Player Matchup

Fenrir
Fenrir
GoDeBlOdE
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Olorun
Olorun
MattParkinsons
Olorun
Level 24
God Stats
21W - 28L
1,457 SR
Queue Stats
158W - 171L
1,224 Elo+
Party 1
Sun Wukong
Sun Wukong
TheCatWithDowns
Sun Wukong
Level 28
God Stats
0W - 3L
1,499 SR
Queue Stats
96W - 123L
1,260 Elo+
Party 1
Awilix
Awilix
cheesemonster3
Awilix
Level 29
God Stats
3W - 6L
1,206 SR
Queue Stats
72W - 85L
1,289 Elo+
Solo
Neith
Neith
kumquat42
Neith
Level 28
God Stats
21W - 18L
1,626 SR
Queue Stats
43W - 43L
1,369 Elo+
Solo
Team Averages
Level 23
1,458 SR
1,328 Elo+

VS

Team Averages
Level 24
1,453 SR
1,278 Elo+
Cupid
Cupid
BubblyReaper
Cupid
Level 18
God Stats
110W - 71L
1,458 SR
Queue Stats
336W - 274L
1,311 Elo+
Solo
Horus
Horus
FeloniousNick
Horus
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
87W - 90L
1,363 Elo+
Solo
Nemesis
Nemesis
Mortus8998
Nemesis
Level 29
God Stats
4W - 6L
1,416 SR
Queue Stats
275W - 305L
1,183 Elo+
Solo
Cerberus
Cerberus
XxpapiarrexX
Cerberus
Level 20
God Stats
4W - 4L
1,500 SR
Queue Stats
91W - 122L
1,263 Elo+
Solo
Merlin
Merlin
patto842
Merlin
Level 29
God Stats
16W - 22L
1,390 SR
Queue Stats
175W - 222L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GoDeBlOdE
Fenrir
7
1 / 5 / 0
4,869
487
1,630
6,768
1,614
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 1
5,507
551
1,954
6,048
2,054
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
TheCatWithDowns
Sun Wukong
10
4 / 3 / 0
6,193
619
3,879
7,131
2,625
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 2
5,766
577
3,560
6,581
1,460
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
kumquat42
Neith
6
0 / 1 / 0
4,536
454
300
4,374
949
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,401
540
855
3,450
1,005
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 2 / 3
6,337
634
6,133
7,466
4,352
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Mortus8998
Nemesis
6
2 / 0 / 1
4,829
483
1,445
2,116
436
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cerberus
XxpapiarrexX
Cerberus
8
3 / 1 / 0
5,269
527
1,909
3,664
1,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
patto842
Merlin
11
7 / 4 / 2
6,960
696
4,910
4,650
1,584
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
8
Kills
16
17
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
4
2
3
2.75
L
Fenrir
GoDeBlOdE
Fenrir
1
5
0
0.2
L
1
5
1
0.3
W
Nemesis
Mortus8998
Nemesis
2
0
1
2.5
L
Sun Wukong
TheCatWithDowns
Sun Wukong
4
3
0
1.33
W
Cerberus
XxpapiarrexX
Cerberus
3
1
0
3
L
2
3
2
1
L
Neith
kumquat42
Neith
0
1
0
0
W
Merlin
patto842
Merlin
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,323
Damage
15,252
30,902
Taken
21,346
8,702
Mitigated
8,699
8,442
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
855
187
163
1,176
3,450
1,005
1,979
0
3,450
0
23,929
W
6,133
3,242
132
2,936
7,466
4,352
132
270
7,196
0
21,887
L
Fenrir
GoDeBlOdE
Fenrir
1,630
473
0
1,817
6,768
1,614
0
595
6,123
0
15,525
L
1,954
819
0
1,277
6,048
2,054
1,684
3,227
2,796
20,486
0
W
Nemesis
Mortus8998
Nemesis
1,445
893
0
883
2,116
436
0
0
2,116
0
10,156
L
Sun Wukong
TheCatWithDowns
Sun Wukong
3,879
962
0
2,516
7,131
2,625
506
638
6,218
0
19,243
W
Cerberus
XxpapiarrexX
Cerberus
1,909
357
0
781
3,664
1,322
673
0
3,664
16,126
0
L
3,560
1,432
0
1,598
6,581
1,460
0
1,386
5,195
0
18,274
L
Neith
kumquat42
Neith
300
184
0
1,234
4,374
949
0
973
3,401
0
16,068
W
Merlin
patto842
Merlin
4,910
463
0
290
4,650
1,584
285
1,684
2,966
30,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,871
Gold Earned
28,796
154
Minions Killed
204
0
Camps Cleared
0
764,900
Distance Traveled
774,300
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,401
540
51
5
0
166,729
2
W
Horus
6,337
634
42
4
0
167,010
0
L
Fenrir
4,869
487
27
3
0
162,778
2
L
Olorun
5,507
551
33
3
0
132,725
2
W
Nemesis
4,829
483
21
2
0
79,511
2
L
Sun Wukong
6,193
619
31
3
0
192,221
0
W
Cerberus
5,269
527
31
3
0
189,014
3
L
Awilix
5,766
577
37
4
0
166,061
0
L
Neith
4,536
454
26
3
0
111,115
0
W
Merlin
6,960
696
59
6
0
172,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role