Player Matchup

Ares
Ares
BakeyBakey
Ares
Level 4
God Stats
0W - 1L
1,167 SR
Queue Stats
1W - 12L
1,053 Elo+
Solo
Baron Samedi
Baron Samedi
HoneyBear1092
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,290 Elo+
Solo
Achilles
Achilles
SneakyBeaver069
Achilles
Level 16
God Stats
1W - 2L
1,311 SR
Queue Stats
2W - 3L
1,277 Elo+
Solo
Team Averages
Level 10
1,326 SR
1,207 Elo+

VS

Team Averages
Level 15
1,329 SR
1,221 Elo+
Cthulhu
Cthulhu
JuniorCastro364
Cthulhu
Level 28
God Stats
2W - 1L
1,572 SR
Queue Stats
2W - 4L
1,222 Elo+
Solo
Merlin
Merlin
Mesragang
Merlin
Level 13
God Stats
4W - 8L
1,258 SR
Queue Stats
4W - 12L
1,205 Elo+
Solo
Nemesis
Nemesis
Terificent
Nemesis
Level 5
God Stats
4W - 3L
1,157 SR
Queue Stats
39W - 41L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 4
8,807
518
531
5,269
1,853
Baron Samedi
HoneyBear1092
Baron Samedi
16
5 / 7 / 10
11,954
703
17,895
18,368
15,168
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
16
13 / 6 / 2
13,275
781
19,042
20,325
19,005
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 7
12,893
758
12,763
20,759
13,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Mesragang
Merlin
13
3 / 8 / 8
11,284
664
7,174
11,187
3,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Terificent
Nemesis
15
9 / 9 / 4
13,333
784
10,780
17,249
6,867
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
18
Kills
18
18
Deaths
18
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Baron Samedi
HoneyBear1092
Baron Samedi
5
7
10
1.43
W
6
1
7
9.5
W
Merlin
Mesragang
Merlin
3
8
8
0.88
L
Achilles
13
6
2
2.33
W
Nemesis
Terificent
Nemesis
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,468
Damage
30,717
43,962
Taken
49,195
36,026
Mitigated
23,818
8,092
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
531
115
0
0
5,269
1,853
0
1,679
3,590
4,944
0
L
Baron Samedi
HoneyBear1092
Baron Samedi
17,895
1,728
1,240
5,526
18,368
15,168
359
9,113
9,255
53,932
0
W
12,763
408
667
7,216
20,759
13,290
840
9,542
11,217
70,829
0
W
Merlin
Mesragang
Merlin
7,174
338
0
184
11,187
3,661
44
3,205
7,982
20,086
0
L
Achilles
19,042
8,269
0
1,326
20,325
19,005
515
9,659
10,666
57
44,050
W
Nemesis
Terificent
Nemesis
10,780
6,064
0
3,294
17,249
6,867
1,926
5,776
11,473
474
39,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
37,510
116
Minions Killed
177
0
Camps Cleared
0
596,749
Distance Traveled
820,634
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,807
518
7
0
0
97,348
1
L
Baron Samedi
11,954
703
53
3
0
234,074
1
W
Cthulhu
12,893
758
121
7
0
301,313
1
W
Merlin
11,284
664
13
1
0
248,389
1
L
Achilles
13,275
781
56
3
0
265,327
2
W
Nemesis
13,333
784
43
3
0
270,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role