Player Matchup

Fenrir
Fenrir
SheldorllbeOff
Fenrir
Level 156
God Stats
28W - 32L
1,425 SR
Queue Stats
394W - 412L
1,450 Elo+
Solo
Merlin
Merlin
Tenshirøck
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ander0n
Ullr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
hannibalfreemann
Ganesha
Level 63
God Stats
2W - 2L
1,717 SR
Queue Stats
117W - 106L
1,593 Elo+
Party 1
Artemis
Artemis
roug11
Artemis
Level 103
God Stats
12W - 5L
1,683 SR
Queue Stats
361W - 327L
1,483 Elo+
Party 1
Team Averages
Level 107
1,565 SR
1,505 Elo+

VS

Team Averages
Level 107
1,602 SR
1,534 Elo+
Merlin
Merlin
BIGsaiz
Merlin
Level 112
God Stats
5W - 2L
1,538 SR
Queue Stats
166W - 177L
1,560 Elo+
Solo
Anubis
Anubis
Cedro22
Anubis
Level 100
God Stats
7W - 2L
1,657 SR
Queue Stats
83W - 80L
1,538 Elo+
Solo
Mercury
Mercury
Gr33nF4c3
Mercury
Level 107
God Stats
5W - 0L
1,845 SR
Queue Stats
6W - 1L
1,590 Elo+
Party 2
Neith
Neith
Sceuzisk
Neith
Level 107
God Stats
4W - 3L
1,566 SR
Queue Stats
7W - 5L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
prozockaaaa
Cthulhu
Level 109
God Stats
2W - 2L
1,402 SR
Queue Stats
6W - 7L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 7
15,431
1,029
8,991
21,887
16,411
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
1 / 4 / 10
13,570
905
23,483
14,708
6,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
ander0n
Ullr
20
1 / 7 / 14
13,848
923
16,704
19,490
8,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 5 / 19
14,447
963
10,053
21,741
31,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
roug11
Artemis
20
11 / 13 / 7
16,383
1,092
32,072
30,698
14,383
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BIGsaiz
Merlin
20
7 / 6 / 16
15,662
1,044
19,985
17,959
7,494
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
Cedro22
Anubis
20
3 / 3 / 15
14,335
956
15,468
12,165
5,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Gr33nF4c3
Mercury
20
14 / 6 / 10
16,797
1,120
21,312
19,676
8,264
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Sceuzisk
Neith
20
11 / 2 / 17
16,555
1,104
26,171
15,544
7,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
prozockaaaa
Cthulhu
20
0 / 4 / 27
14,610
974
21,189
29,297
38,111
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
120
21
Kills
35
35
Deaths
21
57
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Merlin
BIGsaiz
Merlin
7
6
16
2.5
W
Anubis
Cedro22
Anubis
3
3
15
3.5
W
Mercury
Gr33nF4c3
Mercury
14
6
10
3.17
W
Neith
Sceuzisk
Neith
11
2
17
9.75
L
8
6
7
1.92
L
Merlin
1
4
10
1.5
L
Ullr
ander0n
Ullr
1
7
14
1.14
L
0
5
19
1.9
W
Cthulhu
prozockaaaa
Cthulhu
0
4
27
3.38
L
Artemis
roug11
Artemis
11
13
7
1.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,303
Damage
104,125
108,524
Taken
94,641
77,323
Mitigated
66,033
11,289
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BIGsaiz
Merlin
19,985
557
0
126
17,959
7,494
0
6,071
11,888
44,397
0
W
Anubis
Cedro22
Anubis
15,468
776
0
3,664
12,165
5,060
0
5,807
6,358
48,642
0
W
Mercury
Gr33nF4c3
Mercury
21,312
12,871
0
432
19,676
8,264
0
4,804
14,872
0
38,365
W
Neith
Sceuzisk
Neith
26,171
12,917
0
3,754
15,544
7,104
0
5,167
10,377
0
64,055
L
8,991
1,148
0
2,101
21,887
16,411
0
11,357
10,530
0
22,032
L
Merlin
23,483
485
0
1,952
14,708
6,912
0
7,560
7,148
71,812
0
L
Ullr
ander0n
Ullr
16,704
7,772
0
1,170
19,490
8,306
0
14,081
5,409
0
39,370
L
10,053
351
0
0
21,741
31,311
0
10,691
11,050
30,848
0
W
Cthulhu
prozockaaaa
Cthulhu
21,189
818
593
3,412
29,297
38,111
0
11,687
17,610
42,508
0
L
Artemis
roug11
Artemis
32,072
19,990
0
6,066
30,698
14,383
0
12,953
17,745
0
60,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,679
Gold Earned
77,959
298
Minions Killed
303
10
Camps Cleared
14
1,525,697
Distance Traveled
1,513,069
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,662
1,044
50
3
5
276,843
1
W
Anubis
14,335
956
81
5
1
256,185
0
W
Mercury
16,797
1,120
45
3
6
380,045
0
W
Neith
16,555
1,104
73
5
1
279,147
0
L
Fenrir
15,431
1,029
32
2
4
334,618
2
L
Merlin
13,570
905
100
7
1
313,063
1
L
Ullr
13,848
923
78
5
3
289,547
0
L
Ganesha
14,447
963
0
0
0
312,085
0
W
Cthulhu
14,610
974
54
4
1
320,849
3
L
Artemis
16,383
1,092
88
6
2
276,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role