Player Matchup

Khepri
Khepri
Livelett
Khepri
Level 63
God Stats
4W - 0L
1,646 SR
Queue Stats
17W - 9L
1,673 Elo+
Party 2
Scylla
Scylla
TheDarkGen
Scylla
Level 46
God Stats
24W - 16L
1,611 SR
Queue Stats
40W - 28L
1,555 Elo+
Party 2
Medusa
Medusa
ZaneCarro
Medusa
Level 98
God Stats
8W - 2L
1,507 SR
Queue Stats
44W - 28L
1,519 Elo+
Party 2
Team Averages
Level 69
1,588 SR
1,582 Elo+

VS

Team Averages
Level 81
1,478 SR
1,534 Elo+
Ra
Ra
JankEspinosa07
Ra
Level 108
God Stats
4W - 2L
1,564 SR
Queue Stats
43W - 47L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
danilosada10
Sun Wukong
Level 119
God Stats
3W - 3L
1,648 SR
Queue Stats
93W - 95L
1,507 Elo+
Party 1
Izanami
Izanami
mydjuls
Izanami
Level 16
God Stats
1W - 3L
1,223 SR
Queue Stats
24W - 31L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Livelett
Khepri
17
0 / 4 / 19
13,107
624
6,605
18,843
24,905
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
TheDarkGen
Scylla
19
10 / 3 / 13
15,532
740
24,656
15,142
5,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
ZaneCarro
Medusa
19
13 / 5 / 7
15,607
743
19,367
21,569
10,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 5
13,061
622
16,453
20,423
8,823
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
danilosada10
Sun Wukong
16
4 / 6 / 7
14,405
686
9,981
24,382
30,160
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
mydjuls
Izanami
18
7 / 6 / 2
14,346
683
16,285
18,027
7,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
23
Kills
12
12
Deaths
23
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
11
5
0.32
W
Khepri
Livelett
Khepri
0
4
19
2.38
W
Scylla
TheDarkGen
Scylla
10
3
13
5.5
W
Medusa
ZaneCarro
Medusa
13
5
7
3.3
L
Sun Wukong
danilosada10
Sun Wukong
4
6
7
1.25
L
Izanami
mydjuls
Izanami
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,628
Damage
42,719
55,554
Taken
62,832
40,735
Mitigated
46,176
16,845
Healing
20,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,453
795
3,570
6,230
20,423
8,823
231
11,852
8,571
80,990
0
W
Khepri
Livelett
Khepri
6,605
314
1,956
2,798
18,843
24,905
335
5,906
12,717
21,998
0
W
Scylla
TheDarkGen
Scylla
24,656
2,411
1,333
3,941
15,142
5,800
1,489
5,161
9,781
78,816
0
W
Medusa
ZaneCarro
Medusa
19,367
12,101
0
6,817
21,569
10,030
1,926
5,411
15,902
0
113,105
L
Sun Wukong
danilosada10
Sun Wukong
9,981
1,238
1,185
4,894
24,382
30,160
570
9,665
14,717
0
38,573
L
Izanami
mydjuls
Izanami
16,285
11,727
968
4,054
18,027
7,193
2,373
9,860
8,167
0
78,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,246
Gold Earned
41,812
229
Minions Killed
238
0
Camps Cleared
0
1,157,104
Distance Traveled
989,982
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,061
622
114
5
0
337,556
6
W
Khepri
13,107
624
30
1
0
376,241
6
W
Scylla
15,532
740
95
5
0
392,447
0
W
Medusa
15,607
743
104
5
0
388,416
4
L
Sun Wukong
14,405
686
40
2
0
304,707
0
L
Izanami
14,346
683
84
4
0
347,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role