Player Matchup

Kuzenbo
Kuzenbo
GingerBeardMan
Kuzenbo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,179 Elo+
Solo
The Morrigan
The Morrigan
Seals I Chaos
The Morrigan
Level 104
God Stats
1W - 5L
1,107 SR
Queue Stats
285W - 276L
1,476 Elo+
Solo
Scylla
Scylla
Yayeeticus
Scylla
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,229 Elo+
Party 1
Sol
Sol
ZmbiSlayer
Sol
Level 124
God Stats
1W - 1L
1,555 SR
Queue Stats
85W - 113L
1,316 Elo+
Solo
Khepri
Khepri
deathurian
Khepri
Level 50
God Stats
1W - 0L
1,329 SR
Queue Stats
26W - 29L
1,258 Elo+
Party 1
Team Averages
Level 83
1,398 SR
1,292 Elo+

VS

Team Averages
Level 65
1,489 SR
1,345 Elo+
Ah Puch
Ah Puch
Craiger1712
Ah Puch
Level 83
God Stats
3W - 9L
1,491 SR
Queue Stats
400W - 442L
1,418 Elo+
Solo
Kumbhakarna
Kumbhakarna
DDZ Spartah
Kumbhakarna
Level 85
God Stats
1W - 1L
1,705 SR
Queue Stats
68W - 80L
1,346 Elo+
Party 2
Set
Set
RqM Suspect
Set
Level 26
God Stats
0W - 2L
1,217 SR
Queue Stats
56W - 84L
1,257 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hasladj
Ah Muzen Cab
Level 28
God Stats
2W - 1L
1,664 SR
Queue Stats
39W - 65L
1,269 Elo+
Party 2
Anhur
Anhur
laloulex
Anhur
Level 102
God Stats
2W - 5L
1,367 SR
Queue Stats
199W - 195L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 18
13,203
695
13,686
17,327
28,174
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

The Morrigan
Seals I Chaos
The Morrigan
20
12 / 2 / 9
14,644
771
14,371
12,757
5,921
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Yayeeticus
Scylla
19
5 / 3 / 13
12,676
667
17,517
12,111
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 6 / 12
12,655
666
19,915
18,750
7,882
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
deathurian
Khepri
20
3 / 3 / 17
12,210
643
9,067
19,389
21,871
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Craiger1712
Ah Puch
20
10 / 4 / 3
13,270
698
33,217
15,730
15,435
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
DDZ Spartah
Kumbhakarna
18
0 / 7 / 7
10,208
537
7,498
21,519
27,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 6 / 5
9,654
508
3,111
12,350
4,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
hasladj
Ah Muzen Cab
18
1 / 6 / 6
10,818
569
12,505
16,617
7,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
laloulex
Anhur
20
5 / 7 / 6
11,840
623
11,109
18,180
6,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
43
30
Kills
16
17
Deaths
30
69
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Craiger1712
Ah Puch
10
4
3
2.88
L
Kumbhakarna
DDZ Spartah
Kumbhakarna
0
7
7
0.5
W
5
3
18
4.67
L
0
6
5
0.42
W
The Morrigan
Seals I Chaos
The Morrigan
12
2
9
8.25
W
Scylla
Yayeeticus
Scylla
5
3
13
3.83
W
5
6
12
1.83
W
Khepri
deathurian
Khepri
3
3
17
3.83
L
Ah Muzen Cab
hasladj
Ah Muzen Cab
1
6
6
0.67
L
Anhur
laloulex
Anhur
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,556
Damage
67,440
80,334
Taken
84,396
68,409
Mitigated
62,076
29,034
Healing
25,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Craiger1712
Ah Puch
33,217
789
968
5,010
15,730
15,435
0
13,728
2,002
80,606
0
L
Kumbhakarna
DDZ Spartah
Kumbhakarna
7,498
206
1,785
3,825
21,519
27,764
0
18,063
3,456
22,249
0
W
13,686
5,303
0
2,591
17,327
28,174
807
5,808
11,519
21,172
0
L
3,111
1,535
1,019
1,672
12,350
4,900
0
10,221
2,129
0
10,821
W
The Morrigan
Seals I Chaos
The Morrigan
14,371
1,739
3,409
4,791
12,757
5,921
551
8,542
4,111
51,378
0
W
Scylla
Yayeeticus
Scylla
17,517
1,115
3,291
1,198
12,111
4,561
461
5,793
6,318
34,537
0
W
19,915
6,948
1,327
6,252
18,750
7,882
3,352
9,208
9,542
48,574
0
W
Khepri
deathurian
Khepri
9,067
899
4,132
2,043
19,389
21,871
505
11,364
8,025
17,532
0
L
Ah Muzen Cab
hasladj
Ah Muzen Cab
12,505
2,421
1,298
4,044
16,617
7,763
183
15,805
812
0
35,099
L
Anhur
laloulex
Anhur
11,109
4,133
1,359
4,363
18,180
6,214
156
16,739
1,441
0
27,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,388
Gold Earned
55,790
257
Minions Killed
190
0
Camps Cleared
0
1,610,208
Distance Traveled
1,519,008
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,270
698
76
4
0
299,180
0
L
Kumbhakarna
10,208
537
19
1
0
332,545
4
W
Kuzenbo
13,203
695
22
1
0
337,519
2
L
Set
9,654
508
14
1
0
280,756
0
W
The Morrigan
14,644
771
115
6
0
315,118
0
W
Scylla
12,676
667
44
2
0
313,262
0
W
Sol
12,655
666
45
2
0
272,640
0
W
Khepri
12,210
643
31
2
0
371,669
2
L
Ah Muzen Cab
10,818
569
52
3
0
317,586
0
L
Anhur
11,840
623
29
2
0
288,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role