Player Matchup

Cthulhu
Cthulhu
DiaBeTicOrNgE
Cthulhu
Level 27
God Stats
1W - 1L
1,787 SR
Queue Stats
53W - 69L
1,214 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RomanoRa
Tsukuyomi
Level 58
God Stats
7W - 11L
1,653 SR
Queue Stats
117W - 162L
1,237 Elo+
Party 2
Ra
Ra
oOGrinshOo
Ra
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 12L
1,287 Elo+
Solo
Team Averages
Level 31
1,647 SR
1,246 Elo+

VS

Team Averages
Level 29
1,320 SR
1,225 Elo+
Pele
Pele
ByScoopHD
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,218 Elo+
Solo
Nemesis
Nemesis
Espinete21
Nemesis
Level 61
God Stats
11W - 8L
1,309 SR
Queue Stats
67W - 81L
1,273 Elo+
Party 1
Olorun
Olorun
elo234
Olorun
Level 13
God Stats
1W - 5L
1,152 SR
Queue Stats
16W - 28L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
5 / 3 / 2
10,536
753
7,107
13,046
10,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
RomanoRa
Tsukuyomi
13
2 / 8 / 4
9,763
697
10,602
12,636
5,131
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 2
8,207
586
4,299
9,282
2,631
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
11 / 3 / 7
11,215
801
10,891
11,934
3,935
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Espinete21
Nemesis
15
7 / 2 / 6
11,182
799
9,330
10,752
3,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
elo234
Olorun
13
1 / 2 / 12
9,886
706
6,397
7,558
2,472
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
19
19
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
11
3
7
4.83
L
Cthulhu
5
3
2
2
W
Nemesis
Espinete21
Nemesis
7
2
6
5
L
Tsukuyomi
RomanoRa
Tsukuyomi
2
8
4
0.5
W
Olorun
elo234
Olorun
1
2
12
3.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,008
Damage
26,618
34,964
Taken
30,244
18,688
Mitigated
9,985
3,786
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
10,891
2,518
0
3,262
11,934
3,935
216
4,975
6,959
0
43,118
L
Cthulhu
7,107
344
305
1,082
13,046
10,926
259
3,998
9,048
23,931
0
W
Nemesis
Espinete21
Nemesis
9,330
4,792
0
2,221
10,752
3,578
1,482
2,912
7,840
0
55,842
L
Tsukuyomi
RomanoRa
Tsukuyomi
10,602
3,294
393
1,727
12,636
5,131
574
1,402
11,234
0
44,943
W
Olorun
elo234
Olorun
6,397
3,804
797
3,238
7,558
2,472
1,349
3,913
3,645
31,621
0
L
4,299
770
21
258
9,282
2,631
0
1,148
8,134
20,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,506
Gold Earned
32,283
127
Minions Killed
173
0
Camps Cleared
0
695,429
Distance Traveled
714,308
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,215
801
58
4
0
261,416
1
L
Cthulhu
10,536
753
36
3
0
236,582
0
W
Nemesis
11,182
799
65
5
0
251,128
0
L
Tsukuyomi
9,763
697
57
4
0
234,422
5
W
Olorun
9,886
706
50
4
0
201,764
1
L
Ra
8,207
586
34
2
0
224,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role