Player Matchup

Mulan
Mulan
Alleycat713
Mulan
Level 18
God Stats
9W - 8L
1,437 SR
Queue Stats
56W - 45L
1,434 Elo+
Party 1
Hel
Hel
NSR Cloud
Hel
Level 109
God Stats
11W - 16L
1,458 SR
Queue Stats
50W - 38L
1,451 Elo+
Party 1
Nemesis
Nemesis
NSR Demon
Nemesis
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 32L
1,465 Elo+
Party 1
Team Averages
Level 64
1,465 SR
1,450 Elo+

VS

Team Averages
Level 47
1,441 SR
1,369 Elo+
Fenrir
Fenrir
Pumipam
Fenrir
Level 29
God Stats
13W - 30L
1,364 SR
Queue Stats
179W - 188L
1,397 Elo+
Party 2
Jormungandr
Jormungandr
RomoKnight
Jormungandr
Level 85
God Stats
1W - 1L
1,277 SR
Queue Stats
241W - 229L
1,393 Elo+
Party 2
Kukulkan
Kukulkan
rengar_killer
Kukulkan
Level 27
God Stats
1W - 2L
1,682 SR
Queue Stats
7W - 14L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 10
15,663
653
18,720
27,276
32,247
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 5 / 12
15,390
641
19,414
32,278
13,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
NSR Demon
Nemesis
19
8 / 7 / 10
16,407
684
20,773
28,877
14,240
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Pumipam
Fenrir
16
6 / 8 / 4
14,701
613
14,423
27,484
9,795
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
RomoKnight
Jormungandr
18
6 / 7 / 8
14,799
617
24,115
28,957
25,434
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
rengar_killer
Kukulkan
18
3 / 6 / 9
14,619
609
26,854
14,455
6,088
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
21
Kills
15
15
Deaths
21
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
W
6
5
12
2.4
W
Nemesis
NSR Demon
Nemesis
8
7
10
1.86
L
Fenrir
Pumipam
Fenrir
6
8
4
1
L
Jormungandr
RomoKnight
Jormungandr
6
7
8
1.43
L
Kukulkan
rengar_killer
Kukulkan
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,907
Damage
65,392
88,431
Taken
70,896
60,282
Mitigated
41,317
53,253
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,720
2,886
1,461
5,016
27,276
32,247
699
14,910
11,722
0
57,703
W
19,414
302
20,039
21,005
32,278
13,795
105
17,158
14,670
82,974
0
W
Nemesis
NSR Demon
Nemesis
20,773
9,313
1,332
4,400
28,877
14,240
1,307
17,542
10,985
0
67,791
L
Fenrir
Pumipam
Fenrir
14,423
3,463
624
7,019
27,484
9,795
1,004
9,412
17,847
0
67,389
L
Jormungandr
RomoKnight
Jormungandr
24,115
3,806
1,368
3,571
28,957
25,434
370
6,701
21,781
64,143
0
L
Kukulkan
rengar_killer
Kukulkan
26,854
3,281
0
63
14,455
6,088
207
4,286
10,094
79,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,460
Gold Earned
44,119
231
Minions Killed
212
0
Camps Cleared
0
1,401,461
Distance Traveled
1,074,904
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,663
653
63
3
0
451,128
2
W
Hel
15,390
641
104
4
0
485,335
0
W
Nemesis
16,407
684
64
3
0
464,998
0
L
Fenrir
14,701
613
65
3
0
400,875
2
L
Jormungandr
14,799
617
45
2
0
342,963
1
L
Kukulkan
14,619
609
102
4
0
331,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role