Player Matchup

Kukulkan
Kukulkan
Claymath52
Kukulkan
Level 156
God Stats
3W - 2L
1,618 SR
Queue Stats
304W - 311L
1,407 Elo+
Party 3
Set
Set
ThyDivineMind
Set
Level 143
God Stats
1W - 2L
1,160 SR
Queue Stats
78W - 100L
1,378 Elo+
Party 3
Anhur
Anhur
malcolm108
Anhur
Level 22
God Stats
1W - 0L
1,881 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
sultanofswat
Cthulhu
Level 101
God Stats
2W - 3L
1,642 SR
Queue Stats
14W - 11L
1,437 Elo+
Party 1
Vamana
Vamana
whoisdatguy
Vamana
Level 29
God Stats
3W - 1L
1,516 SR
Queue Stats
13W - 10L
1,487 Elo+
Party 1
Team Averages
Level 90
1,563 SR
1,442 Elo+

VS

Team Averages
Level 80
1,528 SR
1,384 Elo+
Hel
Hel
Aketen
Hel
Level 29
God Stats
0W - 4L
1,624 SR
Queue Stats
24W - 22L
1,418 Elo+
Party 2
Hera
Hera
DiertyByrd
Hera
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 178L
1,337 Elo+
Solo
Skadi
Skadi
SpineyBane
Skadi
Level 116
God Stats
2W - 3L
1,562 SR
Queue Stats
49W - 56L
1,407 Elo+
Party 2
Ganesha
Ganesha
SpineyClaw420
Ganesha
Level 106
God Stats
0W - 1L
1,395 SR
Queue Stats
48W - 59L
1,411 Elo+
Party 2
Horus
Horus
kcontre1
Horus
Level 78
God Stats
3W - 3L
1,560 SR
Queue Stats
60W - 61L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Claymath52
Kukulkan
20
4 / 3 / 10
14,739
702
24,699
12,987
5,449
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+15
Mp 5

PASSIVE - 9% of your Mana from items is converted to Magical Power.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

20
7 / 6 / 16
17,612
839
11,152
20,691
15,193
Transcendence

Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+10%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Basic Attack Power and 3% Physical Lifesteal.

Evolved Soul Eater

Evolved Soul Eater

+35
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Anhur
20
11 / 12 / 9
18,838
897
28,450
24,278
8,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Transcendence

Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+20
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
sultanofswat
Cthulhu
20
1 / 6 / 16
14,741
702
17,550
27,925
31,925
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +5 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+160
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Vamana
20
7 / 7 / 16
16,917
806
36,419
33,535
29,127
Evolved Rage

Evolved Rage

+20
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+25
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Golden Blade

Golden Blade

+30
Physical Power
+15%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, and 50% damage to Minions and Jungle Camps.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Caduceus Shield

Caduceus Shield

+30
Physical Power
+35
Physical Protection
+35
Magical Protection
+100
Health

AURA - Allied gods within 70 units have their Healing from abilities increased by 10%. If you have taken or dealt damage in the last 5s, their Healing from abilities is increased by an additional 15%. This does not stack with similar Auras.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 15% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Aketen
Hel
20
11 / 3 / 12
17,207
819
20,802
25,167
14,906
Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana
+10
Magical Penetration

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+90
Magical Power
+200
Health
+7%
Movement Speed

AURA - Allied gods within 70 units have their Healing from abilities increased by 10%. If you have taken or dealt damage in the last 5s, their Healing from abilities is increased by an additional 15%. This does not stack with similar Auras.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Rod of Tahuti

Rod of Tahuti

+160
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

20
5 / 7 / 12
14,548
693
18,714
18,124
9,400
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+160
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana
+10
Magical Penetration

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
20
12 / 8 / 16
16,651
793
33,722
29,226
16,061
Transcendence

Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+45
Physical Power
+20
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 15% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Ganesha
20
0 / 8 / 26
14,956
712
18,944
27,548
32,102
Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana
+10
Magical Penetration

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+75
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 15 seconds you gain a block stack if you have at least 100 total Protections from items, preventing the next Basic Attack from damaging you. For each additional 120 total Protections from items the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
kcontre1
Horus
20
6 / 4 / 18
16,318
777
13,402
37,183
61,131
Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+35
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 40.

The Sledge

The Sledge

+40
Physical Power
+300
Health
+150
Mana
+20%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Magical Protection and 10 Physical Protection. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
118
30
Kills
34
34
Deaths
30
67
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hel
Aketen
Hel
11
3
12
5.67
W
Kukulkan
Claymath52
Kukulkan
4
3
10
3
L
5
7
12
1.57
L
Skadi
12
8
16
2.5
L
Ganesha
0
8
26
1.63
W
7
6
16
2.5
L
Horus
kcontre1
Horus
6
4
18
3.75
W
Anhur
11
12
9
1.29
W
Cthulhu
sultanofswat
Cthulhu
1
6
16
1.5
W
Vamana
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,270
Damage
105,584
119,416
Taken
137,248
90,189
Mitigated
133,600
17,501
Healing
58,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Aketen
Hel
20,802
1,502
24,763
16,770
25,167
14,906
213
7,298
17,819
49,336
0
W
Kukulkan
Claymath52
Kukulkan
24,699
601
0
895
12,987
5,449
630
3,894
9,093
80,929
0
L
18,714
4,873
0
1,849
18,124
9,400
359
6,849
11,150
63,058
0
L
Skadi
33,722
19,583
0
2,072
29,226
16,061
3,369
11,578
17,473
0
84,594
L
Ganesha
18,944
1,334
742
1,621
27,548
32,102
25
7,816
19,582
41,137
0
W
11,152
4,377
0
2,970
20,691
15,193
1,706
9,535
11,122
0
45,497
L
Horus
kcontre1
Horus
13,402
6,010
3,437
7,508
37,183
61,131
0
10,747
25,461
886
32,814
W
Anhur
28,450
17,187
0
2,006
24,278
8,495
2,074
16,483
7,795
0
71,376
W
Cthulhu
sultanofswat
Cthulhu
17,550
350
2,046
1,410
27,925
31,925
0
13,056
14,772
45,869
0
W
Vamana
36,419
18,512
0
8,174
33,535
29,127
940
16,635
16,839
2,220
70,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,847
Gold Earned
79,680
442
Minions Killed
380
7
Camps Cleared
8
1,719,128
Distance Traveled
1,813,898
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
17,207
819
86
4
1
435,454
0
W
Kukulkan
14,739
702
140
7
0
371,049
1
L
Hera
14,548
693
103
5
2
327,279
0
L
Skadi
16,651
793
128
6
5
322,385
1
L
Ganesha
14,956
712
2
0
0
361,976
2
W
Set
17,612
839
64
3
3
391,389
0
L
Horus
16,318
777
61
3
0
366,804
1
W
Anhur
18,838
897
98
5
3
250,634
0
W
Cthulhu
14,741
702
78
4
0
339,560
0
W
Vamana
16,917
806
62
3
1
366,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role