Player Matchup

Sun Wukong
Sun Wukong
ARCHPRlEST
Sun Wukong
Level 26
God Stats
4W - 0L
1,624 SR
Queue Stats
87W - 104L
1,531 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Apex3145
Tsukuyomi
Level 48
God Stats
1W - 0L
1,579 SR
Queue Stats
4W - 1L
1,633 Elo+
Party 2
Arachne
Arachne
Doombringer_inc
Arachne
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 166L
1,463 Elo+
Solo
Izanami
Izanami
SailorxLuna
Izanami
Level 44
God Stats
6W - 8L
1,343 SR
Queue Stats
267W - 289L
1,451 Elo+
Solo
Merlin
Merlin
gonzzzzz8045
Merlin
Level 67
God Stats
5W - 5L
1,567 SR
Queue Stats
68W - 69L
1,426 Elo+
Party 2
Team Averages
Level 47
1,523 SR
1,501 Elo+

VS

Team Averages
Level 56
1,597 SR
1,437 Elo+
Tsukuyomi
Tsukuyomi
Afro_Delight
Tsukuyomi
Level 26
God Stats
0W - 2L
1,589 SR
Queue Stats
12W - 17L
1,436 Elo+
Party 1
Hachiman
Hachiman
Deathpython9458
Hachiman
Level 46
God Stats
24W - 17L
1,576 SR
Queue Stats
216W - 259L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
Hera Asian Boi
Zhong Kui
Level 47
God Stats
1W - 3L
1,782 SR
Queue Stats
41W - 50L
1,450 Elo+
Party 3
Nike
Nike
MonstrousDabs
Nike
Level 109
God Stats
8W - 5L
1,643 SR
Queue Stats
24W - 28L
1,452 Elo+
Party 1
Vulcan
Vulcan
debsssril
Vulcan
Level 52
God Stats
13W - 23L
1,395 SR
Queue Stats
104W - 97L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ARCHPRlEST
Sun Wukong
20
4 / 6 / 20
13,546
1,042
13,677
25,609
19,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Apex3145
Tsukuyomi
20
13 / 9 / 16
15,336
1,180
21,792
21,242
21,131
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 3 / 12
14,465
1,113
13,949
13,142
6,247
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
SailorxLuna
Izanami
20
6 / 2 / 15
14,002
1,077
10,842
15,057
5,155
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
20
6 / 1 / 17
14,011
1,078
30,335
10,297
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Afro_Delight
Tsukuyomi
19
3 / 10 / 11
12,682
976
9,214
20,217
9,129
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
18
4 / 7 / 7
12,418
955
11,464
14,734
5,986
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
Hera Asian Boi
Zhong Kui
19
2 / 7 / 7
12,068
928
13,066
19,284
23,483
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 7 / 14
14,285
1,099
21,610
24,612
24,214
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
debsssril
Vulcan
20
7 / 7 / 11
14,283
1,099
24,600
16,034
6,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
71
38
Kills
21
21
Deaths
38
80
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ARCHPRlEST
Sun Wukong
4
6
20
2.33
L
Tsukuyomi
Afro_Delight
Tsukuyomi
3
10
11
0.85
W
Tsukuyomi
Apex3145
Tsukuyomi
13
9
16
2.33
L
Hachiman
4
7
7
1.07
W
9
3
12
5
L
Zhong Kui
Hera Asian Boi
Zhong Kui
2
7
7
0.79
L
5
7
14
1.71
W
Izanami
SailorxLuna
Izanami
6
2
15
6.75
L
Vulcan
debsssril
Vulcan
7
7
11
1.79
W
Merlin
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,595
Damage
79,954
85,347
Taken
94,881
55,879
Mitigated
69,700
14,083
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ARCHPRlEST
Sun Wukong
13,677
1,124
0
7,736
25,609
19,693
0
9,413
15,604
0
30,872
L
Tsukuyomi
Afro_Delight
Tsukuyomi
9,214
2,536
2,050
1,358
20,217
9,129
0
6,281
13,936
0
23,155
W
Tsukuyomi
Apex3145
Tsukuyomi
21,792
5,735
0
710
21,242
21,131
0
8,646
11,518
901
38,157
L
Hachiman
11,464
7,150
0
1,179
14,734
5,986
0
3,151
11,583
0
35,674
W
13,949
11,183
0
3,666
13,142
6,247
0
5,466
7,454
0
23,587
L
Zhong Kui
Hera Asian Boi
Zhong Kui
13,066
1,217
0
2,893
19,284
23,483
0
5,445
13,839
27,300
0
L
21,610
2,215
0
806
24,612
24,214
0
8,629
15,983
803
49,239
W
Izanami
SailorxLuna
Izanami
10,842
5,642
804
717
15,057
5,155
0
8,589
6,266
0
45,283
L
Vulcan
debsssril
Vulcan
24,600
8,164
0
0
16,034
6,888
0
7,037
8,997
70,368
0
W
Merlin
30,335
771
0
450
10,297
3,653
0
5,751
4,396
79,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,360
Gold Earned
65,736
303
Minions Killed
282
8
Camps Cleared
4
1,201,661
Distance Traveled
1,184,759
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,546
1,042
35
3
1
245,436
0
L
Tsukuyomi
12,682
976
22
2
0
236,161
0
W
Tsukuyomi
15,336
1,180
36
3
0
235,285
0
L
Hachiman
12,418
955
53
4
0
197,926
0
W
Arachne
14,465
1,113
18
1
5
238,873
0
L
Zhong Kui
12,068
928
40
3
2
219,685
0
L
Nike
14,285
1,099
63
5
0
254,716
0
W
Izanami
14,002
1,077
97
7
1
231,524
0
L
Vulcan
14,283
1,099
104
8
2
276,271
0
W
Merlin
14,011
1,078
117
9
1
250,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role