,602
12,904
17,399
0
L
Sun Wukong
xoke123
Sun Wukong
17,198
4,223
0
1,254
13,209
8,284
83
3,667
9,542
0
31,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
33,286
79
Minions Killed
136
0
Camps Cleared
0
768,259
Distance Traveled
715,868
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,125
596
25
1
0
229,722
0
L
Hel
10,207
600
12
1
0
238,900
1
W
Ah Puch
9,729
572
17
1
0
219,744
1
W
Anhur
12,666
745
89
5
0
250,920
1
W
Cthulhu
10,891
641
30
2
0
245,204
4
L
Sun Wukong
11,921
701
42
2
0
299,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role