Player Matchup

Thor
Thor
Arcticz69
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,164 Elo+
Solo
Neith
Neith
DalisiaAquablue
Neith
Level 16
God Stats
12W - 16L
1,552 SR
Queue Stats
23W - 26L
1,453 Elo+
Party 1
Cupid
Cupid
MaxPaxMavlov
Cupid
Level 24
God Stats
28W - 14L
1,654 SR
Queue Stats
82W - 79L
1,432 Elo+
Solo
Athena
Athena
SGT Spack7
Athena
Level 44
God Stats
6W - 4L
1,573 SR
Queue Stats
88W - 62L
1,530 Elo+
Party 1
Ra
Ra
mypeopleneedme_0
Ra
Level 26
God Stats
7W - 7L
1,478 SR
Queue Stats
115W - 119L
1,434 Elo+
Solo
Team Averages
Level 23
1,552 SR
1,402 Elo+

VS

Team Averages
Level 13
1,460 SR
1,355 Elo+
Cthulhu
Cthulhu
Davdcope888
Cthulhu
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 77L
1,097 Elo+
Solo
Hou Yi
Hou Yi
IGhOsT___-I-___
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,462 Elo+
Solo
Sol
Sol
Selse88
Sol
Level 25
God Stats
56W - 61L
1,443 SR
Queue Stats
72W - 81L
1,362 Elo+
Solo
Anubis
Anubis
dimon_pakemon23
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
vitreous_cactus4
Nemesis
Level 7
God Stats
7W - 10L
1,358 SR
Queue Stats
37W - 34L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
5 / 5 / 19
13,632
974
8,690
13,363
6,136
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 0 / 17
13,189
942
10,967
5,226
2,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
24 / 1 / 11
16,461
1,176
58,745
13,648
5,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
SGT Spack7
Athena
20
7 / 2 / 23
15,030
1,074
21,782
30,142
36,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 3 / 24
12,893
921
19,445
11,821
7,626
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Davdcope888
Cthulhu
17
0 / 12 / 7
11,541
824
3,658
33,208
16,969
17
0 / 6 / 4
11,301
807
11,452
15,753
7,781
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
19
5 / 6 / 4
13,566
969
17,605
27,082
11,160
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
2 / 12 / 9
13,216
944
14,886
29,370
15,900
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 4 / 5
12,976
927
15,423
23,210
10,893
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
40
40
Kills
11
11
Deaths
40
94
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
5
5
19
2.9
W
2
0
17
10.5
L
Cthulhu
Davdcope888
Cthulhu
0
12
7
0.29
L
0
6
4
0.33
W
24
1
11
29.5
W
Athena
SGT Spack7
Athena
7
2
23
9.25
L
Sol
5
6
4
1.17
L
2
12
9
0.54
W
2
3
24
4.67
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,629
Damage
63,024
74,200
Taken
128,623
58,041
Mitigated
62,703
17,365
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,690
1,441
0
0
13,363
6,136
0
6,442
6,921
0
18,268
W
10,967
6,324
0
1,248
5,226
2,088
0
2,536
2,690
0
33,744
L
Cthulhu
Davdcope888
Cthulhu
3,658
454
0
0
33,208
16,969
0
9,883
23,325
12,875
0
L
11,452
5,644
0
18
15,753
7,781
0
5,293
10,460
0
35,357
W
58,745
32,593
1,235
4,566
13,648
5,836
0
6,473
7,175
0
92,938
W
Athena
SGT Spack7
Athena
21,782
6,839
1,198
1,904
30,142
36,355
0
13,890
13,517
36,550
0
L
Sol
17,605
5,275
0
1,189
27,082
11,160
0
7,851
19,231
47,549
0
L
14,886
516
0
2,361
29,370
15,900
0
10,616
18,754
35,656
0
W
19,445
3,386
2,415
4,799
11,821
7,626
0
6,808
5,013
32,728
0
L
15,423
5,806
0
1,831
23,210
10,893
0
7,584
15,626
0
27,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,205
Gold Earned
62,600
229
Minions Killed
211
5
Camps Cleared
8
1,186,813
Distance Traveled
1,077,640
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,632
974
22
2
1
207,152
1
W
Neith
13,189
942
68
5
2
245,086
1
L
Cthulhu
11,541
824
33
2
1
223,149
0
L
Hou Yi
11,301
807
45
3
1
143,166
0
W
Cupid
16,461
1,176
81
6
2
248,245
1
W
Athena
15,030
1,074
32
2
0
270,463
0
L
Sol
13,566
969
68
5
1
261,657
1
L
Anubis
13,216
944
50
4
2
214,776
0
W
Ra
12,893
921
26
2
0
215,867
0
L
Nemesis
12,976
927
15
1
3
234,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role