Player Matchup

Terra
Terra
Gardeh
Terra
Level 84
God Stats
1W - 1L
1,300 SR
Queue Stats
53W - 38L
1,535 Elo+
Party 2
Mercury
Mercury
Ghosat
Mercury
Level 121
God Stats
6W - 1L
1,689 SR
Queue Stats
44W - 33L
1,531 Elo+
Party 2
Hel
Hel
Kickesz
Hel
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
70W - 55L
1,511 Elo+
Party 2
Team Averages
Level 104
1,496 SR
1,526 Elo+

VS

Team Averages
Level 81
1,548 SR
1,427 Elo+
Baba Yaga
Baba Yaga
Albertín24
Baba Yaga
Level 83
God Stats
0W - 1L
1,826 SR
Queue Stats
87W - 86L
1,439 Elo+
Party 1
Da Ji
Da Ji
Nea09
Da Ji
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
adam4141412
Sun Wukong
Level 26
God Stats
0W - 2L
1,319 SR
Queue Stats
74W - 83L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Gardeh
Terra
18
2 / 3 / 13
14,779
591
12,953
28,066
35,562
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Ghosat
Mercury
20
11 / 6 / 6
17,468
699
22,414
24,673
11,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
20
7 / 6 / 9
16,280
651
17,992
28,686
12,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Albertín24
Baba Yaga
20
2 / 8 / 11
15,436
617
29,193
21,278
12,968
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Nea09
Da Ji
19
6 / 7 / 7
16,376
655
18,690
20,651
12,957
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
adam4141412
Sun Wukong
17
7 / 5 / 3
15,349
614
18,100
27,120
29,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
20
Kills
15
15
Deaths
20
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Albertín24
Baba Yaga
2
8
11
0.94
W
Terra
Gardeh
Terra
2
3
13
2.83
W
Mercury
Ghosat
Mercury
11
6
6
2.33
W
Hel
7
6
9
1.92
L
Da Ji
Nea09
Da Ji
6
7
7
1.36
L
Sun Wukong
adam4141412
Sun Wukong
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,359
Damage
65,983
81,425
Taken
69,049
59,366
Mitigated
55,370
47,114
Healing
14,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Albertín24
Baba Yaga
29,193
1,981
0
2,823
21,278
12,968
392
11,167
10,111
105,857
0
W
Terra
Gardeh
Terra
12,953
2,523
3,761
6,458
28,066
35,562
621
11,628
15,640
47,818
0
W
Mercury
Ghosat
Mercury
22,414
11,146
0
1,723
24,673
11,800
2,243
7,404
16,945
0
108,190
W
Hel
17,992
939
19,496
15,676
28,686
12,004
1,319
10,580
17,581
84,887
0
L
Da Ji
Nea09
Da Ji
18,690
2,201
498
1,533
20,651
12,957
0
8,281
12,370
0
80,371
L
Sun Wukong
adam4141412
Sun Wukong
18,100
2,645
270
9,634
27,120
29,445
103
11,750
15,370
0
64,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,527
Gold Earned
47,161
284
Minions Killed
279
0
Camps Cleared
0
1,383,967
Distance Traveled
1,187,134
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
15,436
617
122
5
0
406,158
1
W
Terra
14,779
591
61
2
0
476,518
5
W
Mercury
17,468
699
116
5
0
486,036
3
W
Hel
16,280
651
107
4
0
421,413
0
L
Da Ji
16,376
655
88
4
0
389,509
2
L
Sun Wukong
15,349
614
69
3
0
391,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role