Player Matchup

Da Ji
Da Ji
FusedAardvark39
Da Ji
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
13W - 23L
1,088 Elo+
Solo
Neith
Neith
Hartonz-Viibes
Neith
Level 8
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 3L
1,003 Elo+
Solo
Chronos
Chronos
Herald-Of-Naught
Chronos
Level 27
God Stats
3W - 5L
1,538 SR
Queue Stats
145W - 153L
1,300 Elo+
Solo
Ra
Ra
SaM-LaMb7
Ra
Level 13
God Stats
30W - 38L
1,486 SR
Queue Stats
54W - 61L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
UNB0UNDsoldier2
Cthulhu
Level 15
God Stats
16W - 20L
1,422 SR
Queue Stats
25W - 25L
1,353 Elo+
Party 1
Team Averages
Level 14
1,443 SR
1,219 Elo+

VS

Team Averages
Level 24
1,499 SR
1,330 Elo+
Kukulkan
Kukulkan
Ossamimobe
Kukulkan
Level 14
God Stats
1W - 3L
1,299 SR
Queue Stats
4W - 7L
1,365 Elo+
Solo
Ares
Ares
Quickmepg115
Ares
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
303W - 280L
1,376 Elo+
Solo
Bakasura
Bakasura
Trini Iz Me
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 84L
1,266 Elo+
Solo
Izanami
Izanami
Walnut defender
Izanami
Level 29
God Stats
5W - 3L
1,564 SR
Queue Stats
29W - 36L
1,261 Elo+
Party 2
Bellona
Bellona
XLX Thunder
Bellona
Level 27
God Stats
6W - 2L
1,634 SR
Queue Stats
14W - 18L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 1
9,501
380
8,878
14,162
4,973
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
0 / 15 / 1
8,277
331
2,377
15,128
4,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 3 / 3
11,713
469
8,982
18,516
7,182
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
5 / 6 / 1
11,544
462
8,635
11,741
4,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 8 / 1
10,815
433
11,629
21,794
19,356
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ossamimobe
Kukulkan
20
15 / 1 / 6
14,056
562
17,605
10,070
4,671
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 1 / 2
13,185
527
10,618
19,608
22,871
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Trini Iz Me
Bakasura
17
4 / 6 / 10
11,720
469
9,124
16,592
6,507
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 5 / 2
11,151
446
10,567
14,943
5,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
XLX Thunder
Bellona
20
8 / 1 / 7
12,995
520
12,946
14,758
11,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
12
Kills
39
40
Deaths
14
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
L
0
15
1
0.03
L
1
3
3
0.83
W
Kukulkan
Ossamimobe
Kukulkan
15
1
6
18
W
7
1
2
8
L
5
6
1
0.92
W
Bakasura
Trini Iz Me
Bakasura
4
6
10
1.5
L
3
8
1
0.44
W
5
5
2
1.2
W
Bellona
XLX Thunder
Bellona
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,501
Damage
60,860
81,341
Taken
75,971
40,866
Mitigated
50,896
12,072
Healing
16,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,878
2,533
0
62
14,162
4,973
75
8,462
5,296
0
22,439
L
2,377
1,179
0
214
15,128
4,970
313
8,938
6,150
0
19,593
L
8,982
4,628
0
5,492
18,516
7,182
3,973
7,750
10,074
95,555
0
W
Kukulkan
Ossamimobe
Kukulkan
17,605
4,693
0
909
10,070
4,671
2,049
2,427
7,643
95,286
0
W
10,618
1,792
330
3,486
19,608
22,871
800
7,577
12,031
55,081
0
L
8,635
1,081
1,222
1,529
11,741
4,385
1,611
684
10,707
67,940
0
W
Bakasura
Trini Iz Me
Bakasura
9,124
5,883
0
4,785
16,592
6,507
0
5,206
11,386
0
61,661
L
11,629
925
197
3,356
21,794
19,356
769
2,389
19,373
49,525
0
W
10,567
8,243
0
1,964
14,943
5,666
3,458
10,083
4,860
0
61,137
W
Bellona
XLX Thunder
Bellona
12,946
3,486
708
3,877
14,758
11,181
2,161
7,298
7,460
0
56,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,850
Gold Earned
63,107
453
Minions Killed
506
0
Camps Cleared
0
1,994,944
Distance Traveled
2,322,904
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,501
380
23
1
0
405,681
0
L
Neith
8,277
331
28
1
0
310,302
6
L
Chronos
11,713
469
180
7
0
459,301
0
W
Kukulkan
14,056
562
165
7
0
465,287
3
W
Ares
13,185
527
73
3
0
463,343
0
L
Ra
11,544
462
151
6
0
432,367
4
W
Bakasura
11,720
469
87
3
0
517,722
0
L
Cthulhu
10,815
433
71
3
0
387,293
5
W
Izanami
11,151
446
99
4
0
408,128
5
W
Bellona
12,995
520
82
3
0
468,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role