Player Matchup

Ymir
Ymir
ATOMIC_G0DZ1LL4
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
906 Elo+
Party 2
Nemesis
Nemesis
Abielmenda
Nemesis
Level 18
God Stats
2W - 2L
1,560 SR
Queue Stats
57W - 52L
1,064 Elo+
Solo
Jing Wei
Jing Wei
IlDARK SANITYlI
Jing Wei
Level 29
God Stats
0W - 1L
1,138 SR
Queue Stats
10W - 11L
1,035 Elo+
Solo
Cu Chulainn
Cu Chulainn
Perfectamortem
Cu Chulainn
Level 22
God Stats
3W - 6L
1,815 SR
Queue Stats
21W - 33L
1,278 Elo+
Solo
Kukulkan
Kukulkan
ra_h23
Kukulkan
Level 24
God Stats
8W - 10L
1,247 SR
Queue Stats
37W - 47L
1,063 Elo+
Party 2
Team Averages
Level 19
1,452 SR
1,069 Elo+

VS

Team Averages
Level 21
1,533 SR
1,129 Elo+
Terra
Terra
ArmadaMusic10
Terra
Level 14
God Stats
23W - 27L
1,500 SR
Queue Stats
52W - 64L
1,136 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ITSPshack
Ah Muzen Cab
Level 21
God Stats
16W - 17L
1,662 SR
Queue Stats
17W - 24L
1,126 Elo+
Solo
Fenrir
Fenrir
iKingZG
Fenrir
Level 25
God Stats
24W - 26L
1,348 SR
Queue Stats
299W - 296L
1,108 Elo+
Party 1
Pele
Pele
king_reyes450
Pele
Level 26
God Stats
12W - 11L
1,502 SR
Queue Stats
45W - 48L
1,151 Elo+
Solo
Nemesis
Nemesis
yo0ogi
Nemesis
Level 21
God Stats
50W - 44L
1,652 SR
Queue Stats
209W - 210L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 0
4,424
295
195
4,108
1,354
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Abielmenda
Nemesis
13
7 / 5 / 0
8,503
567
8,843
14,237
5,768
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
5
0 / 6 / 0
4,594
306
376
4,480
733
Cu Chulainn
Perfectamortem
Cu Chulainn
11
1 / 5 / 0
6,101
407
4,887
9,604
7,272
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
ra_h23
Kukulkan
6
0 / 1 / 0
5,067
338
1,304
3,060
656
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
7,222
481
1,636
4,969
2,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
ITSPshack
Ah Muzen Cab
13
2 / 1 / 0
8,760
584
3,689
4,462
1,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
iKingZG
Fenrir
15
6 / 1 / 4
9,819
655
3,424
8,103
3,070
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 3 / 0
8,074
538
3,190
7,684
2,259
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
yo0ogi
Nemesis
13
7 / 3 / 2
9,372
625
8,123
9,853
3,194
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
8
Kills
19
20
Deaths
8
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Nemesis
Abielmenda
Nemesis
7
5
0
1.4
W
1
0
4
3
W
Ah Muzen Cab
ITSPshack
Ah Muzen Cab
2
1
0
2
L
Jing Wei
0
6
0
0
L
Cu Chulainn
Perfectamortem
Cu Chulainn
1
5
0
0.2
W
Fenrir
iKingZG
Fenrir
6
1
4
8
W
3
3
0
1
L
Kukulkan
ra_h23
Kukulkan
0
1
0
0
W
Nemesis
yo0ogi
Nemesis
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,605
Damage
20,062
35,489
Taken
35,071
15,783
Mitigated
11,915
6,182
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
195
195
0
0
4,108
1,354
0
176
3,932
5,457
0
L
Nemesis
Abielmenda
Nemesis
8,843
3,241
0
5,126
14,237
5,768
0
382
13,855
0
38,783
W
1,636
761
642
2,572
4,969
2,083
49
0
4,869
6,573
0
W
Ah Muzen Cab
ITSPshack
Ah Muzen Cab
3,689
1,808
0
1,678
4,462
1,309
2,949
1,133
3,329
0
47,556
L
Jing Wei
376
376
0
0
4,480
733
32
38
4,442
0
2,453
L
Cu Chulainn
Perfectamortem
Cu Chulainn
4,887
1,921
0
1,056
9,604
7,272
152
1,040
8,564
0
23,903
W
Fenrir
iKingZG
Fenrir
3,424
630
0
2,806
8,103
3,070
3,165
131
7,922
0
48,456
W
3,190
871
0
712
7,684
2,259
4,100
0
7,659
0
31,885
L
Kukulkan
ra_h23
Kukulkan
1,304
132
0
0
3,060
656
0
0
3,060
11,308
0
W
Nemesis
yo0ogi
Nemesis
8,123
4,489
0
1,794
9,853
3,194
1,612
235
9,394
0
43,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,689
Gold Earned
43,247
146
Minions Killed
333
0
Camps Cleared
0
965,047
Distance Traveled
1,299,628
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,424
295
3
0
0
160,584
1
L
Nemesis
8,503
567
72
5
0
241,061
0
W
Terra
7,222
481
6
0
0
246,625
0
W
Ah Muzen Cab
8,760
584
99
7
0
222,654
1
L
Jing Wei
4,594
306
2
0
0
205,865
0
L
Cu Chulainn
6,101
407
43
3
0
229,982
0
W
Fenrir
9,819
655
96
6
0
269,252
1
W
Pele
8,074
538
52
3
0
255,503
1
L
Kukulkan
5,067
338
26
2
0
127,555
0
W
Nemesis
9,372
625
80
5
0
305,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role