Player Matchup

Merlin
Merlin
JZC-27
Merlin
Level 18
God Stats
42W - 31L
1,466 SR
Queue Stats
43W - 37L
1,251 Elo+
Solo
Aphrodite
Aphrodite
Streaker45
Aphrodite
Level 16
God Stats
48W - 42L
1,245 SR
Queue Stats
212W - 232L
1,150 Elo+
Party 1
Bacchus
Bacchus
THE BAD MAN37
Bacchus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 53L
1,076 Elo+
Solo
Zeus
Zeus
tallyman1000
Zeus
Level 17
God Stats
1W - 1L
1,272 SR
Queue Stats
5W - 3L
1,121 Elo+
Solo
Rama
Rama
xBFDxUtecht21
Rama
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 145L
1,159 Elo+
Party 1
Team Averages
Level 16
1,396 SR
1,151 Elo+

VS

Team Averages
Level 22
1,426 SR
1,243 Elo+
Olorun
Olorun
ElDreIgoN69
Olorun
Level 18
God Stats
0W - 3L
1,368 SR
Queue Stats
10W - 15L
1,164 Elo+
Solo
Izanami
Izanami
Moonders
Izanami
Level 15
God Stats
12W - 12L
1,575 SR
Queue Stats
28W - 34L
1,180 Elo+
Solo
Discordia
Discordia
Nerodsi
Discordia
Level 29
God Stats
41W - 40L
1,496 SR
Queue Stats
460W - 533L
1,181 Elo+
Solo
Ao Kuang
Ao Kuang
Sid3dAx3
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
ring0hjo
Agni
Level 21
God Stats
3W - 12L
1,192 SR
Queue Stats
57W - 81L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JZC-27
Merlin
17
7 / 0 / 6
11,536
1,154
18,403
8,027
3,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Streaker45
Aphrodite
17
8 / 2 / 8
11,611
1,161
10,616
11,952
5,985
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
17
0 / 0 / 15
10,469
1,047
12,617
17,165
19,021
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 1 / 1
8,056
806
463
1,083
299
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 4 / 9
9,453
945
9,811
9,877
3,240
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

311

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
4 / 5 / 1
10,439
1,044
20,383
16,178
6,702
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Moonders
Izanami
14
0 / 1 / 3
8,481
848
1,441
2,125
754
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Nerodsi
Discordia
16
1 / 2 / 4
9,524
952
6,543
17,258
10,183
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
Sid3dAx3
Ao Kuang
15
1 / 7 / 4
9,412
941
9,781
18,742
7,538
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
14
1 / 2 / 0
8,640
864
4,371
4,559
1,588
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
17
Kills
7
7
Deaths
17
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
5
1
0.9
W
Merlin
JZC-27
Merlin
7
0
6
10
L
Izanami
Moonders
Izanami
0
1
3
1.5
L
Discordia
Nerodsi
Discordia
1
2
4
1.5
L
Ao Kuang
Sid3dAx3
Ao Kuang
1
7
4
0.43
W
Aphrodite
Streaker45
Aphrodite
8
2
8
6
W
Bacchus
0
0
15
7.5
L
Agni
1
2
0
0.5
W
0
1
1
0.5
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,910
Damage
42,519
48,104
Taken
58,862
31,569
Mitigated
26,765
19,420
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
20,383
14,739
577
3,698
16,178
6,702
0
12,850
3,328
44,522
0
W
Merlin
JZC-27
Merlin
18,403
2,059
186
2,090
8,027
3,024
0
6,144
1,883
46,776
0
L
Izanami
Moonders
Izanami
1,441
1,425
0
47
2,125
754
0
1,404
721
0
8,115
L
Discordia
Nerodsi
Discordia
6,543
1,420
0
0
17,258
10,183
0
13,426
3,832
15,366
0
L
Ao Kuang
Sid3dAx3
Ao Kuang
9,781
3,509
0
3,420
18,742
7,538
0
11,668
6,676
16,588
0
W
Aphrodite
Streaker45
Aphrodite
10,616
1,021
7,360
7,361
11,952
5,985
0
10,300
1,652
23,402
0
W
Bacchus
12,617
1,946
219
1,011
17,165
19,021
0
14,493
2,672
25,983
0
L
Agni
4,371
599
0
0
4,559
1,588
0
2,751
1,808
10,403
0
W
463
112
246
212
1,083
299
0
914
169
3,523
0
W
9,811
8,311
0
735
9,877
3,240
0
9,227
650
0
13,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,125
Gold Earned
46,496
158
Minions Killed
119
2
Camps Cleared
4
719,469
Distance Traveled
688,904
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,439
1,044
61
6
0
152,473
0
W
Merlin
11,536
1,154
76
8
0
177,273
0
L
Izanami
8,481
848
14
1
1
61,663
0
L
Discordia
9,524
952
13
1
0
176,586
0
L
Ao Kuang
9,412
941
18
2
3
202,100
2
W
Aphrodite
11,611
1,161
37
4
0
191,151
0
W
Bacchus
10,469
1,047
32
3
2
189,203
0
L
Agni
8,640
864
13
1
0
96,082
1
W
Zeus
8,056
806
8
1
0
32,231
0
W
Rama
9,453
945
5
1
0
129,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role