Player Matchup

Tsukuyomi
Tsukuyomi
Ag_ent_47___
Tsukuyomi
Level 29
God Stats
5W - 0L
1,827 SR
Queue Stats
175W - 214L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
King_Slayer_Kian
Cu Chulainn
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 186L
1,468 Elo+
Party 2
Hel
Hel
MJB-Frightrider
Hel
Level 106
God Stats
9W - 12L
1,392 SR
Queue Stats
399W - 483L
1,449 Elo+
Party 2
Team Averages
Level 74
1,573 SR
1,492 Elo+

VS

Team Averages
Level 80
1,669 SR
1,471 Elo+
Zeus
Zeus
DarkStatik
Zeus
Level 119
God Stats
3W - 1L
1,871 SR
Queue Stats
58W - 82L
1,407 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GreenTsunami
Ah Muzen Cab
Level 103
God Stats
9W - 7L
1,635 SR
Queue Stats
84W - 65L
1,667 Elo+
Solo
Cthulhu
Cthulhu
Prewiz
Cthulhu
Level 19
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 23L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ag_ent_47___
Tsukuyomi
20
11 / 10 / 9
17,513
701
22,843
28,033
16,508
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
King_Slayer_Kian
Cu Chulainn
20
11 / 2 / 15
18,007
720
28,628
39,475
38,916
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 7 / 16
16,384
655
23,390
28,726
12,595
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 10 / 5
16,688
668
32,465
19,190
8,029
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
GreenTsunami
Ah Muzen Cab
20
10 / 12 / 6
17,714
709
24,714
29,454
12,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Prewiz
Cthulhu
18
0 / 7 / 15
14,988
600
11,782
32,720
37,294
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
45
29
Kills
19
19
Deaths
29
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ag_ent_47___
Tsukuyomi
11
10
9
1.55
L
9
10
5
1.15
L
Ah Muzen Cab
GreenTsunami
Ah Muzen Cab
10
12
6
1.08
W
Cu Chulainn
King_Slayer_Kian
Cu Chulainn
11
2
15
9.25
W
7
7
16
2.14
L
Cthulhu
Prewiz
Cthulhu
0
7
15
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,861
Damage
68,961
96,234
Taken
81,364
68,019
Mitigated
57,936
42,758
Healing
11,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ag_ent_47___
Tsukuyomi
22,843
6,700
0
3,885
28,033
16,508
1,515
11,760
16,273
0
100,890
L
32,465
1,322
0
1,323
19,190
8,029
1,026
6,015
12,750
72,836
0
L
Ah Muzen Cab
GreenTsunami
Ah Muzen Cab
24,714
7,640
0
5,516
29,454
12,613
2,057
8,391
20,463
0
98,558
W
Cu Chulainn
King_Slayer_Kian
Cu Chulainn
28,628
8,405
0
8,912
39,475
38,916
427
18,957
20,518
0
87,277
W
23,390
730
13,709
16,252
28,726
12,595
563
13,719
15,007
103,265
0
L
Cthulhu
Prewiz
Cthulhu
11,782
1,513
282
4,207
32,720
37,294
256
9,013
22,884
36,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,904
Gold Earned
49,390
321
Minions Killed
219
0
Camps Cleared
0
1,329,972
Distance Traveled
1,262,316
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,513
701
90
4
0
441,873
2
L
Zeus
16,688
668
74
3
0
385,263
2
L
Ah Muzen Cab
17,714
709
116
5
0
405,831
4
W
Cu Chulainn
18,007
720
112
4
0
472,441
2
W
Hel
16,384
655
119
5
0
415,658
1
L
Cthulhu
14,988
600
29
1
0
471,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role