Player Matchup

Fenrir
Fenrir
Dchynoweth94
Fenrir
Level 4
God Stats
1W - 0L
1,203 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Spacesixsolid3
Erlang Shen
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,210 Elo+
Party 1
Ra
Ra
duvie1012
Ra
Level 21
God Stats
3W - 0L
1,682 SR
Queue Stats
46W - 49L
1,198 Elo+
Party 1
Jormungandr
Jormungandr
gothickgoddess
Jormungandr
Level 6
God Stats
1W - 0L
1,714 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
rod202
Zeus
Level 26
God Stats
11W - 7L
1,440 SR
Queue Stats
20W - 17L
1,296 Elo+
Solo
Team Averages
Level 16
1,508 SR
1,341 Elo+

VS

Team Averages
Level 8
1,540 SR
1,294 Elo+
Cthulhu
Cthulhu
DeathStroke21_
Cthulhu
Level 4
God Stats
1W - 6L
1,718 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Ymir
Ymir
Pelangonchas
Ymir
Level 17
God Stats
6W - 5L
1,618 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Artemis
Artemis
hydelyde
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
985 Elo+
Party 3
Hachiman
Hachiman
jocotta
Hachiman
Level 8
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ra
Ra
zascarrr
Ra
Level 9
God Stats
1W - 1L
1,562 SR
Queue Stats
3W - 6L
985 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 5 / 2
9,572
479
2,882
12,065
4,500
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Spacesixsolid3
Erlang Shen
17
4 / 3 / 2
11,304
565
4,940
16,464
7,304
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 6
10,619
531
9,915
12,080
4,499
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
gothickgoddess
Jormungandr
14
2 / 6 / 7
9,762
488
5,586
15,529
14,972
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
rod202
Zeus
16
11 / 2 / 6
11,246
562
11,362
10,319
3,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
6,358
318
1,908
7,750
3,032
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 5 / 7
9,831
492
9,310
15,667
14,751
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
hydelyde
Artemis
15
6 / 8 / 4
9,294
465
9,959
13,316
5,292
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
jocotta
Hachiman
6
0 / 2 / 0
6,012
301
1,023
1,519
362
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
6 / 6 / 7
11,115
556
13,316
14,091
5,473
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
26
Kills
17
18
Deaths
28
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
5
2
0.6
L
0
7
0
0
L
5
5
7
1.7
W
Erlang Shen
Spacesixsolid3
Erlang Shen
4
3
2
1.67
W
7
2
6
5
W
Jormungandr
gothickgoddess
Jormungandr
2
6
7
0.92
L
Artemis
hydelyde
Artemis
6
8
4
1
L
Hachiman
jocotta
Hachiman
0
2
0
0
W
Zeus
rod202
Zeus
11
2
6
7
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,685
Damage
35,516
66,457
Taken
52,343
34,859
Mitigated
28,910
20,230
Healing
5,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,882
944
0
1,820
12,065
4,500
3,575
3,259
8,806
0
36,208
L
1,908
813
0
0
7,750
3,032
0
2,048
5,652
7,231
0
L
9,310
2,049
0
1,580
15,667
14,751
908
8,079
7,173
35,939
0
W
Erlang Shen
Spacesixsolid3
Erlang Shen
4,940
2,264
0
6,054
16,464
7,304
408
7,331
9,133
0
63,754
W
9,915
2,426
2,096
4,874
12,080
4,499
1,801
3,968
8,112
50,231
0
W
Jormungandr
gothickgoddess
Jormungandr
5,586
1,177
0
601
15,529
14,972
1,132
7,175
8,354
27,189
0
L
Artemis
hydelyde
Artemis
9,959
7,090
0
0
13,316
5,292
2,267
7,765
5,476
0
26,299
L
Hachiman
jocotta
Hachiman
1,023
948
0
0
1,519
362
0
607
912
0
3,904
W
Zeus
rod202
Zeus
11,362
1,778
646
4,139
10,319
3,584
3,112
2,801
7,518
54,825
0
L
13,316
3,739
1,631
2,014
14,091
5,473
743
7,749
6,267
59,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,503
Gold Earned
42,610
389
Minions Killed
188
0
Camps Cleared
0
1,722,488
Distance Traveled
1,182,657
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,572
479
62
3
0
349,816
1
L
Cthulhu
6,358
318
6
0
0
197,102
0
L
Ymir
9,831
492
51
3
0
330,396
0
W
Erlang Shen
11,304
565
113
6
0
321,764
1
W
Ra
10,619
531
91
5
0
380,198
0
W
Jormungandr
9,762
488
49
2
0
344,611
0
L
Artemis
9,294
465
37
2
0
303,081
0
L
Hachiman
6,012
301
7
0
0
71,953
0
W
Zeus
11,246
562
74
4
0
326,099
4
L
Ra
11,115
556
87
4
0
280,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role