Player Matchup

Cabrakan
Cabrakan
Brother_Bear_008
Cabrakan
Level 96
God Stats
4W - 1L
1,644 SR
Queue Stats
36W - 27L
1,533 Elo+
Party 2
Kukulkan
Kukulkan
Daddy_helm
Kukulkan
Level 19
God Stats
3W - 3L
1,328 SR
Queue Stats
7W - 5L
1,615 Elo+
Party 2
Sol
Sol
Diabla2098
Sol
Level 24
God Stats
26W - 20L
1,613 SR
Queue Stats
430W - 386L
1,459 Elo+
Solo
Izanami
Izanami
Maniacscc
Izanami
Level 31
God Stats
1W - 0L
1,702 SR
Queue Stats
28W - 22L
1,554 Elo+
Party 2
Fenrir
Fenrir
elemental_2002
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,391 Elo+
Party 2
Team Averages
Level 37
1,557 SR
1,510 Elo+

VS

Team Averages
Level 14
1,551 SR
1,525 Elo+
Hel
Hel
Gorkus Septim
Hel
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 3L
1,658 Elo+
Party 3
Cthulhu
Cthulhu
Illustrious Sir
Cthulhu
Level 18
God Stats
0W - 1L
1,753 SR
Queue Stats
7W - 1L
1,658 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Obliteracticus
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,364 Elo+
Party 3
Olorun
Olorun
TdboiMcSauce
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,417 Elo+
Party 1
Ao Kuang
Ao Kuang
ZaPlasticSpork
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
24 / 0 / 11
14,285
1,299
29,651
10,787
6,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Daddy_helm
Kukulkan
19
11 / 2 / 22
12,642
1,149
16,549
6,528
2,672
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 0 / 32
11,269
1,024
11,731
5,419
2,526
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
Maniacscc
Izanami
18
7 / 3 / 20
11,481
1,044
17,843
12,598
4,939
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 25
11,059
1,005
5,933
9,699
12,289
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
10,145
922
5,152
14,951
6,669
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
0 / 8 / 5
10,232
930
15,448
26,062
25,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Obliteracticus
Tsukuyomi
14
0 / 9 / 1
8,985
817
7,702
12,691
5,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
14
0 / 12 / 1
8,799
800
3,630
18,902
8,138
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
16
6 / 10 / 1
11,230
1,021
9,119
18,350
7,747
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
17
46
Kills
7
7
Deaths
46
110
Assists
10
Player
Kills
Deaths
Assists
KDA
W
24
0
11
29.5
W
Kukulkan
Daddy_helm
Kukulkan
11
2
22
11
W
1
0
32
17
L
1
7
2
0.29
L
0
8
5
0.31
W
Izanami
Maniacscc
Izanami
7
3
20
5.67
L
Tsukuyomi
Obliteracticus
Tsukuyomi
0
9
1
0.06
L
Olorun
0
12
1
0.04
L
Ao Kuang
6
10
1
0.65
W
3
2
25
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,707
Damage
41,051
45,031
Taken
90,956
28,687
Mitigated
53,420
11,940
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,651
4,505
0
2,204
10,787
6,261
0
7,708
3,079
44,429
0
W
Kukulkan
Daddy_helm
Kukulkan
16,549
2,635
0
109
6,528
2,672
0
4,965
1,563
43,828
0
W
11,731
2,223
1,235
3,049
5,419
2,526
0
4,503
916
27,937
0
L
5,152
184
2,291
2,122
14,951
6,669
0
6,910
8,041
36,035
0
L
15,448
884
366
867
26,062
25,571
0
18,430
7,632
34,610
0
W
Izanami
Maniacscc
Izanami
17,843
13,312
0
2,086
12,598
4,939
0
10,222
2,376
0
46,614
L
Tsukuyomi
Obliteracticus
Tsukuyomi
7,702
1,869
0
180
12,691
5,295
0
7,880
4,811
0
18,700
L
Olorun
3,630
2,352
374
1,431
18,902
8,138
0
12,384
6,518
14,165
0
L
Ao Kuang
9,119
3,539
0
1,912
18,350
7,747
0
12,327
6,023
21,067
0
W
5,933
2,394
1,609
1,648
9,699
12,289
0
5,951
3,748
0
8,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,736
Gold Earned
49,391
218
Minions Killed
188
9
Camps Cleared
6
940,831
Distance Traveled
910,500
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,285
1,299
35
3
3
217,721
1
W
Kukulkan
12,642
1,149
65
6
2
199,905
0
W
Sol
11,269
1,024
35
3
0
174,097
0
L
Hel
10,145
922
79
7
0
175,913
0
L
Cthulhu
10,232
930
46
4
0
206,870
1
W
Izanami
11,481
1,044
75
7
4
177,335
0
L
Tsukuyomi
8,985
817
28
3
3
181,738
0
L
Olorun
8,799
800
8
1
1
143,886
0
L
Ao Kuang
11,230
1,021
27
2
2
202,093
0
W
Fenrir
11,059
1,005
8
1
0
171,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role