Player Matchup

Sol
Sol
Always Boat
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,614 Elo+
Party 3
Hachiman
Hachiman
BLAC SMlTH
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,614 Elo+
Party 3
Arachne
Arachne
BeeBopBeeZmo
Arachne
Level 16
God Stats
2W - 2L
1,596 SR
Queue Stats
131W - 156L
1,456 Elo+
Party 4
Cthulhu
Cthulhu
But how tho
Cthulhu
Level 33
God Stats
11W - 11L
1,585 SR
Queue Stats
231W - 233L
1,603 Elo+
Party 4
Da Ji
Da Ji
Mopa88
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,614 Elo+
Party 3
Team Averages
Level 15
1,536 SR
1,580 Elo+

VS

Team Averages
Level 21
1,680 SR
1,593 Elo+
Hou Yi
Hou Yi
Aimbot_hell
Hou Yi
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,534 Elo+
Party 2
Aphrodite
Aphrodite
Fade_Adp
Aphrodite
Level 13
God Stats
6W - 2L
1,906 SR
Queue Stats
70W - 47L
1,470 Elo+
Party 2
Bellona
Bellona
PM_ME_YOUR_BEETS
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 73L
1,629 Elo+
Party 1
Artemis
Artemis
PipperBoy
Artemis
Level 6
God Stats
16W - 5L
1,829 SR
Queue Stats
111W - 85L
1,735 Elo+
Party 1
Cthulhu
Cthulhu
ThaneDusk
Cthulhu
Level 26
God Stats
10W - 5L
1,663 SR
Queue Stats
56W - 45L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 1
9,329
848
10,767
15,722
6,406
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
BLAC SMlTH
Hachiman
15
0 / 7 / 1
9,224
839
2,326
10,977
4,483
Arachne
BeeBopBeeZmo
Arachne
15
1 / 4 / 0
10,259
933
7,209
12,568
7,299
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
But how tho
Cthulhu
16
1 / 3 / 1
10,386
944
15,946
25,818
34,454
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Mopa88
Da Ji
15
1 / 14 / 1
9,732
885
9,058
22,885
14,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

53

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
10 / 0 / 20
12,396
1,127
23,689
12,461
6,056
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
Fade_Adp
Aphrodite
17
0 / 0 / 25
10,499
954
5,476
6,222
4,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

18
10 / 0 / 18
12,148
1,104
15,323
12,555
8,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
PipperBoy
Artemis
19
13 / 2 / 14
13,030
1,185
27,898
9,172
4,386
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
ThaneDusk
Cthulhu
17
3 / 1 / 20
10,409
946
9,042
10,064
12,690
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
133
3
Kills
36
36
Deaths
3
4
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
10
0
20
20
L
0
8
1
0.06
L
Hachiman
BLAC SMlTH
Hachiman
0
7
1
0.07
L
Arachne
BeeBopBeeZmo
Arachne
1
4
0
0.25
L
Cthulhu
But how tho
Cthulhu
1
3
1
0.5
W
Aphrodite
Fade_Adp
Aphrodite
0
0
25
12.5
L
Da Ji
Mopa88
Da Ji
1
14
1
0.11
W
10
0
18
19
W
Artemis
PipperBoy
Artemis
13
2
14
10
W
Cthulhu
ThaneDusk
Cthulhu
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,306
Damage
81,428
87,970
Taken
50,474
67,027
Mitigated
36,289
4,575
Healing
21,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
23,689
17,091
0
2,670
12,461
6,056
0
7,317
5,144
0
43,368
L
10,767
3,060
151
1,603
15,722
6,406
0
2,636
13,086
30,188
0
L
Hachiman
BLAC SMlTH
Hachiman
2,326
1,514
0
0
10,977
4,483
0
1,284
9,693
0
5,667
L
Arachne
BeeBopBeeZmo
Arachne
7,209
5,373
0
1,257
12,568
7,299
0
2,881
9,687
0
19,560
L
Cthulhu
But how tho
Cthulhu
15,946
296
380
987
25,818
34,454
0
4,299
21,519
48,420
0
W
Aphrodite
Fade_Adp
Aphrodite
5,476
1,234
8,250
3,862
6,222
4,188
0
3,782
2,440
9,897
0
L
Da Ji
Mopa88
Da Ji
9,058
2,090
0
197
22,885
14,385
0
3,418
19,467
0
18,559
W
15,323
5,638
0
5,458
12,555
8,969
0
6,874
5,681
0
32,488
W
Artemis
PipperBoy
Artemis
27,898
22,554
0
660
9,172
4,386
0
4,442
4,730
0
56,441
W
Cthulhu
ThaneDusk
Cthulhu
9,042
587
801
0
10,064
12,690
0
4,298
5,766
24,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,930
Gold Earned
58,482
155
Minions Killed
214
4
Camps Cleared
8
977,831
Distance Traveled
989,120
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,396
1,127
38
3
1
190,445
0
L
Sol
9,329
848
39
4
0
175,303
2
L
Hachiman
9,224
839
3
0
0
162,506
1
L
Arachne
10,259
933
23
2
2
230,076
0
L
Cthulhu
10,386
944
62
6
2
240,562
2
W
Aphrodite
10,499
954
10
1
0
203,565
0
L
Da Ji
9,732
885
28
3
0
169,384
3
W
Bellona
12,148
1,104
42
4
0
232,284
1
W
Artemis
13,030
1,185
84
8
6
166,555
1
W
Cthulhu
10,409
946
40
4
1
196,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role