Player Matchup

Heimdallr
Heimdallr
Brendenhawkinsm3
Heimdallr
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 56L
1,203 Elo+
Party 3
Jing Wei
Jing Wei
JiyuNoTsubasa_
Jing Wei
Level 125
God Stats
3W - 1L
1,721 SR
Queue Stats
149W - 147L
1,390 Elo+
Party 3
Kukulkan
Kukulkan
Richgrey24
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
SteelDominator
Chiron
Level 129
God Stats
9W - 9L
1,494 SR
Queue Stats
392W - 362L
1,384 Elo+
Solo
Pele
Pele
juanMAXIMUS
Pele
Level 117
God Stats
1W - 0L
1,925 SR
Queue Stats
15W - 4L
1,500 Elo+
Party 2
Team Averages
Level 99
1,628 SR
1,396 Elo+

VS

Team Averages
Level 72
1,584 SR
1,330 Elo+
Kukulkan
Kukulkan
Criptic_Chronos
Kukulkan
Level 97
God Stats
3W - 3L
1,733 SR
Queue Stats
199W - 226L
1,289 Elo+
Party 1
Chaac
Chaac
DeathlikeDruid66
Chaac
Level 47
God Stats
2W - 3L
1,361 SR
Queue Stats
77W - 81L
1,329 Elo+
Solo
Achilles
Achilles
Xen0Rage
Achilles
Level 84
God Stats
4W - 3L
1,508 SR
Queue Stats
169W - 120L
1,407 Elo+
Solo
Zeus
Zeus
epicturtles1
Zeus
Level 73
God Stats
5W - 4L
1,578 SR
Queue Stats
190W - 213L
1,289 Elo+
Party 1
Izanami
Izanami
narnia-closed
Izanami
Level 61
God Stats
1W - 1L
1,738 SR
Queue Stats
18W - 20L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
19
2 / 6 / 10
11,940
597
10,966
16,717
6,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
20
4 / 2 / 13
12,808
640
11,416
15,848
6,384
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Richgrey24
Kukulkan
20
5 / 1 / 11
13,604
680
18,562
8,658
3,823
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
0 / 1 / 13
12,287
614
11,946
8,799
4,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 6 / 7
14,962
748
23,822
18,870
7,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
4 / 3 / 7
12,589
629
17,962
9,727
4,432
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
1 / 5 / 7
11,347
567
9,560
25,409
14,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
Xen0Rage
Achilles
18
3 / 5 / 7
10,980
549
10,628
17,036
17,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 6
13,396
670
12,081
11,489
4,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
16
1 / 9 / 10
10,735
537
8,547
17,366
6,149
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
53
25
Kills
16
16
Deaths
25
54
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
2
6
10
1.17
L
Kukulkan
4
3
7
2.5
L
1
5
7
0.9
W
Jing Wei
4
2
13
5.25
W
Kukulkan
Richgrey24
Kukulkan
5
1
11
10.5
W
0
1
13
6.5
L
Achilles
Xen0Rage
Achilles
3
5
7
1.3
L
7
3
6
3.33
W
14
6
7
2.92
L
Izanami
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,712
Damage
58,778
68,892
Taken
81,027
29,459
Mitigated
47,545
33,417
Healing
33,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
10,966
2,416
2,156
2,922
16,717
6,881
1,438
7,088
9,629
0
24,351
L
Kukulkan
17,962
853
4,679
1,915
9,727
4,432
0
1,660
8,067
47,077
0
L
9,560
468
2,656
11,958
25,409
14,474
0
7,778
17,631
0
37,562
W
Jing Wei
11,416
8,897
3,150
4,435
15,848
6,384
695
7,908
7,940
0
30,896
W
Kukulkan
Richgrey24
Kukulkan
18,562
783
786
808
8,658
3,823
817
5,061
3,597
45,478
0
W
11,946
2,904
9,355
2,614
8,799
4,504
1,993
3,095
5,704
0
41,752
L
Achilles
Xen0Rage
Achilles
10,628
2,657
683
2,555
17,036
17,961
0
3,651
13,385
0
20,645
L
12,081
616
1,708
2,477
11,489
4,529
0
2,172
9,317
34,630
0
W
23,822
3,808
1,278
5,913
18,870
7,867
638
6,891
11,979
0
37,782
L
Izanami
8,547
5,078
2,614
2,265
17,366
6,149
0
3,301
14,062
0
15,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,601
Gold Earned
59,047
221
Minions Killed
218
0
Camps Cleared
0
1,718,382
Distance Traveled
1,569,127
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,940
597
38
2
0
332,315
1
L
Kukulkan
12,589
629
66
3
0
303,149
0
L
Chaac
11,347
567
56
3
0
318,152
2
W
Jing Wei
12,808
640
36
2
0
334,005
0
W
Kukulkan
13,604
680
71
4
0
343,303
0
W
Chiron
12,287
614
54
3
0
329,747
0
L
Achilles
10,980
549
23
1
0
316,523
1
L
Zeus
13,396
670
60
3
0
311,937
1
W
Pele
14,962
748
22
1
0
379,012
0
L
Izanami
10,735
537
13
1
0
319,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role