Player Matchup

Ullr
Ullr
Silver II
NONSTOP503
Ullr
Silver II
Level 157
God Stats
61W - 61L
1,613 SR
Queue Stats
416W - 372L
1,512 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 157
1,613 SR
1,512 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 31
1,619 SR
1,500 MMR
Arachne
Arachne
Bronze III
maletin_friolero
Arachne
Bronze III
Level 31
God Stats
0W - 1L
1,619 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 0
16,544
871
20,708
22,888
13,709
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
SkadiThe MorriganNeithArtemisVulcan

VS

Bans
Baba YagaHeraCupidBakasuraAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 0
12,640
665
15,101
26,125
11,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
8
Kills
2
2
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
2
0
4
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,708
Damage
15,101
22,888
Taken
26,125
13,709
Mitigated
11,846
11,628
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,708
14,186
0
11,628
22,888
13,709
2,975
131
22,757
0
159,089
L
15,101
10,660
0
5,853
26,125
11,846
73
43
26,082
0
91,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,544
Gold Earned
12,640
240
Minions Killed
138
0
Camps Cleared
0
301,922
Distance Traveled
342,241
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,544
871
240
13
0
301,922
1
L
Arachne
12,640
665
138
7
0
342,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role