Player Matchup

Set
Set
Bronze II
Xpeditiously_
Set
Bronze II
Level 43
God Stats
23W - 13L
1,514 SR
Queue Stats
52W - 60L
658 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 43
1,514 SR
658 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,371 SR
631 MMR
Nu Wa
Nu Wa
Bronze I
I lik chocolate
Nu Wa
Bronze I
Level 82
God Stats
6W - 3L
1,371 SR
Queue Stats
88W - 103L
631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 0
11,951
854
8,746
14,304
6,750
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AnubisSkadiHadesUllrAh Muzen Cab

VS

Bans
He BoArachneCupidChaacPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 0
12,065
862
9,486
12,996
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
7
Kills
4
4
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
7
0
0.57
L
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,746
Damage
9,486
14,304
Taken
12,996
6,750
Mitigated
3,800
3,216
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,486
4,055
0
3,042
12,996
3,800
2,634
44
12,952
73,207
0
L
8,746
2,154
0
3,216
14,304
6,750
2,739
9,691
4,613
0
90,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,951
Gold Earned
12,065
151
Minions Killed
125
0
Camps Cleared
0
232,170
Distance Traveled
221,786
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,065
862
125
9
0
221,786
0
L
Set
11,951
854
151
11
0
232,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role