Player Matchup

Chang'e
Chang'e
DDCzWHITEY
Chang'e
Level 109
God Stats
2W - 4L
1,438 SR
Queue Stats
334W - 347L
1,451 Elo+
Party 1
Tyr
Tyr
FireyPolarPanda
Tyr
Level 78
God Stats
0W - 1L
1,335 SR
Queue Stats
90W - 92L
1,471 Elo+
Party 1
Sol
Sol
Fundon
Sol
Level 86
God Stats
1W - 1L
1,356 SR
Queue Stats
60W - 70L
1,532 Elo+
Solo
Pele
Pele
Lopazio
Pele
Level 147
God Stats
2W - 5L
1,616 SR
Queue Stats
284W - 262L
1,478 Elo+
Party 1
Hercules
Hercules
Zi EKuAa O
Hercules
Level 49
God Stats
2W - 4L
1,507 SR
Queue Stats
46W - 77L
1,436 Elo+
Party 1
Team Averages
Level 94
1,450 SR
1,473 Elo+

VS

Team Averages
Level 128
1,612 SR
1,492 Elo+
Raijin
Raijin
MarkTheGreat
Raijin
Level 102
God Stats
5W - 4L
1,870 SR
Queue Stats
199W - 186L
1,431 Elo+
Solo
Anubis
Anubis
MiiyuTY
Anubis
Level 147
God Stats
6W - 2L
1,515 SR
Queue Stats
157W - 140L
1,549 Elo+
Solo
Odin
Odin
MurderYourEgo
Odin
Level 134
God Stats
1W - 1L
1,548 SR
Queue Stats
37W - 32L
1,514 Elo+
Solo
Chang'e
Chang'e
VINKELA
Chang'e
Level 154
God Stats
5W - 0L
1,628 SR
Queue Stats
112W - 92L
1,493 Elo+
Solo
Vamana
Vamana
salinas426
Vamana
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 149L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DDCzWHITEY
Chang'e
15
3 / 6 / 3
9,364
780
9,148
14,722
5,246
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 6 / 4
8,741
728
5,651
15,924
17,144
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Fundon
Sol
15
3 / 3 / 4
8,912
743
8,332
13,305
4,764
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pele
Lopazio
Pele
16
3 / 6 / 7
9,977
831
16,053
15,009
8,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Zi EKuAa O
Hercules
14
1 / 6 / 5
8,385
699
5,417
18,155
21,092
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
8 / 2 / 11
11,406
951
17,910
9,137
4,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
MiiyuTY
Anubis
17
6 / 1 / 13
10,073
839
12,080
8,272
4,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 22
9,923
827
12,041
14,466
19,081
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
VINKELA
Chang'e
17
5 / 3 / 21
10,364
864
13,622
13,839
5,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
salinas426
Vamana
14
4 / 2 / 18
9,341
778
9,533
12,076
2,498
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
112
12
Kills
27
27
Deaths
12
23
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DDCzWHITEY
Chang'e
3
6
3
0.75
L
2
6
4
0.67
L
Sol
Fundon
Sol
3
3
4
1.67
L
Pele
Lopazio
Pele
3
6
7
1.08
W
Raijin
8
2
11
6.75
W
Anubis
MiiyuTY
Anubis
6
1
13
12.5
W
4
4
22
3.75
W
Chang'e
VINKELA
Chang'e
5
3
21
5.17
L
Hercules
Zi EKuAa O
Hercules
1
6
5
0.58
W
Vamana
salinas426
Vamana
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,601
Damage
65,186
77,115
Taken
57,790
56,399
Mitigated
35,543
32,643
Healing
33,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DDCzWHITEY
Chang'e
9,148
51
9,055
4,568
14,722
5,246
560
8,961
5,761
25,718
0
L
5,651
388
1,741
1,658
15,924
17,144
409
9,140
6,784
0
13,516
L
Sol
Fundon
Sol
8,332
711
732
3,583
13,305
4,764
813
8,801
4,504
18,074
0
L
Pele
Lopazio
Pele
16,053
2,444
1,679
4,878
15,009
8,153
229
8,900
6,109
0
29,098
W
Raijin
17,910
951
1,924
1,439
9,137
4,356
884
2,633
6,454
38,036
0
W
Anubis
MiiyuTY
Anubis
12,080
406
1,317
2,867
8,272
4,276
1,520
1,906
6,316
33,349
0
W
12,041
1,305
1,741
484
14,466
19,081
175
3,574
10,796
0
21,549
W
Chang'e
VINKELA
Chang'e
13,622
1,303
11,044
6,294
13,839
5,332
315
4,781
8,933
25,743
0
L
Hercules
Zi EKuAa O
Hercules
5,417
815
723
4,026
18,155
21,092
61
7,810
10,345
0
12,581
W
Vamana
salinas426
Vamana
9,533
4,813
2,509
3,836
12,076
2,498
1,705
4,586
7,370
0
13,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,379
Gold Earned
51,107
112
Minions Killed
145
0
Camps Cleared
0
968,505
Distance Traveled
1,052,505
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,364
780
30
3
0
195,742
0
L
Tyr
8,741
728
14
1
0
193,637
3
L
Sol
8,912
743
29
2
0
199,674
2
L
Pele
9,977
831
27
2
0
207,795
3
W
Raijin
11,406
951
62
5
0
174,394
1
W
Anubis
10,073
839
29
2
0
190,869
0
W
Odin
9,923
827
29
2
0
228,768
0
W
Chang'e
10,364
864
20
2
0
223,925
2
L
Hercules
8,385
699
12
1
0
171,657
1
W
Vamana
9,341
778
5
0
0
234,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role