Player Matchup

Merlin
Merlin
DEADLYxCHAKAL
Merlin
Level 19
God Stats
3W - 0L
1,770 SR
Queue Stats
52W - 51L
1,382 Elo+
Party 2
Jing Wei
Jing Wei
FrostByte939
Jing Wei
Level 17
God Stats
8W - 11L
1,347 SR
Queue Stats
44W - 58L
1,317 Elo+
Party 1
Artemis
Artemis
Jupo07
Artemis
Level 9
God Stats
15W - 8L
1,630 SR
Queue Stats
17W - 14L
1,404 Elo+
Party 2
Fenrir
Fenrir
deedeek
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,426 Elo+
Party 2
Ymir
Ymir
xstermin
Ymir
Level 26
God Stats
4W - 4L
1,542 SR
Queue Stats
42W - 43L
1,377 Elo+
Party 1
Team Averages
Level 17
1,558 SR
1,381 Elo+

VS

Team Averages
Level 20
1,454 SR
1,295 Elo+
Yemoja
Yemoja
Compy Lock
Yemoja
Level 27
God Stats
9W - 8L
1,510 SR
Queue Stats
491W - 498L
1,344 Elo+
Solo
Sol
Sol
Nev-Mizzix
Sol
Level 19
God Stats
5W - 3L
1,888 SR
Queue Stats
15W - 16L
1,400 Elo+
Solo
Fenrir
Fenrir
REDxxSOX55
Fenrir
Level 32
God Stats
0W - 4L
1,440 SR
Queue Stats
4W - 9L
1,266 Elo+
Party 3
Ra
Ra
code_breaker87
Ra
Level 4
God Stats
1W - 3L
1,349 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 3
Neith
Neith
halfgod666
Neith
Level 16
God Stats
1W - 3L
1,085 SR
Queue Stats
3W - 6L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 23
13,760
983
16,357
10,263
3,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
FrostByte939
Jing Wei
20
6 / 5 / 23
15,311
1,094
29,947
20,516
8,037
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Jupo07
Artemis
20
17 / 6 / 14
16,720
1,194
47,424
19,687
8,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
deedeek
Fenrir
20
4 / 5 / 16
12,842
917
11,745
17,137
7,449
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
20
10 / 3 / 27
16,054
1,147
16,703
18,756
13,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Compy Lock
Yemoja
20
2 / 4 / 18
15,480
1,106
12,737
25,505
49,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
1 / 12 / 12
12,709
908
23,454
27,884
13,463
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
REDxxSOX55
Fenrir
19
11 / 10 / 6
15,288
1,092
19,395
41,376
30,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
2 / 11 / 4
12,055
861
10,281
16,119
8,226
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
19
5 / 4 / 7
13,818
987
10,220
19,734
10,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
68
41
Kills
21
21
Deaths
41
103
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Compy Lock
Yemoja
2
4
18
2.75
W
4
2
23
7.75
W
Jing Wei
FrostByte939
Jing Wei
6
5
23
3.5
W
Artemis
Jupo07
Artemis
17
6
14
4
L
1
12
12
0.58
L
Fenrir
REDxxSOX55
Fenrir
11
10
6
1.4
L
2
11
4
0.36
W
Fenrir
deedeek
Fenrir
4
5
16
2.4
L
Neith
5
4
7
2.13
W
Ymir
10
3
27
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,176
Damage
76,087
86,359
Taken
130,618
40,964
Mitigated
111,998
16,517
Healing
19,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Compy Lock
Yemoja
12,737
4,999
6,960
2,545
25,505
49,297
0
6,065
19,440
27,351
0
W
16,357
1,395
2,769
2,497
10,263
3,914
0
5,316
4,947
40,431
0
W
Jing Wei
FrostByte939
Jing Wei
29,947
25,587
0
3,581
20,516
8,037
0
9,271
11,245
0
63,237
W
Artemis
Jupo07
Artemis
47,424
33,389
0
4,156
19,687
8,324
0
10,016
9,671
0
79,788
L
23,454
12,287
0
3,626
27,884
13,463
0
4,075
23,809
45,402
0
L
Fenrir
REDxxSOX55
Fenrir
19,395
3,996
71
3,753
41,376
30,431
0
10,755
30,621
0
28,334
L
10,281
1,526
604
997
16,119
8,226
0
5,405
10,714
24,076
0
W
Fenrir
deedeek
Fenrir
11,745
2,717
0
522
17,137
7,449
0
10,147
6,990
0
18,266
L
Neith
10,220
5,227
0
1,170
19,734
10,581
0
6,760
12,974
0
51,677
W
Ymir
16,703
1,673
1,534
1,458
18,756
13,240
0
11,722
7,034
29,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,687
Gold Earned
69,350
227
Minions Killed
220
14
Camps Cleared
3
1,290,394
Distance Traveled
1,103,492
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,480
1,106
25
2
0
227,980
0
W
Merlin
13,760
983
45
3
1
237,786
6
W
Jing Wei
15,311
1,094
60
4
10
290,882
0
W
Artemis
16,720
1,194
78
6
2
222,367
0
L
Sol
12,709
908
50
4
1
213,002
0
L
Fenrir
15,288
1,092
18
1
0
275,365
0
L
Ra
12,055
861
41
3
0
146,730
1
W
Fenrir
12,842
917
6
0
0
271,434
0
L
Neith
13,818
987
86
6
2
240,415
0
W
Ymir
16,054
1,147
38
3
1
267,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role