Player Matchup

Merlin
Merlin
Airwalkerb27
Merlin
Level 148
God Stats
3W - 1L
1,580 SR
Queue Stats
58W - 52L
1,574 Elo+
Party 3
Fenrir
Fenrir
AllansotyP
Fenrir
Level 120
God Stats
4W - 2L
1,667 SR
Queue Stats
138W - 132L
1,496 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BigBangCosta
Ah Muzen Cab
Level 149
God Stats
10W - 3L
1,707 SR
Queue Stats
126W - 121L
1,545 Elo+
Party 2
Chaac
Chaac
Scides
Chaac
Level 49
God Stats
2W - 3L
1,517 SR
Queue Stats
16W - 19L
1,456 Elo+
Party 2
Hel
Hel
davidtorro
Hel
Level 127
God Stats
7W - 5L
1,697 SR
Queue Stats
48W - 41L
1,501 Elo+
Party 3
Team Averages
Level 119
1,633 SR
1,514 Elo+

VS

Team Averages
Level 80
1,491 SR
1,579 Elo+
Osiris
Osiris
Bigpeeniz123
Osiris
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,586 Elo+
Party 1
Nox
Nox
Mucho-TaCos_11
Nox
Level 75
God Stats
2W - 2L
1,418 SR
Queue Stats
11W - 9L
1,641 Elo+
Party 1
Neith
Neith
WhatWhenHow
Neith
Level 104
God Stats
8W - 11L
1,461 SR
Queue Stats
36W - 30L
1,526 Elo+
Party 4
Athena
Athena
bIissful
Athena
Level 109
God Stats
6W - 6L
1,460 SR
Queue Stats
39W - 33L
1,545 Elo+
Party 4
Cthulhu
Cthulhu
primalfrenzy
Cthulhu
Level 68
God Stats
2W - 2L
1,617 SR
Queue Stats
12W - 12L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 2 / 4
13,510
844
24,131
13,821
6,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
AllansotyP
Fenrir
16
1 / 2 / 8
10,876
680
6,212
13,902
9,389
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
BigBangCosta
Ah Muzen Cab
19
7 / 2 / 4
13,076
817
21,111
16,098
6,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Scides
Chaac
17
1 / 2 / 6
10,304
644
8,581
14,009
10,358
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 4 / 8
11,657
729
9,874
16,264
7,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
1 / 4 / 5
9,664
604
10,524
16,363
9,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 5 / 6
11,018
689
9,279
12,575
5,830
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 1
10,792
675
12,091
14,779
6,487
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
bIissful
Athena
16
0 / 3 / 5
10,154
635
9,907
18,677
15,455
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
primalfrenzy
Cthulhu
19
7 / 3 / 3
13,236
827
16,325
21,454
24,193
Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
18
Kills
12
12
Deaths
19
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
2
4
4.5
W
Fenrir
AllansotyP
Fenrir
1
2
8
2.5
W
Ah Muzen Cab
BigBangCosta
Ah Muzen Cab
7
2
4
4.5
L
Osiris
1
4
5
0.88
L
2
5
6
1
W
Chaac
Scides
Chaac
1
2
6
2
L
2
4
1
0.63
L
Athena
bIissful
Athena
0
3
5
0.83
W
2
4
8
1.5
L
Cthulhu
primalfrenzy
Cthulhu
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,909
Damage
58,126
74,094
Taken
83,848
40,642
Mitigated
61,927
36,389
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
24,131
1,644
258
4,444
13,821
6,626
191
8,551
5,270
81,876
0
W
Fenrir
AllansotyP
Fenrir
6,212
1,568
0
2,119
13,902
9,389
1,114
5,340
8,562
0
21,421
W
Ah Muzen Cab
BigBangCosta
Ah Muzen Cab
21,111
10,555
0
6,094
16,098
6,851
2,582
5,427
10,671
0
65,014
L
Osiris
10,524
3,593
0
1,252
16,363
9,962
1
7,976
8,217
0
28,102
L
9,279
315
0
650
12,575
5,830
0
5,303
7,189
37,174
0
W
Chaac
Scides
Chaac
8,581
729
0
5,124
14,009
10,358
91
6,929
7,080
0
28,451
L
12,091
4,255
0
4,905
14,779
6,487
0
4,757
9,977
0
58,743
L
Athena
bIissful
Athena
9,907
2,589
0
250
18,677
15,455
0
7,243
11,101
25,957
0
W
9,874
264
9,001
9,349
16,264
7,418
838
10,424
5,840
45,531
0
L
Cthulhu
primalfrenzy
Cthulhu
16,325
174
623
280
21,454
24,193
35
8,074
13,047
51,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,423
Gold Earned
54,864
420
Minions Killed
381
13
Camps Cleared
4
1,595,087
Distance Traveled
1,551,657
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,510
844
152
10
7
303,987
0
W
Fenrir
10,876
680
44
3
0
322,989
11
W
Ah Muzen Cab
13,076
817
94
6
1
317,128
0
L
Osiris
9,664
604
38
2
1
317,890
0
L
Nox
11,018
689
89
6
1
262,422
1
W
Chaac
10,304
644
40
3
2
323,805
0
L
Neith
10,792
675
125
8
0
281,214
7
L
Athena
10,154
635
38
2
2
337,097
3
W
Hel
11,657
729
90
6
3
327,178
1
L
Cthulhu
13,236
827
91
6
0
353,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role