Player Matchup

Izanami
Izanami
JusttheTippins
Izanami
Level 28
God Stats
15W - 16L
1,460 SR
Queue Stats
60W - 68L
1,183 Elo+
Party 3
Sun Wukong
Sun Wukong
KiLLaBoBEE_123
Sun Wukong
Level 47
God Stats
4W - 1L
1,465 SR
Queue Stats
120W - 129L
1,301 Elo+
Party 1
Jormungandr
Jormungandr
Mugshot Meech
Jormungandr
Level 59
God Stats
11W - 12L
1,425 SR
Queue Stats
29W - 45L
1,295 Elo+
Party 3
Bakasura
Bakasura
SpeckaSpur
Bakasura
Level 45
God Stats
16W - 18L
1,451 SR
Queue Stats
23W - 37L
1,266 Elo+
Party 3
Merlin
Merlin
zbruhQ25
Merlin
Level 88
God Stats
2W - 3L
1,448 SR
Queue Stats
23W - 34L
1,364 Elo+
Party 1
Team Averages
Level 53
1,450 SR
1,282 Elo+

VS

Team Averages
Level 57
1,505 SR
1,270 Elo+
Cthulhu
Cthulhu
FacelessSupport
Cthulhu
Level 46
God Stats
5W - 5L
1,404 SR
Queue Stats
12W - 17L
1,285 Elo+
Solo
Izanami
Izanami
Kazuma115
Izanami
Level 47
God Stats
0W - 1L
1,683 SR
Queue Stats
24W - 35L
1,272 Elo+
Party 2
Aphrodite
Aphrodite
SandwichKing642
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,123 Elo+
Party 2
Nemesis
Nemesis
flyingPlumbus
Nemesis
Level 24
God Stats
12W - 20L
1,430 SR
Queue Stats
55W - 55L
1,344 Elo+
Party 4
Kuzenbo
Kuzenbo
vinosophus420
Kuzenbo
Level 148
God Stats
0W - 4L
1,510 SR
Queue Stats
31W - 42L
1,326 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 11
16,199
476
16,750
18,902
8,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
KiLLaBoBEE_123
Sun Wukong
20
2 / 2 / 15
17,890
526
18,551
27,533
29,383
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jormungandr
Mugshot Meech
Jormungandr
20
9 / 1 / 25
19,064
561
25,206
25,822
37,581
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
SpeckaSpur
Bakasura
20
28 / 3 / 8
22,379
658
46,066
36,779
17,097
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
zbruhQ25
Merlin
20
4 / 6 / 4
17,237
507
18,556
24,304
11,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 1
13,925
410
18,214
38,453
50,327
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Kazuma115
Izanami
20
7 / 8 / 4
17,038
501
30,830
26,003
11,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
SandwichKing642
Aphrodite
20
2 / 15 / 3
14,041
413
9,582
35,775
22,030
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
17
3 / 12 / 2
13,826
407
12,722
31,635
13,351
Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
20
1 / 7 / 9
12,584
370
9,778
24,417
32,158
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
33
49
Kills
14
15
Deaths
49
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
6
3
11
3.83
L
Izanami
Kazuma115
Izanami
7
8
4
1.13
W
Sun Wukong
KiLLaBoBEE_123
Sun Wukong
2
2
15
4.75
W
Jormungandr
Mugshot Meech
Jormungandr
9
1
25
21.5
L
Aphrodite
SandwichKing642
Aphrodite
2
15
3
0.23
W
Bakasura
SpeckaSpur
Bakasura
28
3
8
10.67
L
Nemesis
3
12
2
0.33
L
Kuzenbo
1
7
9
0.79
W
Merlin
zbruhQ25
Merlin
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,129
Damage
81,126
133,340
Taken
156,283
103,826
Mitigated
129,216
46,811
Healing
40,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,214
2,160
794
8,761
38,453
50,327
1,845
5,966
31,035
87,125
0
W
16,750
12,230
0
5,445
18,902
8,437
3,494
6,227
12,600
0
84,904
L
Izanami
Kazuma115
Izanami
30,830
21,372
1,875
8,282
26,003
11,350
0
6,626
18,626
0
148,507
W
Sun Wukong
KiLLaBoBEE_123
Sun Wukong
18,551
6,632
0
5,763
27,533
29,383
3,708
10,120
16,638
0
137,626
W
Jormungandr
Mugshot Meech
Jormungandr
25,206
5,141
1,189
6,077
25,822
37,581
719
6,924
18,750
84,118
0
L
Aphrodite
SandwichKing642
Aphrodite
9,582
2,606
1,417
11,994
35,775
22,030
876
13,021
21,619
78,346
0
W
Bakasura
SpeckaSpur
Bakasura
46,066
38,708
998
16,533
36,779
17,097
3,771
7,450
29,204
0
163,810
L
Nemesis
12,722
3,438
0
7,629
31,635
13,351
0
5,582
25,289
0
89,008
L
Kuzenbo
9,778
2,569
0
0
24,417
32,158
12
12,781
11,270
48,094
0
W
Merlin
zbruhQ25
Merlin
18,556
1,983
0
10,806
24,304
11,328
4,150
6,301
17,860
121,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,769
Gold Earned
71,414
842
Minions Killed
692
0
Camps Cleared
0
3,208,470
Distance Traveled
2,597,518
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,925
410
135
4
0
470,467
0
W
Izanami
16,199
476
141
4
0
647,279
0
L
Izanami
17,038
501
265
8
0
578,219
4
W
Sun Wukong
17,890
526
213
6
0
615,059
12
W
Jormungandr
19,064
561
109
3
0
676,557
0
L
Aphrodite
14,041
413
146
4
0
437,341
1
W
Bakasura
22,379
658
192
6
0
728,173
0
L
Nemesis
13,826
407
96
3
0
538,878
17
L
Kuzenbo
12,584
370
50
1
0
572,613
1
W
Merlin
17,237
507
187
6
0
541,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role