Player Matchup

Kuzenbo
Kuzenbo
SSFHCBTW
Kuzenbo
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 12L
1,638 Elo+
Party 1
Xing Tian
Xing Tian
dФФm
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 88L
1,604 Elo+
Party 1
Artemis
Artemis
r34nurgle
Artemis
Level 18
God Stats
12W - 5L
1,655 SR
Queue Stats
83W - 92L
1,597 Elo+
Party 1
Team Averages
Level 17
1,552 SR
1,613 Elo+

VS

Team Averages
Level 65
1,549 SR
1,449 Elo+
Odin
Odin
GladiousX
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,274 Elo+
Party 2
Ymir
Ymir
Maccydoodle
Ymir
Level 81
God Stats
8W - 9L
1,647 SR
Queue Stats
56W - 45L
1,558 Elo+
Party 2
Persephone
Persephone
iamclemens
Persephone
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 66L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SSFHCBTW
Kuzenbo
19
7 / 3 / 13
15,901
757
14,079
18,058
23,102
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
dФФm
Xing Tian
19
11 / 1 / 11
14,802
705
21,476
16,918
19,575
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
r34nurgle
Artemis
16
4 / 6 / 11
13,433
640
10,926
14,447
5,241
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 8 / 6
11,380
542
7,008
18,458
10,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 8 / 8
13,778
656
12,288
22,186
19,441
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
iamclemens
Persephone
18
7 / 6 / 3
14,480
690
15,105
15,682
5,357
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
22
Kills
10
10
Deaths
22
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
1
8
6
0.5
L
2
8
8
0.75
W
Kuzenbo
SSFHCBTW
Kuzenbo
7
3
13
4.5
W
Xing Tian
dФФm
Xing Tian
11
1
11
16.5
L
Persephone
iamclemens
Persephone
7
6
3
1.42
W
Artemis
r34nurgle
Artemis
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,481
Damage
34,401
49,423
Taken
56,326
47,918
Mitigated
34,820
12,717
Healing
2,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,008
1,718
0
190
18,458
10,022
100
11,411
6,828
0
28,112
L
12,288
1,353
0
460
22,186
19,441
0
14,589
7,351
50,096
0
W
Kuzenbo
SSFHCBTW
Kuzenbo
14,079
4,790
0
3,590
18,058
23,102
942
8,980
9,078
65,795
0
W
Xing Tian
dФФm
Xing Tian
21,476
1,016
0
5,179
16,918
19,575
886
6,613
10,305
56,044
0
L
Persephone
iamclemens
Persephone
15,105
926
0
2,094
15,682
5,357
195
8,846
6,480
48,371
0
W
Artemis
r34nurgle
Artemis
10,926
5,710
0
3,948
14,447
5,241
168
11,894
2,553
0
70,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,136
Gold Earned
39,638
222
Minions Killed
174
0
Camps Cleared
0
1,103,306
Distance Traveled
981,555
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,380
542
43
2
0
349,599
2
L
Ymir
13,778
656
58
3
0
292,178
0
W
Kuzenbo
15,901
757
66
3
0
377,885
4
W
Xing Tian
14,802
705
44
2
0
398,506
0
L
Persephone
14,480
690
73
3
0
339,778
1
W
Artemis
13,433
640
112
5
0
326,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role