Player Matchup

Chiron
Chiron
ImmortalMustache
Chiron
Level 26
God Stats
3W - 2L
1,702 SR
Queue Stats
17W - 25L
1,408 Elo+
Party 2
Ganesha
Ganesha
lIIustrious_Sage
Ganesha
Level 106
God Stats
4W - 5L
1,322 SR
Queue Stats
309W - 331L
1,432 Elo+
Party 2
He Bo
He Bo
lone_saint777
He Bo
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 60L
1,438 Elo+
Solo
Team Averages
Level 53
1,508 SR
1,426 Elo+

VS

Team Averages
Level 46
1,559 SR
1,447 Elo+
Cthulhu
Cthulhu
Jayved
Cthulhu
Level 67
God Stats
58W - 54L
1,475 SR
Queue Stats
229W - 196L
1,415 Elo+
Party 1
Vulcan
Vulcan
SmackedHams
Vulcan
Level 29
God Stats
18W - 16L
1,492 SR
Queue Stats
126W - 116L
1,372 Elo+
Party 1
Neith
Neith
cdignam
Neith
Level 43
God Stats
4W - 0L
1,710 SR
Queue Stats
118W - 86L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
9,007
530
2,173
12,214
3,925
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 0 / 2
10,413
613
5,591
18,887
16,762
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 9 / 0
9,149
538
6,668
14,684
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jayved
Cthulhu
14
5 / 1 / 8
11,926
702
12,476
8,404
8,564
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
14
4 / 2 / 6
10,623
625
14,072
5,682
2,140
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
cdignam
Neith
15
4 / 0 / 9
11,078
652
10,469
5,760
2,191
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Cthulhu
Jayved
Cthulhu
5
1
8
9
W
Vulcan
4
2
6
3.5
W
Neith
cdignam
Neith
4
0
9
8.5
L
1
0
2
2
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,432
Damage
37,017
45,785
Taken
19,846
25,105
Mitigated
12,895
11,506
Healing
6,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,173
877
539
3,795
12,214
3,925
0
7,327
4,887
0
24,145
W
Cthulhu
Jayved
Cthulhu
12,476
90
1,590
805
8,404
8,564
155
4,412
3,992
36,224
0
W
Vulcan
14,072
3,623
0
742
5,682
2,140
256
3,478
2,204
49,617
0
W
Neith
cdignam
Neith
10,469
4,839
0
3,708
5,760
2,191
1,948
4,381
1,379
0
42,961
L
5,591
185
0
4,540
18,887
16,762
0
10,997
7,890
37,929
0
L
6,668
98
501
2,131
14,684
4,418
0
8,248
6,436
28,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,569
Gold Earned
33,627
143
Minions Killed
176
0
Camps Cleared
0
896,185
Distance Traveled
947,587
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,007
530
86
5
0
321,524
0
W
Cthulhu
11,926
702
30
2
0
331,429
0
W
Vulcan
10,623
625
76
4
0
329,786
3
W
Neith
11,078
652
70
4
0
286,372
1
L
Ganesha
10,413
613
7
0
0
328,960
2
L
He Bo
9,149
538
50
3
0
245,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role