Player Matchup

Mulan
Mulan
ChefYaBoiRD
Mulan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DreamCloud--
Merlin
Level 125
God Stats
3W - 2L
1,543 SR
Queue Stats
187W - 188L
1,611 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lioncousin
Tsukuyomi
Level 134
God Stats
1W - 1L
1,820 SR
Queue Stats
46W - 38L
1,555 Elo+
Party 2
Ullr
Ullr
Player05050505
Ullr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 61L
1,567 Elo+
Party 2
Sun Wukong
Sun Wukong
bievercliever
Sun Wukong
Level 106
God Stats
1W - 3L
1,503 SR
Queue Stats
38W - 38L
1,599 Elo+
Solo
Team Averages
Level 118
1,573 SR
1,566 Elo+

VS

Team Averages
Level 141
1,657 SR
1,585 Elo+
Zeus
Zeus
DarthChadwick
Zeus
Level 124
God Stats
26W - 8L
1,711 SR
Queue Stats
429W - 442L
1,586 Elo+
Party 1
Ne Zha
Ne Zha
DeathGarrett
Ne Zha
Level 127
God Stats
6W - 4L
1,621 SR
Queue Stats
422W - 429L
1,580 Elo+
Party 1
Merlin
Merlin
S i L e n TxRYU
Merlin
Level 155
God Stats
2W - 1L
1,750 SR
Queue Stats
113W - 97L
1,595 Elo+
Solo
Thoth
Thoth
Xx21GUELLxX
Thoth
Level 145
God Stats
7W - 4L
1,545 SR
Queue Stats
400W - 357L
1,578 Elo+
Solo
Rama
Rama
spellcasterdba
Rama
Level 156
God Stats
41W - 30L
1,655 SR
Queue Stats
1,043W - 1,041L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 14
10,698
713
13,539
21,047
22,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
20
5 / 3 / 6
11,738
783
19,091
10,544
4,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Lioncousin
Tsukuyomi
18
6 / 6 / 5
11,362
757
14,802
15,191
8,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 7 / 5
9,275
618
5,506
14,644
5,617
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
bievercliever
Sun Wukong
18
5 / 6 / 8
11,047
736
10,882
23,972
19,615
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 13
11,918
795
23,330
16,701
8,384
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
18
8 / 4 / 9
11,429
762
11,759
17,895
16,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 2 / 11
12,306
820
14,827
12,885
6,972
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 7 / 15
10,671
711
11,389
15,569
7,016
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 3 / 12
12,067
804
11,660
14,836
7,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
89
19
Kills
29
29
Deaths
20
38
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
7
14
1.29
W
6
4
13
3.13
W
Ne Zha
8
4
9
3.13
L
Merlin
5
3
6
2.67
L
Tsukuyomi
Lioncousin
Tsukuyomi
6
6
5
1.42
L
1
7
5
0.5
W
6
2
11
5.75
W
3
7
15
1.5
L
Sun Wukong
bievercliever
Sun Wukong
5
6
8
1.5
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,820
Damage
72,965
85,398
Taken
77,886
60,603
Mitigated
46,042
28,810
Healing
25,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,539
1,030
2,435
4,332
21,047
22,809
322
10,553
10,494
0
20,100
W
23,330
1,467
3,418
5,383
16,701
8,384
1,078
2,993
13,708
44,715
0
W
Ne Zha
11,759
3,465
1,844
2,472
17,895
16,063
366
5,289
12,606
0
24,261
L
Merlin
19,091
546
1,931
3,014
10,544
4,302
181
5,080
5,464
53,259
0
L
Tsukuyomi
Lioncousin
Tsukuyomi
14,802
3,501
657
3,367
15,191
8,260
749
11,494
3,697
0
24,158
L
5,506
539
1,479
1,303
14,644
5,617
1,410
9,547
5,097
0
12,602
W
14,827
826
2,521
3,011
12,885
6,972
1,406
2,403
10,482
36,479
0
W
11,389
91
2,553
1,247
15,569
7,016
126
4,881
10,688
24,745
0
L
Sun Wukong
bievercliever
Sun Wukong
10,882
1,009
2,235
8,057
23,972
19,615
618
12,872
11,100
0
24,736
W
11,660
5,817
1,609
1,839
14,836
7,607
2,212
3,525
11,311
0
33,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,120
Gold Earned
58,391
149
Minions Killed
186
0
Camps Cleared
0
1,365,127
Distance Traveled
1,256,533
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,698
713
17
1
0
267,380
0
W
Zeus
11,918
795
54
4
0
243,307
1
W
Ne Zha
11,429
762
12
1
0
271,296
1
L
Merlin
11,738
783
66
4
0
265,461
1
L
Tsukuyomi
11,362
757
30
2
0
295,489
0
L
Ullr
9,275
618
20
1
0
267,233
2
W
Merlin
12,306
820
55
4
0
263,931
0
W
Thoth
10,671
711
24
2
0
251,714
1
L
Sun Wukong
11,047
736
16
1
0
269,564
3
W
Rama
12,067
804
41
3
0
226,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role