Player Matchup

Bacchus
Bacchus
PPearce398
Bacchus
Level 128
God Stats
4W - 2L
1,560 SR
Queue Stats
172W - 145L
1,609 Elo+
Party 2
Nemesis
Nemesis
STARSCREAM0007
Nemesis
Level 155
God Stats
0W - 5L
1,084 SR
Queue Stats
378W - 359L
1,621 Elo+
Solo
Sobek
Sobek
Tight_Taint69
Sobek
Level 114
God Stats
1W - 1L
1,663 SR
Queue Stats
89W - 79L
1,584 Elo+
Party 2
The Morrigan
The Morrigan
iiDuRRty
The Morrigan
Level 118
God Stats
1W - 3L
1,368 SR
Queue Stats
238W - 232L
1,561 Elo+
Solo
Fafnir
Fafnir
marcola1511
Fafnir
Level 124
God Stats
1W - 1L
1,506 SR
Queue Stats
10W - 17L
1,535 Elo+
Solo
Team Averages
Level 128
1,436 SR
1,582 Elo+

VS

Team Averages
Level 121
1,521 SR
1,543 Elo+
Geb
Geb
 
Geb
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Geerbeer_01
Hun Batz
Level 123
God Stats
3W - 7L
1,126 SR
Queue Stats
652W - 653L
1,606 Elo+
Party 1
Sol
Sol
IncPredator
Sol
Level 107
God Stats
7W - 3L
1,978 SR
Queue Stats
241W - 197L
1,593 Elo+
Solo
Hel
Hel
Walkinshadows
Hel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PPearce398
Bacchus
16
6 / 7 / 6
10,740
716
20,236
15,315
10,287
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 5 / 7
9,481
632
8,690
12,486
8,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 5 / 12
9,967
664
14,501
24,024
37,650
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
iiDuRRty
The Morrigan
18
4 / 3 / 9
10,542
703
18,984
9,481
6,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
17
2 / 6 / 13
10,987
732
11,300
19,241
27,786
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
4 / 2 / 19
11,319
755
7,996
20,293
16,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
 
Agni
17
4 / 5 / 13
10,940
729
15,697
15,080
6,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Geerbeer_01
Hun Batz
17
5 / 5 / 18
10,786
719
20,140
20,267
9,387
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 1 / 15
11,711
781
20,288
13,754
7,328
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
5 / 3 / 12
10,609
707
7,439
17,727
11,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
103
16
Kills
26
26
Deaths
16
47
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
2
19
6.75
W
Agni
 
Agni
4
5
13
2.1
W
Hun Batz
Geerbeer_01
Hun Batz
5
5
18
2.8
W
8
1
15
15.5
L
Bacchus
PPearce398
Bacchus
6
7
6
1.29
L
2
5
7
1.1
L
2
5
12
1.6
W
5
3
12
3.67
L
The Morrigan
iiDuRRty
The Morrigan
4
3
9
2.83
L
Fafnir
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,711
Damage
71,560
80,547
Taken
87,121
91,309
Mitigated
51,037
29,602
Healing
43,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,996
866
1,173
2,735
20,293
16,708
125
14,371
5,597
18,151
0
W
Agni
 
Agni
15,697
660
1,544
946
15,080
6,432
380
10,547
4,408
46,509
0
W
Hun Batz
Geerbeer_01
Hun Batz
20,140
3,723
2,314
1,673
20,267
9,387
756
15,940
4,102
0
31,727
W
20,288
9,059
1,984
3,614
13,754
7,328
2,025
8,649
5,030
44,594
0
L
Bacchus
PPearce398
Bacchus
20,236
668
645
1,094
15,315
10,287
0
9,393
5,922
31,697
0
L
8,690
1,824
1,548
2,367
12,486
8,629
281
8,384
4,102
368
13,652
L
14,501
1,171
3,553
9,111
24,024
37,650
390
15,362
8,662
22,230
0
W
7,439
1,143
18,783
8,730
17,727
11,182
630
13,387
4,190
16,995
0
L
The Morrigan
iiDuRRty
The Morrigan
18,984
925
2,893
1,847
9,481
6,957
600
6,084
3,397
37,197
1,819
L
Fafnir
11,300
4,251
2,244
4,300
19,241
27,786
340
12,197
7,044
28,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,717
Gold Earned
55,365
128
Minions Killed
170
0
Camps Cleared
0
1,316,758
Distance Traveled
1,412,810
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,319
755
14
1
0
300,114
0
W
Agni
10,940
729
61
4
0
260,232
1
W
Hun Batz
10,786
719
27
2
0
286,139
3
W
Sol
11,711
781
46
3
0
284,951
0
L
Bacchus
10,740
716
24
2
0
260,490
1
L
Nemesis
9,481
632
15
1
0
284,482
2
L
Sobek
9,967
664
9
1
0
280,153
4
W
Hel
10,609
707
22
1
0
281,374
0
L
The Morrigan
10,542
703
54
4
0
253,080
0
L
Fafnir
10,987
732
26
2
0
238,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role