Player Matchup

Heimdallr
Heimdallr
NotZiphys
Heimdallr
Level 26
God Stats
4W - 4L
1,707 SR
Queue Stats
99W - 122L
1,449 Elo+
Party 1
Hades
Hades
RegalSmeagol
Hades
Level 47
God Stats
6W - 9L
1,546 SR
Queue Stats
218W - 208L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
Wÿvern
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,416 Elo+
Party 2
Freya
Freya
Zirife
Freya
Level 39
God Stats
12W - 19L
1,552 SR
Queue Stats
247W - 274L
1,415 Elo+
Party 1
Ullr
Ullr
dark23423
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,420 Elo+
Party 2
Team Averages
Level 43
1,561 SR
1,455 Elo+

VS

Team Averages
Level 47
1,602 SR
1,504 Elo+
Izanami
Izanami
BigBlackNasty
Izanami
Level 44
God Stats
17W - 10L
1,761 SR
Queue Stats
58W - 26L
1,647 Elo+
Solo
Hou Yi
Hou Yi
Puhhermin
Hou Yi
Level 65
God Stats
1W - 0L
1,529 SR
Queue Stats
14W - 10L
1,534 Elo+
Solo
Ganesha
Ganesha
TearHalibel
Ganesha
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,373 Elo+
Solo
Ao Kuang
Ao Kuang
TheGhosht
Ao Kuang
Level 41
God Stats
7W - 3L
1,629 SR
Queue Stats
79W - 101L
1,445 Elo+
Solo
Hel
Hel
magoo14
Hel
Level 49
God Stats
109W - 91L
1,593 SR
Queue Stats
253W - 268L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NotZiphys
Heimdallr
11
0 / 8 / 1
7,211
380
6,169
16,541
5,962
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 0
9,949
524
6,413
16,663
15,931
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Wÿvern
Baron Samedi
11
0 / 7 / 1
7,201
379
7,095
12,905
11,039
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
Zirife
Freya
11
0 / 13 / 0
6,923
364
4,464
17,215
6,186
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
13
0 / 5 / 2
8,081
425
8,705
10,951
3,791
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
14 / 0 / 2
14,671
772
21,403
12,516
9,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Puhhermin
Hou Yi
17
5 / 0 / 3
11,884
625
5,980
11,102
4,607
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
TearHalibel
Ganesha
15
0 / 0 / 21
11,995
631
5,820
14,567
13,346
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
TheGhosht
Ao Kuang
15
7 / 1 / 6
11,618
611
6,431
13,331
5,571
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
18
12 / 1 / 7
13,416
706
17,666
11,762
6,102
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
77
2
Kills
38
38
Deaths
2
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
14
0
2
15
L
Heimdallr
NotZiphys
Heimdallr
0
8
1
0.06
W
Hou Yi
Puhhermin
Hou Yi
5
0
3
6.5
L
2
5
0
0.4
W
Ganesha
TearHalibel
Ganesha
0
0
21
10.5
W
Ao Kuang
TheGhosht
Ao Kuang
7
1
6
10
L
Baron Samedi
Wÿvern
Baron Samedi
0
7
1
0.07
L
Freya
Zirife
Freya
0
13
0
0
L
Ullr
0
5
2
0.2
W
Hel
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,846
Damage
57,300
74,275
Taken
63,278
42,909
Mitigated
39,370
18,758
Healing
33,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
21,403
15,558
0
5,117
12,516
9,744
8,746
5,178
6,988
0
117,891
L
Heimdallr
NotZiphys
Heimdallr
6,169
2,466
0
3,340
16,541
5,962
0
5,841
10,700
0
39,389
W
Hou Yi
Puhhermin
Hou Yi
5,980
2,286
0
5,548
11,102
4,607
6,577
2,322
8,505
0
69,927
L
6,413
648
336
5,475
16,663
15,931
0
3,434
13,229
63,107
0
W
Ganesha
TearHalibel
Ganesha
5,820
509
0
1,827
14,567
13,346
169
5,448
8,719
26,421
0
W
Ao Kuang
TheGhosht
Ao Kuang
6,431
1,810
0
9,599
13,331
5,571
0
3,059
10,247
70,752
0
L
Baron Samedi
Wÿvern
Baron Samedi
7,095
644
1,025
3,433
12,905
11,039
0
6,766
6,139
33,439
0
L
Freya
Zirife
Freya
4,464
1,884
8
3,539
17,215
6,186
369
10,611
6,604
37,668
0
L
Ullr
8,705
3,111
0
1,602
10,951
3,791
583
3,265
7,686
0
47,450
W
Hel
17,666
1,437
2,425
8,654
11,762
6,102
897
2,860
8,852
86,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
63,584
399
Minions Killed
560
0
Camps Cleared
0
1,556,919
Distance Traveled
1,834,852
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,671
772
202
11
0
320,396
3
L
Heimdallr
7,211
380
45
2
0
316,764
0
W
Hou Yi
11,884
625
126
7
0
359,207
2
L
Hades
9,949
524
149
8
0
327,246
2
W
Ganesha
11,995
631
12
1
0
414,413
9
W
Ao Kuang
11,618
611
72
4
0
339,649
2
L
Baron Samedi
7,201
379
41
2
0
307,232
4
L
Freya
6,923
364
63
3
0
276,542
1
L
Ullr
8,081
425
101
5
0
329,135
5
W
Hel
13,416
706
148
8
0
401,187
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role