Player Matchup

Arachne
Arachne
Combat_Wambat556
Arachne
Level 84
God Stats
3W - 4L
1,572 SR
Queue Stats
65W - 51L
1,424 Elo+
Party 1
Scylla
Scylla
omg_its_nick939
Scylla
Level 28
God Stats
16W - 14L
1,537 SR
Queue Stats
43W - 39L
1,284 Elo+
Party 1
Artemis
Artemis
pip168pip1
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,218 Elo+
Solo
Team Averages
Level 39
1,536 SR
1,309 Elo+

VS

Team Averages
Level 30
1,379 SR
1,283 Elo+
Anubis
Anubis
Alcreamie7446
Anubis
Level 34
God Stats
1W - 2L
1,181 SR
Queue Stats
310W - 336L
1,295 Elo+
Party 2
Hel
Hel
CoyMercury98265
Hel
Level 29
God Stats
2W - 3L
1,457 SR
Queue Stats
141W - 143L
1,274 Elo+
Party 2
Tyr
Tyr
JehovahWit14
Tyr
Level 28
God Stats
12W - 11L
1,500 SR
Queue Stats
183W - 214L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
8,765
626
8,913
11,733
3,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
1 / 3 / 2
8,247
589
9,215
9,800
2,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
pip168pip1
Artemis
8
0 / 6 / 3
7,662
547
862
7,138
1,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 6
9,820
701
11,195
13,485
5,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 8
9,238
660
9,037
6,654
1,978
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 0 / 3
9,938
710
3,273
13,565
11,449
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
L
3
2
1
1.75
W
2
0
8
6
W
4
0
3
5.5
L
1
3
2
0.67
L
Artemis
pip168pip1
Artemis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,990
Damage
23,505
28,671
Taken
33,704
7,533
Mitigated
18,955
5,347
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,195
340
620
4,760
13,485
5,528
1,304
3,323
10,162
35,889
0
L
8,913
6,904
0
3,185
11,733
3,389
0
8,230
3,503
0
27,076
W
9,037
472
7,714
5,022
6,654
1,978
867
2,749
3,905
36,476
0
W
3,273
846
0
1,429
13,565
11,449
662
3,165
10,400
0
24,768
L
9,215
147
0
2,162
9,800
2,622
0
6,784
3,016
36,678
0
L
Artemis
pip168pip1
Artemis
862
862
0
0
7,138
1,522
0
5,282
1,856
0
3,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,674
Gold Earned
28,996
85
Minions Killed
154
0
Camps Cleared
0
580,643
Distance Traveled
735,642
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,820
701
68
5
0
219,345
0
L
Arachne
8,765
626
39
3
0
252,719
2
W
Hel
9,238
660
47
3
0
243,012
3
W
Tyr
9,938
710
39
3
0
273,285
1
L
Scylla
8,247
589
42
3
0
210,644
3
L
Artemis
7,662
547
4
0
0
117,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role