Player Matchup

Medusa
Medusa
Apollo uL
Medusa
Level 28
God Stats
7W - 3L
1,515 SR
Queue Stats
17W - 11L
1,319 Elo+
Solo
Hera
Hera
HasTeSama
Hera
Level 25
God Stats
5W - 2L
1,468 SR
Queue Stats
101W - 101L
1,384 Elo+
Party 1
Da Ji
Da Ji
Stifi_Senpai
Da Ji
Level 18
God Stats
3W - 4L
1,137 SR
Queue Stats
15W - 20L
1,194 Elo+
Solo
Rama
Rama
g0ku_rasta22
Rama
Level 27
God Stats
2W - 0L
1,725 SR
Queue Stats
8W - 6L
1,371 Elo+
Solo
Bellona
Bellona
k6vzzz000
Bellona
Level 16
God Stats
9W - 6L
1,502 SR
Queue Stats
50W - 59L
1,365 Elo+
Party 1
Team Averages
Level 23
1,469 SR
1,327 Elo+

VS

Team Averages
Level 18
1,455 SR
1,425 Elo+
Kukulkan
Kukulkan
CrucialThing
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Fanax0007
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FutoKun
Heimdallr
Level 30
God Stats
7W - 5L
1,481 SR
Queue Stats
58W - 49L
1,412 Elo+
Solo
Yemoja
Yemoja
colley kid
Yemoja
Level 7
God Stats
0W - 3L
1,192 SR
Queue Stats
1W - 7L
1,207 Elo+
Solo
Apollo
Apollo
itsTaffi
Apollo
Level 24
God Stats
2W - 6L
1,602 SR
Queue Stats
244W - 261L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Apollo uL
Medusa
20
16 / 2 / 15
15,713
1,209
24,185
12,759
7,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
19
4 / 4 / 23
12,648
973
17,442
12,121
5,913
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 6 / 20
13,787
1,061
11,923
17,723
9,175
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 5 / 20
14,737
1,134
20,872
14,579
7,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
k6vzzz000
Bellona
20
3 / 6 / 25
13,278
1,021
9,867
15,980
11,383
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrucialThing
Kukulkan
20
3 / 16 / 12
13,224
1,017
20,099
21,643
11,567
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Fanax0007
Nemesis
14
0 / 4 / 0
9,682
745
1,247
3,846
1,089
Boots

Boots

+6%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
FutoKun
Heimdallr
20
6 / 10 / 13
14,318
1,101
16,967
26,835
14,359
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
colley kid
Yemoja
20
0 / 10 / 16
13,392
1,030
3,445
19,529
25,570
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
itsTaffi
Apollo
20
14 / 3 / 6
16,681
1,283
26,491
18,571
9,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
70
43
Kills
23
23
Deaths
43
103
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Medusa
Apollo uL
Medusa
16
2
15
11.75
L
Kukulkan
CrucialThing
Kukulkan
3
16
12
0.56
L
Nemesis
Fanax0007
Nemesis
0
4
0
0
L
Heimdallr
FutoKun
Heimdallr
6
10
13
1.25
W
Hera
4
4
23
3.88
W
9
6
20
3.17
L
Yemoja
colley kid
Yemoja
0
10
16
0.8
W
11
5
20
4.2
L
Apollo
itsTaffi
Apollo
14
3
6
5.67
W
Bellona
k6vzzz000
Bellona
3
6
25
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,289
Damage
68,249
73,162
Taken
90,424
41,013
Mitigated
62,065
5,946
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Apollo uL
Medusa
24,185
12,558
219
1,176
12,759
7,176
0
2,671
10,083
0
75,308
L
Kukulkan
CrucialThing
Kukulkan
20,099
3,695
0
0
21,643
11,567
0
3,867
17,776
44,108
0
L
Nemesis
Fanax0007
Nemesis
1,247
362
0
210
3,846
1,089
0
274
3,572
0
3,915
L
Heimdallr
FutoKun
Heimdallr
16,967
6,800
0
1,722
26,835
14,359
0
4,436
22,399
0
43,245
W
Hera
17,442
4,490
0
0
12,121
5,913
0
4,058
8,063
26,899
0
W
11,923
4,408
474
765
17,723
9,175
0
7,317
10,406
0
23,450
L
Yemoja
colley kid
Yemoja
3,445
2,131
1,133
315
19,529
25,570
0
4,094
15,435
11,850
0
W
20,872
19,743
267
2,931
14,579
7,366
0
4,816
9,763
0
38,131
L
Apollo
itsTaffi
Apollo
26,491
22,264
0
5,264
18,571
9,480
0
4,771
13,800
0
58,514
W
Bellona
k6vzzz000
Bellona
9,867
2,582
0
114
15,980
11,383
0
4,682
11,298
0
20,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,163
Gold Earned
67,297
222
Minions Killed
217
8
Camps Cleared
5
1,176,339
Distance Traveled
894,179
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,713
1,209
110
8
0
253,376
0
L
Kukulkan
13,224
1,017
47
4
2
205,802
1
L
Nemesis
9,682
745
6
0
1
49,669
0
L
Heimdallr
14,318
1,101
48
4
1
231,572
0
W
Hera
12,648
973
22
2
1
290,767
0
W
Da Ji
13,787
1,061
27
2
5
176,313
1
L
Yemoja
13,392
1,030
15
1
0
174,567
2
W
Rama
14,737
1,134
34
3
2
212,489
0
L
Apollo
16,681
1,283
101
8
1
232,569
0
W
Bellona
13,278
1,021
29
2
0
243,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role