Player Matchup

Ymir
Ymir
ItsIsco
Ymir
Level 25
God Stats
1W - 1L
1,706 SR
Queue Stats
57W - 51L
1,235 Elo+
Solo
Hachiman
Hachiman
LeoUrameshi17
Hachiman
Level 29
God Stats
1W - 9L
1,231 SR
Queue Stats
199W - 220L
1,368 Elo+
Solo
Thanatos
Thanatos
TheInteriorGator
Thanatos
Level 19
God Stats
6W - 21L
1,244 SR
Queue Stats
66W - 80L
1,316 Elo+
Solo
Ratatoskr
Ratatoskr
aCowboysChild
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,113 Elo+
Solo
Fenrir
Fenrir
hair281dark
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,034 Elo+
Solo
Team Averages
Level 17
1,436 SR
1,213 Elo+

VS

Team Averages
Level 16
1,506 SR
1,297 Elo+
Rama
Rama
BISTRAL_DRAFUS
Rama
Level 23
God Stats
6W - 7L
1,459 SR
Queue Stats
117W - 114L
1,329 Elo+
Party 1
Olorun
Olorun
CycloneGamez
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,302 Elo+
Solo
Medusa
Medusa
FF-Bardock-FF
Medusa
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 32L
1,258 Elo+
Solo
Scylla
Scylla
XxMelio-_-38
Scylla
Level 14
God Stats
14W - 9L
1,601 SR
Queue Stats
79W - 74L
1,316 Elo+
Party 1
Chiron
Chiron
haedshotterr
Chiron
Level 14
God Stats
8W - 5L
1,472 SR
Queue Stats
24W - 29L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ItsIsco
Ymir
17
0 / 7 / 5
11,399
950
9,749
21,690
31,735
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
LeoUrameshi17
Hachiman
15
1 / 9 / 2
9,907
826
11,561
21,308
6,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
4 / 11 / 1
11,564
964
12,790
20,981
8,652
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
aCowboysChild
Ratatoskr
16
0 / 13 / 3
10,086
841
6,242
20,507
12,811
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
15
1 / 11 / 0
10,142
845
4,404
18,340
8,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 1 / 18
14,819
1,235
27,292
14,197
5,757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
13
0 / 1 / 0
8,835
736
0
1,030
391
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

19
8 / 5 / 17
12,674
1,056
21,169
16,955
6,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
13 / 0 / 30
14,277
1,190
23,341
9,125
3,881
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
20
8 / 0 / 28
13,177
1,098
20,487
9,833
3,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
144
6
Kills
51
51
Deaths
7
11
Assists
93
Player
Kills
Deaths
Assists
KDA
W
22
1
18
31
W
Olorun
0
1
0
0
W
8
5
17
3.3
L
Ymir
ItsIsco
Ymir
0
7
5
0.36
L
Hachiman
LeoUrameshi17
Hachiman
1
9
2
0.22
L
4
11
1
0.41
W
Scylla
13
0
30
28
L
Ratatoskr
aCowboysChild
Ratatoskr
0
13
3
0.12
W
Chiron
8
0
28
22
L
Fenrir
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,746
Damage
92,289
102,826
Taken
51,140
68,074
Mitigated
20,437
11,050
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,292
23,984
0
1,375
14,197
5,757
0
3,477
10,720
0
37,007
W
Olorun
0
0
0
60
1,030
391
0
0
1,030
994
0
W
21,169
13,792
0
2,724
16,955
6,821
0
4,010
12,945
0
38,641
L
Ymir
ItsIsco
Ymir
9,749
2,314
1,234
869
21,690
31,735
0
5,829
15,861
23,917
0
L
Hachiman
LeoUrameshi17
Hachiman
11,561
5,739
0
1,444
21,308
6,834
0
4,864
16,444
0
22,985
L
12,790
2,933
0
6,006
20,981
8,652
0
3,937
17,044
0
45,589
W
Scylla
23,341
4,771
116
2,799
9,125
3,881
0
1,234
7,891
36,918
0
L
Ratatoskr
aCowboysChild
Ratatoskr
6,242
2,724
0
148
20,507
12,811
0
4,757
15,750
0
23,441
W
Chiron
20,487
7,097
1,745
3,628
9,833
3,587
0
1,028
8,805
0
51,064
L
Fenrir
4,404
1,918
0
1,349
18,340
8,042
0
3,954
14,386
0
15,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,098
Gold Earned
63,782
171
Minions Killed
177
8
Camps Cleared
6
860,546
Distance Traveled
779,614
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,819
1,235
22
2
2
181,117
0
W
Olorun
8,835
736
2
0
0
5,974
0
W
Medusa
12,674
1,056
39
3
3
172,625
0
L
Ymir
11,399
950
34
3
0
159,224
0
L
Hachiman
9,907
826
25
2
0
209,870
0
L
Thanatos
11,564
964
64
5
0
182,653
1
W
Scylla
14,277
1,190
34
3
1
225,974
0
L
Ratatoskr
10,086
841
33
3
0
170,011
1
W
Chiron
13,177
1,098
80
7
0
193,924
0
L
Fenrir
10,142
845
15
1
8
138,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role