Player Matchup

Cthulhu
Cthulhu
Dhante_X
Cthulhu
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
25W - 27L
1,328 Elo+
Solo
Kukulkan
Kukulkan
Lopez061111
Kukulkan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,011 Elo+
Solo
Zeus
Zeus
TNI-EXILITY
Zeus
Level 28
God Stats
37W - 33L
1,505 SR
Queue Stats
84W - 106L
1,373 Elo+
Solo
Guan Yu
Guan Yu
corey1609
Guan Yu
Level 25
God Stats
1W - 4L
1,208 SR
Queue Stats
44W - 58L
1,271 Elo+
Solo
Ares
Ares
willcentforte
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,387 Elo+
Solo
Team Averages
Level 17
1,443 SR
1,274 Elo+

VS

Team Averages
Level 16
1,475 SR
1,278 Elo+
Chang'e
Chang'e
DeadlyVenom32
Chang'e
Level 16
God Stats
7W - 7L
1,593 SR
Queue Stats
36W - 29L
1,265 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HI3R0PHANT
Kumbhakarna
Level 23
God Stats
2W - 3L
1,283 SR
Queue Stats
76W - 63L
1,334 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zorkan57
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 34L
1,420 Elo+
Solo
Serqet
Serqet
civilSounds17
Serqet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,193 Elo+
Party 1
Arachne
Arachne
gabrielbelmontcv
Arachne
Level 8
God Stats
20W - 24L
1,501 SR
Queue Stats
26W - 40L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dhante_X
Cthulhu
20
0 / 3 / 22
13,073
1,006
17,150
19,380
19,041
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Lopez061111
Kukulkan
18
2 / 4 / 7
11,182
860
4,161
7,907
3,842
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

20
28 / 5 / 7
18,215
1,401
51,580
14,048
6,660
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
corey1609
Guan Yu
20
7 / 8 / 11
13,631
1,049
18,756
22,859
14,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 5 / 18
12,858
989
16,097
18,413
16,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
15 / 9 / 5
15,300
1,177
34,422
30,500
9,432
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
HI3R0PHANT
Kumbhakarna
17
0 / 3 / 5
10,716
824
3,422
10,660
6,007
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Zorkan57
Tsukuyomi
20
4 / 6 / 14
14,115
1,086
15,064
28,115
12,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 12 / 10
12,485
960
8,836
23,626
9,147
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 9 / 12
13,196
1,015
8,555
23,223
14,253
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
71
39
Kills
25
25
Deaths
39
65
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chang'e
15
9
5
1.94
W
Cthulhu
Dhante_X
Cthulhu
0
3
22
3.67
L
Kumbhakarna
HI3R0PHANT
Kumbhakarna
0
3
5
0.83
W
Kukulkan
Lopez061111
Kukulkan
2
4
7
1.38
W
28
5
7
6.3
L
Tsukuyomi
Zorkan57
Tsukuyomi
4
6
14
1.83
L
3
12
10
0.67
W
Guan Yu
corey1609
Guan Yu
7
8
11
1.56
L
3
9
12
1
W
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,744
Damage
70,299
82,607
Taken
116,124
60,414
Mitigated
50,882
11,266
Healing
20,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
34,422
4,907
8,696
10,427
30,500
9,432
0
24,071
6,429
67,137
0
W
Cthulhu
Dhante_X
Cthulhu
17,150
1,456
387
0
19,380
19,041
0
8,518
7,847
44,521
0
L
Kumbhakarna
HI3R0PHANT
Kumbhakarna
3,422
675
672
776
10,660
6,007
0
6,230
4,430
16,648
0
W
Kukulkan
Lopez061111
Kukulkan
4,161
369
0
0
7,907
3,842
0
4,527
3,380
13,047
0
W
51,580
4,972
782
894
14,048
6,660
0
5,135
8,888
88,588
0
L
Tsukuyomi
Zorkan57
Tsukuyomi
15,064
3,961
0
199
28,115
12,043
0
21,096
7,019
0
32,600
L
8,836
4,298
0
0
23,626
9,147
0
17,846
5,780
0
15,189
W
Guan Yu
corey1609
Guan Yu
18,756
5,938
1,184
6,247
22,859
14,613
0
11,317
10,177
0
42,408
L
8,555
6,695
0
221
23,223
14,253
0
19,745
3,478
0
18,396
W
16,097
1,112
0
1,772
18,413
16,258
0
8,062
9,628
26,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,959
Gold Earned
65,812
219
Minions Killed
178
4
Camps Cleared
6
1,013,030
Distance Traveled
1,044,089
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,300
1,177
77
6
2
250,592
4
W
Cthulhu
13,073
1,006
73
6
2
262,690
0
L
Kumbhakarna
10,716
824
23
2
1
99,283
2
W
Kukulkan
11,182
860
16
1
0
99,749
1
W
Zeus
18,215
1,401
72
6
2
215,429
0
L
Tsukuyomi
14,115
1,086
33
3
0
257,039
1
L
Serqet
12,485
960
20
2
0
237,525
1
W
Guan Yu
13,631
1,049
41
3
0
220,206
1
L
Arachne
13,196
1,015
25
2
3
199,650
3
W
Ares
12,858
989
17
1
0
214,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role