Player Matchup

Cthulhu
Cthulhu
Alcarbon
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,263 Elo+
Solo
Mercury
Mercury
Dima101
Mercury
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,217 Elo+
Solo
Anubis
Anubis
Draco0028
Anubis
Level 15
God Stats
1W - 3L
1,189 SR
Queue Stats
9W - 20L
1,089 Elo+
Solo
Jing Wei
Jing Wei
StellaKiller
Jing Wei
Level 29
God Stats
15W - 15L
1,400 SR
Queue Stats
16W - 15L
1,358 Elo+
Solo
Medusa
Medusa
XyrianHU
Medusa
Level 11
God Stats
9W - 16L
1,138 SR
Queue Stats
15W - 31L
1,146 Elo+
Solo
Team Averages
Level 18
1,345 SR
1,214 Elo+

VS

Team Averages
Level 18
1,553 SR
1,259 Elo+
Vamana
Vamana
ElephantHunter
Vamana
Level 17
God Stats
19W - 21L
1,326 SR
Queue Stats
149W - 153L
1,177 Elo+
Solo
Nemesis
Nemesis
JaroslavUA
Nemesis
Level 16
God Stats
2W - 1L
1,779 SR
Queue Stats
20W - 44L
1,154 Elo+
Solo
Da Ji
Da Ji
Minorichan
Da Ji
Level 17
God Stats
9W - 10L
1,673 SR
Queue Stats
11W - 12L
1,337 Elo+
Solo
Sun Wukong
Sun Wukong
Steron13
Sun Wukong
Level 23
God Stats
3W - 3L
1,485 SR
Queue Stats
42W - 64L
1,309 Elo+
Solo
Neith
Neith
moonlight090909
Neith
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 18L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alcarbon
Cthulhu
20
1 / 7 / 17
13,017
1,001
7,127
17,613
8,836
Mercury
Dima101
Mercury
20
10 / 10 / 14
15,347
1,181
25,974
25,722
9,855
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Draco0028
Anubis
20
1 / 11 / 18
14,543
1,119
13,466
20,668
8,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
StellaKiller
Jing Wei
20
26 / 8 / 9
19,597
1,507
44,998
25,436
9,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
XyrianHU
Medusa
20
4 / 10 / 17
13,909
1,070
20,231
24,387
13,310
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 10 / 18
16,552
1,273
21,933
29,558
17,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
JaroslavUA
Nemesis
20
2 / 9 / 29
14,041
1,080
19,940
23,970
34,148
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Da Ji
20
7 / 13 / 17
13,846
1,065
15,394
23,872
22,585
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Steron13
Sun Wukong
20
7 / 3 / 18
14,682
1,129
14,666
23,500
26,660
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
13 / 7 / 20
16,417
1,263
35,387
20,445
10,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
148
42
Kills
46
46
Deaths
42
75
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alcarbon
Cthulhu
1
7
17
1.36
L
Mercury
Dima101
Mercury
10
10
14
1.7
L
Anubis
Draco0028
Anubis
1
11
18
0.91
W
17
10
18
2.6
W
Nemesis
JaroslavUA
Nemesis
2
9
29
1.83
W
Da Ji
7
13
17
1.19
L
Jing Wei
StellaKiller
Jing Wei
26
8
9
3.81
W
Sun Wukong
Steron13
Sun Wukong
7
3
18
5.33
L
Medusa
XyrianHU
Medusa
4
10
17
1.25
W
13
7
20
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,796
Damage
107,320
113,826
Taken
121,345
50,297
Mitigated
111,069
6,965
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alcarbon
Cthulhu
7,127
729
0
0
17,613
8,836
0
0
17,493
14,929
0
L
Mercury
Dima101
Mercury
25,974
16,430
0
247
25,722
9,855
0
0
25,197
0
39,316
L
Anubis
Draco0028
Anubis
13,466
2,041
207
2,239
20,668
8,958
0
0
20,368
66,906
0
W
21,933
8,848
0
3,234
29,558
17,194
0
5,885
23,673
0
45,820
W
Nemesis
JaroslavUA
Nemesis
19,940
11,633
0
1,254
23,970
34,148
0
5,763
18,207
0
42,449
W
Da Ji
15,394
3,382
0
917
23,872
22,585
0
3,100
20,772
0
26,683
L
Jing Wei
StellaKiller
Jing Wei
44,998
36,362
504
2,177
25,436
9,338
0
0
25,161
0
63,998
W
Sun Wukong
Steron13
Sun Wukong
14,666
2,917
0
3,565
23,500
26,660
0
2,919
20,581
0
25,819
L
Medusa
XyrianHU
Medusa
20,231
14,788
0
1,591
24,387
13,310
0
0
24,137
0
37,951
W
35,387
18,654
0
2,802
20,445
10,482
0
2,926
17,519
0
63,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,413
Gold Earned
75,538
237
Minions Killed
228
6
Camps Cleared
3
1,151,258
Distance Traveled
1,155,211
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,017
1,001
35
3
1
189,548
3
L
Mercury
15,347
1,181
14
1
1
295,311
0
L
Anubis
14,543
1,119
134
10
0
153,512
0
W
Vamana
16,552
1,273
63
5
0
271,661
1
W
Nemesis
14,041
1,080
60
5
0
218,723
0
W
Da Ji
13,846
1,065
21
2
1
198,129
2
L
Jing Wei
19,597
1,507
32
2
1
285,426
0
W
Sun Wukong
14,682
1,129
27
2
0
245,938
2
L
Medusa
13,909
1,070
22
2
3
227,461
0
W
Neith
16,417
1,263
57
4
2
220,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role