Player Matchup

Chaac
Chaac
LordOMFC
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Riquemon
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,304 Elo+
Solo
Geb
Geb
TheGomides
Geb
Level 89
God Stats
3W - 11L
1,272 SR
Queue Stats
233W - 239L
1,536 Elo+
Solo
Rama
Rama
darwin02
Rama
Level 114
God Stats
0W - 1L
1,706 SR
Queue Stats
56W - 87L
1,427 Elo+
Party 1
Chang'e
Chang'e
xLadyMadness
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 97
1,496 SR
1,453 Elo+

VS

Team Averages
Level 130
1,493 SR
1,512 Elo+
Geb
Geb
Nirvanero15
Geb
Level 160
God Stats
8W - 3L
1,727 SR
Queue Stats
331W - 318L
1,521 Elo+
Solo
Cerberus
Cerberus
Rigobertoh
Cerberus
Level 89
God Stats
4W - 5L
1,401 SR
Queue Stats
113W - 134L
1,473 Elo+
Party 2
Hel
Hel
Roger4i20BR
Hel
Level 144
God Stats
1W - 2L
1,406 SR
Queue Stats
72W - 58L
1,584 Elo+
Solo
Vamana
Vamana
SamusArankean
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Turucelin
He Bo
Level 98
God Stats
9W - 7L
1,434 SR
Queue Stats
142W - 165L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LordOMFC
Chaac
9
2 / 2 / 0
5,304
1,061
4,722
6,410
5,678
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Riquemon
Anhur
9
0 / 2 / 1
4,795
959
5,369
5,246
1,530
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
1,208
242
0
0
0
Rama
10
0 / 1 / 1
5,062
1,012
2,588
4,778
1,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
xLadyMadness
Chang'e
8
0 / 2 / 0
4,570
914
2,583
4,804
1,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
5,381
1,076
3,963
6,353
4,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
Rigobertoh
Cerberus
11
4 / 0 / 3
6,149
1,230
3,579
7,144
3,852
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

10
0 / 1 / 6
5,397
1,079
3,006
2,239
645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 5
5,264
1,053
4,537
6,119
4,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
Turucelin
He Bo
11
2 / 0 / 5
5,820
1,164
4,387
1,159
394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
7
7
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
LordOMFC
Chaac
2
2
0
1
W
0
0
6
3
W
Cerberus
Rigobertoh
Cerberus
4
0
3
5.5
L
Anhur
Riquemon
Anhur
0
2
1
0.25
W
0
1
6
3
W
1
1
5
3.5
L
0
0
0
0
W
He Bo
Turucelin
He Bo
2
0
5
4.5
L
Rama
0
1
1
0.5
L
Chang'e
xLadyMadness
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,262
Damage
19,472
21,238
Taken
23,014
10,446
Mitigated
14,041
11,039
Healing
17,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
LordOMFC
Chaac
4,722
1,016
818
1,800
6,410
5,678
0
2,999
3,411
0
7,161
W
3,963
360
0
698
6,353
4,603
322
738
5,615
9,769
0
W
Cerberus
Rigobertoh
Cerberus
3,579
234
1,034
1,582
7,144
3,852
100
872
6,222
6,114
0
L
Anhur
Riquemon
Anhur
5,369
1,532
0
719
5,246
1,530
0
4,121
1,125
0
9,442
W
3,006
326
9,758
1,073
2,239
645
689
90
2,124
8,471
0
W
4,537
2,006
651
1,261
6,119
4,547
326
883
5,061
0
6,092
L
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
Turucelin
He Bo
4,387
192
1,168
274
1,159
394
288
0
1,134
10,496
0
L
Rama
2,588
1,897
481
1,041
4,778
1,674
0
3,800
978
0
9,795
L
Chang'e
xLadyMadness
Chang'e
2,583
73
3,925
2,255
4,804
1,564
0
4,015
789
5,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,939
Gold Earned
28,011
37
Minions Killed
53
0
Camps Cleared
0
406,775
Distance Traveled
563,670
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,304
1,061
5
1
0
98,085
0
W
Geb
5,381
1,076
8
2
0
110,648
2
W
Cerberus
6,149
1,230
11
2
0
108,575
0
L
Anhur
4,795
959
6
1
0
103,245
1
W
Hel
5,397
1,079
11
2
0
111,875
0
W
Vamana
5,264
1,053
0
0
0
126,245
0
L
Geb
1,208
242
0
0
0
0
0
W
He Bo
5,820
1,164
23
5
0
106,327
0
L
Rama
5,062
1,012
18
4
0
100,054
0
L
Chang'e
4,570
914
8
2
0
105,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role