Player Matchup

He Bo
He Bo
TheDankRoot
He Bo
Level 48
God Stats
1W - 2L
1,546 SR
Queue Stats
102W - 108L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
nightcapital
Sun Wukong
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,572 Elo+
Solo
Artemis
Artemis
sa5ch
Artemis
Level 108
God Stats
3W - 8L
1,298 SR
Queue Stats
52W - 69L
1,379 Elo+
Solo
Team Averages
Level 81
1,448 SR
1,458 Elo+

VS

Team Averages
Level 83
1,427 SR
1,429 Elo+
Cthulhu
Cthulhu
ItsAmeeMARIOO
Cthulhu
Level 62
God Stats
2W - 0L
1,559 SR
Queue Stats
108W - 139L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Knakmos
Ah Muzen Cab
Level 34
God Stats
4W - 7L
1,222 SR
Queue Stats
14W - 21L
1,324 Elo+
Solo
Ah Puch
Ah Puch
Ulra
Ah Puch
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 6
11,477
604
7,965
16,053
8,767
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
nightcapital
Sun Wukong
17
7 / 1 / 5
13,276
699
17,817
23,107
25,024
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
sa5ch
Artemis
16
4 / 8 / 7
12,807
674
14,041
19,376
7,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 4 / 15
12,728
670
10,738
20,114
23,676
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Knakmos
Ah Muzen Cab
17
6 / 3 / 8
12,900
679
16,093
16,220
6,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Ulra
Ah Puch
18
12 / 6 / 4
14,704
774
24,401
16,583
5,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
13
Kills
19
19
Deaths
13
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
4
15
2.13
W
Ah Muzen Cab
Knakmos
Ah Muzen Cab
6
3
8
3.33
L
2
10
6
0.5
W
Ah Puch
Ulra
Ah Puch
12
6
4
2.33
L
Sun Wukong
nightcapital
Sun Wukong
7
1
5
9.5
L
Artemis
sa5ch
Artemis
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,823
Damage
51,232
58,536
Taken
52,917
41,553
Mitigated
35,605
12,386
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,738
878
891
110
20,114
23,676
0
5,154
14,670
29,182
0
W
Ah Muzen Cab
Knakmos
Ah Muzen Cab
16,093
9,500
732
7,903
16,220
6,289
1,365
1,997
14,073
0
60,550
L
7,965
628
0
2,388
16,053
8,767
0
9,527
6,526
36,285
0
W
Ah Puch
Ulra
Ah Puch
24,401
227
288
3,990
16,583
5,640
422
1,265
15,018
87,750
0
L
Sun Wukong
nightcapital
Sun Wukong
17,817
4,450
1,274
4,810
23,107
25,024
590
13,223
9,884
0
61,174
L
Artemis
sa5ch
Artemis
14,041
6,812
0
3,914
19,376
7,762
891
12,465
6,911
0
70,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
40,332
228
Minions Killed
224
0
Camps Cleared
0
921,035
Distance Traveled
931,714
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,728
670
44
2
0
333,048
2
W
Ah Muzen Cab
12,900
679
79
4
0
296,945
1
L
He Bo
11,477
604
52
3
0
257,936
1
W
Ah Puch
14,704
774
101
5
0
301,721
0
L
Sun Wukong
13,276
699
65
3
0
386,810
1
L
Artemis
12,807
674
111
6
0
276,289
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role