Player Matchup

Yemoja
Yemoja
BADOK93
Yemoja
Level 22
God Stats
22W - 36L
1,422 SR
Queue Stats
87W - 143L
1,170 Elo+
Solo
Sun Wukong
Sun Wukong
Dextars88
Sun Wukong
Level 25
God Stats
2W - 2L
1,477 SR
Queue Stats
7W - 9L
1,316 Elo+
Solo
Discordia
Discordia
finnelheroe01
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,347 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,278 Elo+

VS

Team Averages
Level 21
1,436 SR
1,181 Elo+
Nike
Nike
PAPANIKOLIS
Nike
Level 21
God Stats
11W - 16L
1,674 SR
Queue Stats
48W - 107L
1,079 Elo+
Solo
Chaac
Chaac
R-HM9
Chaac
Level 26
God Stats
6W - 12L
1,357 SR
Queue Stats
69W - 103L
1,243 Elo+
Solo
Cthulhu
Cthulhu
the_Larstnight
Cthulhu
Level 17
God Stats
3W - 9L
1,276 SR
Queue Stats
18W - 24L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BADOK93
Yemoja
20
6 / 8 / 6
20,158
650
23,501
31,354
14,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Dextars88
Sun Wukong
20
9 / 5 / 6
20,963
676
25,398
40,261
55,057
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
finnelheroe01
Discordia
18
3 / 14 / 10
18,015
581
21,366
29,463
8,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 11 / 12
20,184
651
22,059
33,048
16,748
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
R-HM9
Chaac
20
16 / 7 / 8
21,374
689
57,981
61,894
36,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
0 / 0 / 2
13,602
439
1,085
1,763
595
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
18
Kills
27
27
Deaths
18
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BADOK93
Yemoja
6
8
6
1.13
W
Sun Wukong
Dextars88
Sun Wukong
9
5
6
2.4
L
11
11
12
1.55
L
Chaac
R-HM9
Chaac
16
7
8
2.86
W
Discordia
finnelheroe01
Discordia
3
14
10
0.57
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,265
Damage
81,125
101,078
Taken
96,705
78,518
Mitigated
54,183
34,696
Healing
43,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BADOK93
Yemoja
23,501
6,832
5,261
10,209
31,354
14,856
2,150
384
30,970
98,190
0
W
Sun Wukong
Dextars88
Sun Wukong
25,398
8,508
453
14,776
40,261
55,057
1,023
1,183
39,078
15,559
87,085
L
22,059
2,895
0
1,570
33,048
16,748
0
18,373
14,350
0
77,130
L
Chaac
R-HM9
Chaac
57,981
14,643
0
41,612
61,894
36,840
1,543
28,760
32,596
0
175,885
W
Discordia
finnelheroe01
Discordia
21,366
2,449
0
3,997
29,463
8,605
1,175
602
28,861
69,447
0
L
1,085
274
0
109
1,763
595
0
806
932
6,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,136
Gold Earned
55,160
238
Minions Killed
219
0
Camps Cleared
0
1,367,450
Distance Traveled
1,089,604
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
20,158
650
103
3
0
494,619
5
W
Sun Wukong
20,963
676
77
2
0
466,445
0
L
Nike
20,184
651
78
3
0
425,763
1
L
Chaac
21,374
689
135
4
0
599,234
2
W
Discordia
18,015
581
58
2
0
406,386
0
L
Cthulhu
13,602
439
6
0
0
64,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role