Player Matchup

Chaac
Chaac
Backbark
Chaac
Level 148
God Stats
2W - 1L
1,626 SR
Queue Stats
71W - 73L
1,591 Elo+
Party 2
Janus
Janus
Bufet
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Croketvirus1256
King Arthur
Level 107
God Stats
2W - 0L
1,338 SR
Queue Stats
24W - 30L
1,435 Elo+
Party 2
Neith
Neith
brianmzksquad
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
nestor6121
Susano
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,428 Elo+
Party 2
Team Averages
Level 97
1,493 SR
1,491 Elo+

VS

Team Averages
Level 58
1,504 SR
1,401 Elo+
Persephone
Persephone
CMG_Erick03
Persephone
Level 44
God Stats
2W - 3L
1,472 SR
Queue Stats
147W - 142L
1,452 Elo+
Solo
Discordia
Discordia
ValiktheDefiler
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,459 Elo+
Party 1
Fenrir
Fenrir
piratepoop87
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 419L
1,412 Elo+
Solo
Hercules
Hercules
sultanofswat
Hercules
Level 101
God Stats
0W - 2L
1,200 SR
Queue Stats
112W - 128L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
whoisdatguy
Baron Samedi
Level 29
God Stats
1W - 2L
1,849 SR
Queue Stats
116W - 136L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Backbark
Chaac
20
14 / 6 / 19
17,597
733
34,668
53,372
69,975
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 20 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Janus
Bufet
Janus
20
9 / 4 / 21
17,876
745
40,521
22,019
8,869
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Croketvirus1256
King Arthur
20
4 / 7 / 20
14,825
618
12,862
28,109
31,816
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
11 / 3 / 18
17,039
710
18,860
20,892
8,579
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
nestor6121
Susano
20
2 / 8 / 18
14,206
592
11,391
21,289
18,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CMG_Erick03
Persephone
20
3 / 7 / 14
15,005
625
25,637
18,735
7,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Discordia
ValiktheDefiler
Discordia
20
6 / 9 / 15
15,267
636
25,129
23,757
10,093
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Fenrir
20
5 / 14 / 14
14,077
587
15,202
29,470
24,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
sultanofswat
Hercules
20
6 / 5 / 12
14,085
587
16,516
37,895
35,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
whoisdatguy
Baron Samedi
20
8 / 5 / 16
16,154
673
38,827
24,822
14,917
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
99
40
Kills
28
28
Deaths
40
96
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chaac
Backbark
Chaac
14
6
19
3.92
W
Janus
Bufet
Janus
9
4
21
4.88
L
Persephone
CMG_Erick03
Persephone
3
7
14
1.43
W
King Arthur
Croketvirus1256
King Arthur
4
7
20
2
L
Discordia
ValiktheDefiler
Discordia
6
9
15
1.5
W
11
3
18
6.67
W
Susano
nestor6121
Susano
2
8
18
1.38
L
Fenrir
5
14
14
0.86
L
Hercules
sultanofswat
Hercules
6
5
12
2.4
L
Baron Samedi
whoisdatguy
Baron Samedi
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,302
Damage
121,311
145,681
Taken
134,679
138,118
Mitigated
93,830
68,799
Healing
59,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Backbark
Chaac
34,668
4,052
5,184
29,882
53,372
69,975
383
29,716
23,656
1,390
64,928
W
Janus
Bufet
Janus
40,521
717
3,675
3,730
22,019
8,869
1,349
12,460
9,559
80,482
0
L
Persephone
CMG_Erick03
Persephone
25,637
1,415
2,188
3,483
18,735
7,988
272
5,665
13,070
67,086
0
W
King Arthur
Croketvirus1256
King Arthur
12,862
1,812
1,459
4,941
28,109
31,816
0
19,665
8,444
0
30,676
L
Discordia
ValiktheDefiler
Discordia
25,129
4,861
3,926
3,136
23,757
10,093
225
6,363
17,394
43,897
0
W
18,860
7,221
3,238
9,965
20,892
8,579
3,711
15,046
5,846
0
52,946
W
Susano
nestor6121
Susano
11,391
1,220
2,983
3,742
21,289
18,879
1,127
13,360
7,929
0
17,521
L
Fenrir
15,202
4,252
1,590
3,166
29,470
24,868
39
7,824
21,646
0
27,571
L
Hercules
sultanofswat
Hercules
16,516
6,039
1,914
16,390
37,895
35,964
341
13,299
24,596
787
28,773
L
Baron Samedi
whoisdatguy
Baron Samedi
38,827
6,180
14,551
9,612
24,822
14,917
553
8,382
16,440
77,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,543
Gold Earned
74,588
236
Minions Killed
238
0
Camps Cleared
0
2,194,822
Distance Traveled
1,896,052
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,597
733
51
2
0
483,260
1
W
Janus
17,876
745
79
3
0
443,461
0
L
Persephone
15,005
625
82
3
0
448,021
2
W
King Arthur
14,825
618
18
1
0
429,723
1
L
Discordia
15,267
636
43
2
0
360,722
0
W
Neith
17,039
710
77
3
0
407,338
0
W
Susano
14,206
592
11
0
0
431,040
0
L
Fenrir
14,077
587
17
1
0
356,425
1
L
Hercules
14,085
587
26
1
0
411,799
0
L
Baron Samedi
16,154
673
70
3
0
319,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role