Player Matchup

Olorun
Olorun
Osysom
Olorun
Level 20
God Stats
11W - 3L
1,570 SR
Queue Stats
80W - 66L
1,479 Elo+
Solo
Fenrir
Fenrir
Ramcirculs
Fenrir
Level 26
God Stats
5W - 5L
1,591 SR
Queue Stats
43W - 48L
1,370 Elo+
Solo
Scylla
Scylla
lmaosuicidal
Scylla
Level 27
God Stats
9W - 4L
1,639 SR
Queue Stats
131W - 141L
1,365 Elo+
Party 3
Chronos
Chronos
vvyatt
Chronos
Level 21
God Stats
4W - 5L
1,460 SR
Queue Stats
192W - 207L
1,344 Elo+
Solo
Nike
Nike
xMoolah--
Nike
Level 32
God Stats
3W - 0L
1,572 SR
Queue Stats
271W - 290L
1,388 Elo+
Party 3
Team Averages
Level 25
1,566 SR
1,389 Elo+

VS

Team Averages
Level 21
1,499 SR
1,343 Elo+
Thor
Thor
AK Calamity
Thor
Level 33
God Stats
4W - 3L
1,583 SR
Queue Stats
113W - 116L
1,351 Elo+
Party 1
Olorun
Olorun
ProfessorBear12
Olorun
Level 18
God Stats
6W - 7L
1,765 SR
Queue Stats
31W - 33L
1,403 Elo+
Party 2
Izanami
Izanami
Twony4321
Izanami
Level 23
God Stats
34W - 30L
1,149 SR
Queue Stats
66W - 75L
1,188 Elo+
Party 1
Kukulkan
Kukulkan
Walladin
Kukulkan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 112L
1,370 Elo+
Party 1
Kuzenbo
Kuzenbo
estradinary
Kuzenbo
Level 7
God Stats
6W - 7L
1,500 SR
Queue Stats
24W - 26L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Osysom
Olorun
20
8 / 6 / 3
14,142
524
21,814
27,259
11,696
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Ramcirculs
Fenrir
19
7 / 3 / 5
13,540
501
22,219
22,365
9,884
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
18
6 / 2 / 9
13,479
499
18,186
12,671
4,882
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
vvyatt
Chronos
20
7 / 3 / 6
15,456
572
19,396
21,536
10,150
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nike
19
5 / 6 / 12
13,254
491
13,150
22,277
12,240
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 9 / 3
12,865
476
21,027
27,697
13,756
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 8 / 4
10,904
404
12,089
26,212
13,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Twony4321
Izanami
18
5 / 4 / 4
11,567
428
8,928
16,771
6,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Walladin
Kukulkan
18
4 / 8 / 3
11,821
438
19,997
17,792
6,424
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
estradinary
Kuzenbo
16
1 / 4 / 11
12,057
447
10,471
24,253
35,141
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
45
33
Kills
20
20
Deaths
33
35
Assists
25
Player
Kills
Deaths
Assists
KDA
L
9
9
3
1.17
W
Olorun
Osysom
Olorun
8
6
3
1.58
L
1
8
4
0.38
W
Fenrir
Ramcirculs
Fenrir
7
3
5
3.17
L
Izanami
Twony4321
Izanami
5
4
4
1.75
L
Kukulkan
Walladin
Kukulkan
4
8
3
0.69
L
Kuzenbo
estradinary
Kuzenbo
1
4
11
1.63
W
Scylla
6
2
9
5.25
W
Chronos
vvyatt
Chronos
7
3
6
3.33
W
Nike
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,765
Damage
72,512
106,108
Taken
112,725
48,852
Mitigated
75,236
39,032
Healing
21,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,027
7,502
312
5,635
27,697
13,756
0
12,863
14,834
0
97,266
W
Olorun
Osysom
Olorun
21,814
13,867
3,163
17,299
27,259
11,696
3,387
10,395
16,864
106,264
0
L
12,089
7,294
1,224
10,607
26,212
13,838
0
14,186
12,026
61,122
0
W
Fenrir
Ramcirculs
Fenrir
22,219
5,423
1,335
9,943
22,365
9,884
1,942
8,229
14,136
0
65,957
L
Izanami
Twony4321
Izanami
8,928
5,886
0
2,135
16,771
6,077
2,152
9,415
7,356
0
66,325
L
Kukulkan
Walladin
Kukulkan
19,997
1,953
0
0
17,792
6,424
203
9,068
8,724
61,401
0
L
Kuzenbo
estradinary
Kuzenbo
10,471
3,330
287
1,522
24,253
35,141
178
13,864
10,389
38,786
0
W
Scylla
18,186
1,250
0
592
12,671
4,882
1,040
5,411
7,260
65,436
0
W
Chronos
vvyatt
Chronos
19,396
9,626
0
6,700
21,536
10,150
4,659
9,315
12,221
135,908
0
W
Nike
13,150
3,026
0
0
22,277
12,240
4,657
9,207
13,070
0
62,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,871
Gold Earned
59,214
606
Minions Killed
475
0
Camps Cleared
0
2,472,715
Distance Traveled
2,165,997
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,865
476
121
4
0
415,691
0
W
Olorun
14,142
524
146
5
0
463,090
2
L
Olorun
10,904
404
106
4
0
437,702
7
W
Fenrir
13,540
501
77
3
0
533,710
0
L
Izanami
11,567
428
96
4
0
399,077
0
L
Kukulkan
11,821
438
93
3
0
426,883
2
L
Kuzenbo
12,057
447
59
2
0
486,644
0
W
Scylla
13,479
499
104
4
0
509,370
5
W
Chronos
15,456
572
187
7
0
478,982
2
W
Nike
13,254
491
92
3
0
487,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role