Player Matchup

Amaterasu
Amaterasu
Bloodyfuschy
Amaterasu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,287 Elo+
Party 1
Athena
Athena
FurryFunhouse
Athena
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,310 Elo+
Solo
Neith
Neith
MojoJojo81
Neith
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,119 Elo+
Solo
Baron Samedi
Baron Samedi
NinjaFromAbove97
Baron Samedi
Level 108
God Stats
0W - 1L
1,194 SR
Queue Stats
10W - 10L
1,262 Elo+
Party 1
Loki
Loki
ВеСеЛуХа
Loki
Level 130
God Stats
0W - 3L
1,500 SR
Queue Stats
346W - 349L
1,380 Elo+
Solo
Team Averages
Level 101
1,439 SR
1,272 Elo+

VS

Team Averages
Level 120
1,491 SR
1,429 Elo+
Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
JellayRoll
Odin
Level 70
God Stats
9W - 6L
1,574 SR
Queue Stats
519W - 510L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
Ponchito247
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,350 Elo+
Solo
Achilles
Achilles
RJDio
Achilles
Level 159
God Stats
19W - 27L
1,381 SR
Queue Stats
1,231W - 1,235L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bloodyfuschy
Amaterasu
18
2 / 10 / 14
11,441
572
12,392
24,210
19,196
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 9 / 13
12,502
625
19,481
33,012
36,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
20
6 / 5 / 10
12,259
613
23,782
18,752
10,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
NinjaFromAbove97
Baron Samedi
20
2 / 6 / 12
12,310
616
25,235
24,998
17,920
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 8 / 11
12,547
627
10,864
19,884
9,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
12 / 3 / 19
15,004
750
26,280
23,967
14,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
 
Rama
20
8 / 3 / 21
14,427
721
29,327
21,062
9,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 4 / 21
13,718
686
17,551
21,080
19,821
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Ponchito247
Sun Wukong
20
6 / 6 / 21
13,203
660
19,532
18,908
10,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
RJDio
Achilles
20
7 / 5 / 19
13,446
672
12,238
22,875
22,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
139
21
Kills
38
38
Deaths
21
60
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
12
3
19
7.17
W
Rama
 
Rama
8
3
21
6.17
L
Amaterasu
Bloodyfuschy
Amaterasu
2
10
14
0.9
L
6
9
13
1.39
W
5
4
21
3.88
L
Neith
6
5
10
2.2
L
Baron Samedi
NinjaFromAbove97
Baron Samedi
2
6
12
1.33
W
Sun Wukong
Ponchito247
Sun Wukong
6
6
21
2.75
W
Achilles
RJDio
Achilles
7
5
19
3.3
L
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,754
Damage
104,928
120,856
Taken
107,892
93,784
Mitigated
77,363
34,850
Healing
58,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
26,280
2,117
15,464
12,504
23,967
14,774
586
11,314
12,653
47,174
0
W
Rama
 
Rama
29,327
21,991
5,500
6,649
21,062
9,587
3,288
10,195
10,867
0
58,052
L
Amaterasu
Bloodyfuschy
Amaterasu
12,392
3,294
1,721
3,215
24,210
19,196
707
3,372
20,838
0
24,442
L
19,481
6,829
1,017
1,899
33,012
36,533
35
10,069
22,943
31,274
0
W
17,551
1,835
2,685
1,990
21,080
19,821
1,172
6,309
14,771
876
23,928
L
Neith
23,782
11,249
714
4,530
18,752
10,340
684
3,101
15,651
0
49,086
L
Baron Samedi
NinjaFromAbove97
Baron Samedi
25,235
1,490
6,580
9,957
24,998
17,920
289
6,661
18,337
54,391
0
W
Sun Wukong
Ponchito247
Sun Wukong
19,532
2,951
582
2,388
18,908
10,862
0
7,262
11,646
0
42,895
W
Achilles
RJDio
Achilles
12,238
3,278
3,373
7,468
22,875
22,319
0
9,636
13,239
0
30,117
L
10,864
3,719
1,901
3,316
19,884
9,795
0
3,885
15,999
0
24,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,059
Gold Earned
69,798
179
Minions Killed
192
0
Camps Cleared
0
1,584,992
Distance Traveled
1,665,317
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,004
750
44
2
0
356,684
0
W
Rama
14,427
721
62
3
0
301,480
2
L
Amaterasu
11,441
572
10
1
0
353,566
1
L
Athena
12,502
625
26
1
0
322,622
0
W
Odin
13,718
686
14
1
0
349,772
1
L
Neith
12,259
613
43
2
0
277,486
0
L
Baron Samedi
12,310
616
71
4
0
308,384
0
W
Sun Wukong
13,203
660
44
2
0
317,365
0
W
Achilles
13,446
672
28
1
0
340,016
0
L
Loki
12,547
627
29
1
0
322,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role