Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DavidHorst2
Fenrir
Level 147
God Stats
12W - 3L
1,578 SR
Queue Stats
502W - 521L
1,373 Elo+
Solo
Hachiman
Hachiman
Fresh Kang
Hachiman
Level 148
God Stats
3W - 3L
1,393 SR
Queue Stats
430W - 417L
1,518 Elo+
Solo
Chiron
Chiron
InFamouS ShAkA
Chiron
Level 158
God Stats
9W - 9L
1,409 SR
Queue Stats
573W - 536L
1,444 Elo+
Solo
Osiris
Osiris
Shadlah
Osiris
Level 89
God Stats
3W - 1L
1,738 SR
Queue Stats
220W - 212L
1,519 Elo+
Solo
Team Averages
Level 138
1,524 SR
1,471 Elo+

VS

Team Averages
Level 86
1,486 SR
1,469 Elo+
Hun Batz
Hun Batz
DeityMAX
Hun Batz
Level 103
God Stats
2W - 4L
1,364 SR
Queue Stats
302W - 323L
1,470 Elo+
Solo
Thor
Thor
FortunateSTG
Thor
Level 67
God Stats
0W - 2L
1,293 SR
Queue Stats
11W - 15L
1,497 Elo+
Solo
Bacchus
Bacchus
GingerBeardMan
Bacchus
Level 89
God Stats
1W - 1L
1,775 SR
Queue Stats
14W - 17L
1,391 Elo+
Solo
Skadi
Skadi
Hexavious211
Skadi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,447 Elo+
Solo
Amaterasu
Amaterasu
joellinkkk
Amaterasu
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 170L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
15 / 5 / 6
13,072
769
22,791
16,195
8,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
18
3 / 4 / 11
11,607
683
6,159
22,723
24,617
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Fresh Kang
Hachiman
16
1 / 6 / 16
10,589
623
20,874
12,287
5,179
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 3 / 11
11,383
670
11,550
11,867
5,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Shadlah
Osiris
20
8 / 4 / 17
12,623
743
25,649
24,976
36,736
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeityMAX
Hun Batz
19
6 / 7 / 5
11,173
657
21,264
17,000
8,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 6 / 6
11,765
692
6,791
12,391
5,906
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 5 / 14
11,092
652
11,256
23,324
33,577
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 7 / 12
11,654
686
14,455
18,659
9,898
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
joellinkkk
Amaterasu
20
5 / 3 / 13
11,915
701
14,641
32,263
25,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
71
28
Kills
21
22
Deaths
28
61
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
15
5
6
3.6
W
Fenrir
3
4
11
2.13
L
Hun Batz
DeityMAX
Hun Batz
6
7
5
1.21
L
4
6
6
1.17
W
Hachiman
Fresh Kang
Hachiman
1
6
16
1.5
L
2
5
14
1.8
L
4
7
12
1.43
W
1
3
11
2.17
W
Osiris
Shadlah
Osiris
8
4
17
4.13
L
Amaterasu
joellinkkk
Amaterasu
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,023
Damage
68,407
88,048
Taken
103,637
80,993
Mitigated
83,492
27,889
Healing
36,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
22,791
4,440
1,031
2,057
16,195
8,894
496
976
15,219
0
30,102
W
Fenrir
6,159
673
2,191
3,857
22,723
24,617
1,024
2,425
20,298
0
10,832
L
Hun Batz
DeityMAX
Hun Batz
21,264
5,259
413
2,707
17,000
8,547
1,736
414
16,361
0
36,857
L
6,791
1,293
644
1,308
12,391
5,906
0
0
12,266
0
10,983
W
Hachiman
Fresh Kang
Hachiman
20,874
11,739
207
1,396
12,287
5,179
1,325
2,789
9,498
0
36,559
L
11,256
2,204
354
5,865
23,324
33,577
162
38
22,933
21,353
0
L
14,455
5,415
1,786
3,586
18,659
9,898
1,581
0
18,584
0
37,188
W
11,550
4,452
2,769
5,628
11,867
5,567
2,484
1,511
10,356
0
44,258
W
Osiris
Shadlah
Osiris
25,649
7,996
2,242
6,511
24,976
36,736
0
3,555
21,421
873
40,700
L
Amaterasu
joellinkkk
Amaterasu
14,641
6,074
2,859
16,507
32,263
25,564
776
91
31,823
0
23,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,274
Gold Earned
57,599
156
Minions Killed
119
0
Camps Cleared
0
1,303,131
Distance Traveled
1,344,374
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,072
769
19
1
0
274,497
0
W
Fenrir
11,607
683
6
0
0
303,650
0
L
Hun Batz
11,173
657
25
1
0
265,962
0
L
Thor
11,765
692
12
1
0
222,482
0
W
Hachiman
10,589
623
35
2
0
179,290
0
L
Bacchus
11,092
652
24
1
0
278,421
1
L
Skadi
11,654
686
37
2
0
231,227
0
W
Chiron
11,383
670
73
4
0
230,271
0
W
Osiris
12,623
743
23
1
0
315,423
0
L
Amaterasu
11,915
701
21
1
0
346,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role