Player Matchup

Aphrodite
Aphrodite
Silverchaos0101
Aphrodite
Level 68
God Stats
3W - 2L
1,610 SR
Queue Stats
161W - 228L
1,320 Elo+
Party 1
Pele
Pele
Sol-cast
Pele
Level 29
God Stats
3W - 4L
1,513 SR
Queue Stats
41W - 64L
1,238 Elo+
Party 1
Hera
Hera
TOXICTWUFF
Hera
Level 28
God Stats
4W - 8L
1,296 SR
Queue Stats
60W - 80L
1,296 Elo+
Party 1
Medusa
Medusa
TheEvilMessiah
Medusa
Level 49
God Stats
0W - 2L
1,136 SR
Queue Stats
48W - 80L
1,280 Elo+
Party 1
Freya
Freya
clocksmith0
Freya
Level 26
God Stats
1W - 4L
1,291 SR
Queue Stats
3W - 9L
1,020 Elo+
Party 1
Team Averages
Level 40
1,369 SR
1,231 Elo+

VS

Team Averages
Level 52
1,448 SR
1,363 Elo+
Jormungandr
Jormungandr
COMIC DRAGON202
Jormungandr
Level 42
God Stats
2W - 5L
1,378 SR
Queue Stats
61W - 69L
1,377 Elo+
Party 3
Merlin
Merlin
CyberVVolfe
Merlin
Level 22
God Stats
17W - 20L
1,514 SR
Queue Stats
41W - 67L
1,361 Elo+
Party 2
Neith
Neith
WhippyBobcat593
Neith
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 149L
1,349 Elo+
Party 2
Fenrir
Fenrir
itsIRONWOLF27
Fenrir
Level 26
God Stats
6W - 5L
1,467 SR
Queue Stats
18W - 20L
1,373 Elo+
Party 3
Chaac
Chaac
president303
Chaac
Level 102
God Stats
2W - 2L
1,379 SR
Queue Stats
47W - 46L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Silverchaos0101
Aphrodite
18
3 / 2 / 14
12,026
1,002
14,308
18,231
19,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
18
3 / 12 / 13
11,786
982
10,337
23,492
9,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

19
2 / 6 / 14
11,599
967
16,184
19,314
7,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 10 / 8
12,666
1,056
14,687
21,825
7,918
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 8 / 9
13,128
1,094
15,076
18,120
7,059
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
COMIC DRAGON202
Jormungandr
20
7 / 4 / 23
13,989
1,166
15,609
15,066
21,348
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
18
3 / 3 / 15
12,101
1,008
18,096
12,031
4,839
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
14 / 1 / 12
14,908
1,242
30,603
10,421
4,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 9 / 7
13,213
1,101
11,220
18,012
8,963
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
3 / 6 / 19
12,186
1,016
18,089
22,799
24,423
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
114
23
Kills
38
38
Deaths
23
58
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
COMIC DRAGON202
Jormungandr
7
4
23
4.63
W
Merlin
3
3
15
3.5
L
Aphrodite
Silverchaos0101
Aphrodite
3
2
14
5
L
Pele
3
12
13
0.79
L
2
6
14
1.5
L
7
10
8
1.1
W
14
1
12
20
L
8
8
9
1.56
W
11
9
7
1.61
W
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,592
Damage
93,617
100,982
Taken
78,329
51,222
Mitigated
63,585
23,304
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
COMIC DRAGON202
Jormungandr
15,609
2,732
0
0
15,066
21,348
0
7,392
7,674
45,560
0
W
Merlin
18,096
2,157
190
1,439
12,031
4,839
0
7,672
4,359
42,426
0
L
Aphrodite
Silverchaos0101
Aphrodite
14,308
2,917
5,989
7,971
18,231
19,557
0
7,212
11,019
35,094
0
L
Pele
10,337
3,352
0
1,013
23,492
9,001
0
8,839
14,653
0
31,303
L
16,184
6,676
123
2,692
19,314
7,687
0
5,532
13,782
33,662
0
L
14,687
11,258
207
742
21,825
7,918
0
8,637
13,188
0
34,248
W
30,603
17,117
0
2,566
10,421
4,012
0
7,756
2,665
0
60,446
L
15,076
7,568
0
4,567
18,120
7,059
0
4,032
14,088
25,971
0
W
11,220
3,116
0
1,035
18,012
8,963
0
9,732
8,280
0
19,197
W
18,089
6,003
0
6,242
22,799
24,423
0
13,016
9,783
671
40,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,205
Gold Earned
66,397
192
Minions Killed
237
4
Camps Cleared
10
938,840
Distance Traveled
898,439
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,989
1,166
55
5
1
177,130
0
W
Merlin
12,101
1,008
67
6
4
162,508
2
L
Aphrodite
12,026
1,002
51
4
3
225,035
0
L
Pele
11,786
982
42
4
0
195,840
0
L
Hera
11,599
967
34
3
0
170,454
0
L
Medusa
12,666
1,056
45
4
0
180,610
0
W
Neith
14,908
1,242
61
5
3
200,631
0
L
Freya
13,128
1,094
20
2
1
166,901
1
W
Fenrir
13,213
1,101
15
1
0
164,207
0
W
Chaac
12,186
1,016
39
3
2
193,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role