Player Matchup

Cerberus
Cerberus
EYLEX
Cerberus
Level 41
God Stats
1W - 0L
1,791 SR
Queue Stats
45W - 51L
1,422 Elo+
Party 2
Poseidon
Poseidon
Forsas
Poseidon
Level 15
God Stats
1W - 1L
1,226 SR
Queue Stats
19W - 35L
1,177 Elo+
Solo
Set
Set
TheGuille_cRe
Set
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 11L
1,289 Elo+
Party 2
Team Averages
Level 24
1,506 SR
1,296 Elo+

VS

Team Averages
Level 37
1,320 SR
1,334 Elo+
Anubis
Anubis
Ark Hybrid4109
Anubis
Level 27
God Stats
0W - 3L
1,137 SR
Queue Stats
69W - 75L
1,247 Elo+
Party 1
Hercules
Hercules
Nerfobras
Hercules
Level 78
God Stats
5W - 7L
1,551 SR
Queue Stats
15W - 20L
1,443 Elo+
Solo
Thor
Thor
akito128
Thor
Level 6
God Stats
0W - 2L
1,272 SR
Queue Stats
4W - 10L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EYLEX
Cerberus
17
3 / 2 / 15
14,015
667
16,699
20,320
18,919
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Poseidon
Forsas
Poseidon
19
11 / 4 / 5
14,567
694
22,226
14,543
5,356
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 7 / 11
12,898
614
10,562
17,322
7,526
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 4
13,268
632
19,014
22,785
10,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Nerfobras
Hercules
19
8 / 0 / 3
14,062
670
14,925
26,092
36,973
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
11
0 / 8 / 3
10,631
506
5,166
13,914
3,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
19
Kills
13
13
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
11
4
0.64
W
Cerberus
EYLEX
Cerberus
3
2
15
5.25
W
Poseidon
Forsas
Poseidon
11
4
5
3.38
L
Hercules
Nerfobras
Hercules
8
0
3
9.5
W
5
7
11
1.5
L
Thor
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,487
Damage
39,105
52,185
Taken
62,791
31,801
Mitigated
50,810
13,038
Healing
22,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,014
1,085
621
8,193
22,785
10,289
494
14,403
8,382
65,866
0
W
Cerberus
EYLEX
Cerberus
16,699
945
744
6,873
20,320
18,919
396
6,899
13,046
48,962
0
W
Poseidon
Forsas
Poseidon
22,226
4,223
0
2,109
14,543
5,356
1,177
3,827
10,366
97,913
0
L
Hercules
Nerfobras
Hercules
14,925
2,721
340
10,635
26,092
36,973
28
15,755
10,337
252
44,744
W
10,562
3,993
0
3,312
17,322
7,526
781
8,525
8,597
0
48,504
L
Thor
5,166
1,183
0
2,457
13,914
3,548
0
8,789
5,125
0
23,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,480
Gold Earned
37,961
268
Minions Killed
176
0
Camps Cleared
0
1,058,982
Distance Traveled
873,253
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,268
632
80
4
0
244,360
1
W
Cerberus
14,015
667
64
3
0
375,255
1
W
Poseidon
14,567
694
132
6
0
302,712
1
L
Hercules
14,062
670
70
3
0
421,555
4
W
Set
12,898
614
72
3
0
381,015
3
L
Thor
10,631
506
26
1
0
207,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role