Player Matchup

Olorun
Olorun
JoshyBoy123
Olorun
Level 27
God Stats
3W - 0L
1,771 SR
Queue Stats
160W - 156L
1,312 Elo+
Solo
Medusa
Medusa
MrCoxinator
Medusa
Level 17
God Stats
7W - 4L
1,494 SR
Queue Stats
30W - 31L
1,281 Elo+
Solo
Tyr
Tyr
NUGGETK22
Tyr
Level 27
God Stats
6W - 9L
1,225 SR
Queue Stats
99W - 123L
1,230 Elo+
Party 1
Anubis
Anubis
NightParakeet
Anubis
Level 29
God Stats
2W - 1L
1,689 SR
Queue Stats
102W - 133L
1,262 Elo+
Party 1
Ravana
Ravana
XxkillerxX8650
Ravana
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,204 Elo+
Solo
Team Averages
Level 23
1,536 SR
1,258 Elo+

VS

Team Averages
Level 20
1,427 SR
1,257 Elo+
Mercury
Mercury
Cresties 4life
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,211 Elo+
Solo
Skadi
Skadi
DaNgErOuS2U0420
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,323 Elo+
Solo
Cthulhu
Cthulhu
Dravinar
Cthulhu
Level 27
God Stats
3W - 6L
1,343 SR
Queue Stats
6W - 6L
1,322 Elo+
Solo
Freya
Freya
Sulemanbash1
Freya
Level 29
God Stats
2W - 4L
1,290 SR
Queue Stats
93W - 78L
1,280 Elo+
Solo
Poseidon
Poseidon
yodablesslgi55
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
10 / 2 / 0
7,170
717
6,483
6,759
2,277
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
11
6 / 2 / 1
7,192
719
4,957
4,794
1,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 4 / 4
6,186
619
3,299
6,407
4,044
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
4 / 2 / 3
6,236
624
4,518
3,999
1,616
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 5 / 5
5,748
575
3,966
5,712
1,840
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 2 / 1
5,445
545
3,703
7,309
1,838
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 2
4,854
485
2,455
4,533
1,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Dravinar
Cthulhu
10
7 / 4 / 4
6,889
689
6,362
7,021
2,575
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
4 / 5 / 3
5,904
590
3,141
6,387
1,504
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
7
0 / 11 / 5
4,779
478
2,920
8,089
1,639
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
26
Kills
15
15
Deaths
26
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
L
0
4
2
0.25
L
Cthulhu
Dravinar
Cthulhu
7
4
4
2.25
W
Olorun
10
2
0
5
W
Medusa
6
2
1
3.25
W
4
4
4
1.5
W
4
2
3
2.75
L
4
5
3
1.1
W
2
5
5
0.9
L
Poseidon
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,223
Damage
18,581
27,671
Taken
33,339
11,480
Mitigated
8,942
7,393
Healing
2,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,703
1,696
0
727
7,309
1,838
0
1,771
5,538
0
10,301
L
2,455
759
123
357
4,533
1,386
1,162
2,822
1,711
0
20,411
L
Cthulhu
Dravinar
Cthulhu
6,362
745
87
450
7,021
2,575
0
3,452
3,474
15,844
0
W
Olorun
6,483
3,101
377
3,273
6,759
2,277
616
1,358
5,401
28,468
0
W
Medusa
4,957
2,542
0
1,796
4,794
1,703
2,826
1,722
3,072
0
31,806
W
3,299
690
0
642
6,407
4,044
930
3,803
2,604
0
11,510
W
4,518
529
441
519
3,999
1,616
792
2,721
1,278
21,978
0
L
3,141
1,483
0
1,255
6,387
1,504
0
1,625
4,612
13,012
0
W
3,966
1,482
0
345
5,712
1,840
1,077
2,819
2,893
0
11,834
L
Poseidon
2,920
1,370
0
0
8,089
1,639
0
1,331
6,758
7,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,532
Gold Earned
27,871
194
Minions Killed
92
0
Camps Cleared
0
861,665
Distance Traveled
906,905
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,445
545
12
1
0
193,242
1
L
Skadi
4,854
485
32
3
0
116,687
0
L
Cthulhu
6,889
689
17
2
0
235,270
0
W
Olorun
7,170
717
36
4
0
172,207
0
W
Medusa
7,192
719
74
7
0
141,766
0
W
Tyr
6,186
619
27
3
0
185,272
0
W
Anubis
6,236
624
33
3
0
149,603
2
L
Freya
5,904
590
23
2
0
185,013
1
W
Ravana
5,748
575
24
2
0
212,817
0
L
Poseidon
4,779
478
8
1
0
176,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role