Player Matchup

Da Ji
Da Ji
Platinum III
DabbedoutDoggo
Da Ji
Platinum III
Level 158
God Stats
17W - 12L
1,689 SR
Queue Stats
704W - 692L
1,820 MMR
Solo
Discordia
Discordia
Gold III
MiniNinjaT
Discordia
Gold III
Level 141
God Stats
2W - 2L
1,685 SR
Queue Stats
59W - 45L
1,779 MMR
Party 2
Hades
Hades
Platinum II
SrSeifer
Hades
Platinum II
Level 140
God Stats
34W - 20L
1,715 SR
Queue Stats
214W - 197L
1,848 MMR
Solo
Hercules
Hercules
Platinum III
Variahn
Hercules
Platinum III
Level 158
God Stats
36W - 34L
1,691 SR
Queue Stats
540W - 527L
1,842 MMR
Solo
Freya
Freya
Platinum I
killmanker
Freya
Platinum I
Level 140
God Stats
0W - 2L
1,321 SR
Queue Stats
116W - 94L
2,005 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,620 SR
1,859 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,771 SR
1,861 MMR
Chang'e
Chang'e
Platinum III
Kingcrow305
Chang'e
Platinum III
Level 157
God Stats
14W - 9L
1,697 SR
Queue Stats
204W - 191L
1,811 MMR
Party 3
Ravana
Ravana
Gold III
Piped
Ravana
Gold III
Level 122
God Stats
2W - 1L
1,763 SR
Queue Stats
97W - 80L
1,776 MMR
Party 1
Rama
Rama
Platinum I
Soliddanny1126
Rama
Platinum I
Level 160
God Stats
46W - 23L
1,724 SR
Queue Stats
205W - 193L
1,917 MMR
Party 3
Yemoja
Yemoja
Platinum II
TH3D4Z4
Yemoja
Platinum II
Level 154
God Stats
5W - 2L
1,736 SR
Queue Stats
124W - 111L
1,809 MMR
Solo
Vulcan
Vulcan
Platinum V
WulffJay
Vulcan
Platinum V
Level 130
God Stats
8W - 4L
1,937 SR
Queue Stats
56W - 48L
1,993 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 4
19,936
570
23,204
32,502
15,861
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
MiniNinjaT
Discordia
20
4 / 8 / 11
18,182
519
16,606
21,573
8,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
SrSeifer
Hades
20
4 / 5 / 14
18,837
538
25,705
33,417
40,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Variahn
Hercules
20
5 / 5 / 18
17,485
500
17,489
36,902
54,733
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
20
10 / 8 / 9
18,466
528
30,834
31,062
14,263
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
TsukuyomiCthulhuPersephoneNemesisBakasura

VS

Bans
AphroditeOlorunKing ArthurUllrAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kingcrow305
Chang'e
20
0 / 8 / 11
15,758
450
12,645
34,883
29,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ravana
Piped
Ravana
20
16 / 7 / 9
21,443
613
21,657
23,901
13,945
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 9 / 13
20,687
591
31,555
33,341
12,711
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
TH3D4Z4
Yemoja
19
0 / 8 / 14
15,787
451
6,527
32,760
39,133
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
WulffJay
Vulcan
20
6 / 2 / 17
21,016
600
40,547
17,523
6,994
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
99
34
Kills
35
35
Deaths
34
56
Assists
64
Player
Kills
Deaths
Assists
KDA
L
11
9
4
1.44
W
Chang'e
Kingcrow305
Chang'e
0
8
11
0.69
L
Discordia
MiniNinjaT
Discordia
4
8
11
1.19
W
Ravana
Piped
Ravana
16
7
9
2.93
W
13
9
13
2.17
L
Hades
SrSeifer
Hades
4
5
14
2.2
W
Yemoja
TH3D4Z4
Yemoja
0
8
14
0.88
L
Hercules
Variahn
Hercules
5
5
18
2.8
W
Vulcan
WulffJay
Vulcan
6
2
17
7.25
L
Freya
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,838
Damage
112,931
155,456
Taken
142,408
133,156
Mitigated
102,209
55,182
Healing
51,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,204
5,647
0
7,074
32,502
15,861
328
11,969
20,533
0
176,113
W
Chang'e
Kingcrow305
Chang'e
12,645
623
6,377
15,695
34,883
29,426
587
19,260
15,623
81,599
0
L
Discordia
MiniNinjaT
Discordia
16,606
637
147
4,566
21,573
8,055
38
7,422
14,151
131,135
0
W
Ravana
Piped
Ravana
21,657
7,103
0
5,766
23,901
13,945
2,602
9,974
13,927
0
142,346
W
31,555
25,807
0
11,938
33,341
12,711
5,351
15,779
17,562
0
144,214
L
Hades
SrSeifer
Hades
25,705
3,301
882
17,251
33,417
40,244
660
15,691
17,726
130,758
0
W
Yemoja
TH3D4Z4
Yemoja
6,527
1,189
5,846
3,958
32,760
39,133
117
21,448
11,312
39,151
0
L
Hercules
Variahn
Hercules
17,489
3,896
0
8,990
36,902
54,733
121
13,384
23,518
0
51,516
W
Vulcan
WulffJay
Vulcan
40,547
9,229
0
2,023
17,523
6,994
2,289
7,476
10,047
225,916
0
L
Freya
30,834
11,166
0
16,272
31,062
14,263
58
12,160
18,902
152,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,906
Gold Earned
94,691
861
Minions Killed
823
0
Camps Cleared
0
3,096,906
Distance Traveled
3,280,488
60
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
19,936
570
189
5
0
621,134
7
W
Chang'e
15,758
450
137
4
0
604,021
3
L
Discordia
18,182
519
210
6
0
607,938
12
W
Ravana
21,443
613
157
4
0
705,230
7
W
Rama
20,687
591
206
6
0
537,056
14
L
Hades
18,837
538
227
6
0
577,884
16
W
Yemoja
15,787
451
45
1
0
635,482
8
L
Hercules
17,485
500
34
1
0
677,400
16
W
Vulcan
21,016
600
278
8
0
798,699
14
L
Freya
18,466
528
201
6
0
612,550
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role