Player Matchup

Ah Puch
Ah Puch
Chesco2020
Ah Puch
Level 10
God Stats
0W - 3L
1,270 SR
Queue Stats
4W - 13L
1,253 Elo+
Solo
Sol
Sol
DarkenedAngelz
Sol
Level 108
God Stats
7W - 3L
1,483 SR
Queue Stats
119W - 128L
1,325 Elo+
Party 1
Geb
Geb
IDKIWIDC
Geb
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,622 Elo+
Party 1
Hou Yi
Hou Yi
LuciferMStar00
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,558 Elo+
Solo
Ravana
Ravana
OpeSorryBud
Ravana
Level 28
God Stats
0W - 2L
1,280 SR
Queue Stats
121W - 111L
1,359 Elo+
Solo
Team Averages
Level 35
1,407 SR
1,423 Elo+

VS

Team Averages
Level 21
1,539 SR
1,298 Elo+
Olorun
Olorun
DabbythehouseElf
Olorun
Level 27
God Stats
3W - 2L
1,582 SR
Queue Stats
3W - 4L
1,110 Elo+
Solo
Mercury
Mercury
Jusx09
Mercury
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Lucah22
Sol
Level 22
God Stats
17W - 13L
1,631 SR
Queue Stats
143W - 146L
1,347 Elo+
Solo
Cu Chulainn
Cu Chulainn
SugarKane
Cu Chulainn
Level 29
God Stats
10W - 1L
1,782 SR
Queue Stats
112W - 112L
1,332 Elo+
Solo
Ymir
Ymir
princeofnuts
Ymir
Level 5
God Stats
16W - 26L
1,200 SR
Queue Stats
257W - 286L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chesco2020
Ah Puch
1
0 / 0 / 0
2,620
437
0
0
0
7
2 / 1 / 0
4,089
682
1,579
2,898
523
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 0 / 1
3,455
576
428
1,645
512
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 1 / 1
3,697
616
2,435
2,444
701
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
6
0 / 1 / 1
3,581
597
769
3,083
804
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,355
726
1,407
1,602
460
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Jusx09
Mercury
6
1 / 0 / 0
4,282
714
545
4,533
1,028
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
6
0 / 1 / 0
3,544
591
1,308
2,235
416
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
SugarKane
Cu Chulainn
7
1 / 2 / 0
4,182
697
2,018
3,483
1,700
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
3,597
600
391
2,113
852
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
3
3
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Chesco2020
Ah Puch
0
0
0
0
W
1
1
1
1.5
L
2
1
0
2
L
1
0
1
1.5
W
Mercury
Jusx09
Mercury
1
0
0
1
W
Sol
0
1
0
0
L
2
1
1
2.5
L
Ravana
0
1
1
0.5
W
Cu Chulainn
SugarKane
Cu Chulainn
1
2
0
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,211
Damage
5,669
10,070
Taken
13,966
2,540
Mitigated
4,456
3,529
Healing
4,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Chesco2020
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
1,407
749
68
282
1,602
460
1,226
0
1,602
15,929
0
L
1,579
1,006
0
1,354
2,898
523
0
0
2,723
13,299
0
L
428
120
0
500
1,645
512
0
971
674
888
0
W
Mercury
Jusx09
Mercury
545
545
0
2,137
4,533
1,028
0
0
4,533
0
16,897
W
Sol
1,308
740
0
1,213
2,235
416
674
205
2,030
11,648
0
L
2,435
832
0
566
2,444
701
0
1,303
1,141
0
12,623
L
Ravana
769
157
0
1,109
3,083
804
0
832
2,251
0
11,467
W
Cu Chulainn
SugarKane
Cu Chulainn
2,018
693
0
431
3,483
1,700
0
1,579
1,904
0
11,012
W
391
160
0
0
2,113
852
144
223
1,890
9,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,442
Gold Earned
19,960
76
Minions Killed
139
0
Camps Cleared
0
437,981
Distance Traveled
507,215
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
2,620
437
0
0
0
0
0
W
Olorun
4,355
726
37
6
0
75,582
0
L
Sol
4,089
682
28
5
0
108,070
0
L
Geb
3,455
576
1
0
0
96,558
0
W
Mercury
4,282
714
36
6
0
114,655
1
W
Sol
3,544
591
23
4
0
106,724
0
L
Hou Yi
3,697
616
22
4
0
102,658
2
L
Ravana
3,581
597
25
4
0
130,695
1
W
Cu Chulainn
4,182
697
24
4
0
112,589
1
W
Ymir
3,597
600
19
3
0
97,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role