Player Matchup

He Bo
He Bo
Aboly
He Bo
Level 154
God Stats
3W - 1L
1,508 SR
Queue Stats
137W - 107L
1,640 Elo+
Party 2
Bastet
Bastet
Franduego
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MarsKrma
Medusa
Level 123
God Stats
8W - 5L
1,658 SR
Queue Stats
205W - 212L
1,556 Elo+
Solo
Osiris
Osiris
bicjaxon
Osiris
Level 160
God Stats
14W - 11L
1,532 SR
Queue Stats
754W - 773L
1,595 Elo+
Solo
Hercules
Hercules
ym007
Hercules
Level 145
God Stats
1W - 0L
1,867 SR
Queue Stats
36W - 28L
1,600 Elo+
Party 2
Team Averages
Level 142
1,613 SR
1,578 Elo+

VS

Team Averages
Level 114
1,542 SR
1,563 Elo+
Thanatos
Thanatos
BomQ
Thanatos
Level 127
God Stats
4W - 3L
1,294 SR
Queue Stats
185W - 194L
1,564 Elo+
Solo
Hachiman
Hachiman
Grumax
Hachiman
Level 106
God Stats
3W - 2L
1,695 SR
Queue Stats
73W - 52L
1,660 Elo+
Party 1
Kuzenbo
Kuzenbo
Halafeek
Kuzenbo
Level 52
God Stats
1W - 1L
1,721 SR
Queue Stats
264W - 246L
1,593 Elo+
Solo
Izanami
Izanami
JollyBloke
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
krateas
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aboly
He Bo
14
3 / 2 / 17
8,813
801
10,710
9,101
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Franduego
Bastet
16
10 / 2 / 10
9,878
898
14,180
9,990
4,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
MarsKrma
Medusa
17
7 / 2 / 15
10,214
929
15,275
11,578
5,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
bicjaxon
Osiris
17
6 / 1 / 17
9,625
875
8,736
12,008
12,232
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
ym007
Hercules
15
3 / 1 / 19
8,788
799
8,556
12,756
10,403
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BomQ
Thanatos
14
3 / 6 / 4
8,046
731
7,064
12,134
5,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Grumax
Hachiman
13
2 / 5 / 2
7,647
695
8,212
10,209
4,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Halafeek
Kuzenbo
12
0 / 6 / 5
7,183
653
6,257
17,255
21,327
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
JollyBloke
Izanami
12
0 / 6 / 5
7,046
641
6,933
11,195
4,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
krateas
Janus
14
3 / 6 / 1
8,505
773
10,828
9,527
4,019
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
25
29
Kills
8
8
Deaths
29
78
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
Aboly
He Bo
3
2
17
5.75
L
Thanatos
BomQ
Thanatos
3
6
4
0.83
W
Bastet
Franduego
Bastet
10
2
10
7.5
L
Hachiman
Grumax
Hachiman
2
5
2
0.6
L
Kuzenbo
Halafeek
Kuzenbo
0
6
5
0.42
L
Izanami
JollyBloke
Izanami
0
6
5
0.42
W
Medusa
MarsKrma
Medusa
7
2
15
7.25
W
Osiris
bicjaxon
Osiris
6
1
17
14.5
L
Janus
krateas
Janus
3
6
1
0.58
W
Hercules
ym007
Hercules
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,457
Damage
39,294
55,433
Taken
60,320
37,800
Mitigated
40,346
21,843
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Aboly
He Bo
10,710
279
1,615
1,651
9,101
4,342
727
3,430
5,671
25,810
0
L
Thanatos
BomQ
Thanatos
7,064
826
438
4,644
12,134
5,860
0
3,238
8,846
0
11,406
W
Bastet
Franduego
Bastet
14,180
1,730
1,296
993
9,990
4,921
1,053
1,316
8,674
0
22,299
L
Hachiman
Grumax
Hachiman
8,212
1,842
2,219
1,047
10,209
4,523
0
904
9,280
0
16,133
L
Kuzenbo
Halafeek
Kuzenbo
6,257
698
1,082
1,201
17,255
21,327
0
4,154
12,928
8,831
0
L
Izanami
JollyBloke
Izanami
6,933
3,859
166
307
11,195
4,617
0
1,615
9,530
0
20,284
W
Medusa
MarsKrma
Medusa
15,275
5,898
1,961
3,563
11,578
5,902
2,427
5,988
5,460
0
47,575
W
Osiris
bicjaxon
Osiris
8,736
1,180
2,444
1,355
12,008
12,232
1,088
4,086
7,610
0
14,355
L
Janus
krateas
Janus
10,828
383
1,562
633
9,527
4,019
0
799
8,628
24,161
0
W
Hercules
ym007
Hercules
8,556
1,210
3,390
3,575
12,756
10,403
254
2,265
10,161
0
9,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,318
Gold Earned
38,427
130
Minions Killed
97
0
Camps Cleared
0
1,111,443
Distance Traveled
914,758
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,813
801
38
3
0
199,495
2
L
Thanatos
8,046
731
11
1
0
187,319
0
W
Bastet
9,878
898
8
1
0
248,804
3
L
Hachiman
7,647
695
25
2
0
163,631
0
L
Kuzenbo
7,183
653
3
0
0
206,925
0
L
Izanami
7,046
641
25
2
0
171,284
1
W
Medusa
10,214
929
63
6
0
221,625
2
W
Osiris
9,625
875
15
1
0
233,257
5
L
Janus
8,505
773
33
3
0
185,599
0
W
Hercules
8,788
799
6
1
0
208,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role