Player Matchup

Artio
Artio
Alazade
Artio
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 81L
1,455 Elo+
Party 2
Set
Set
DogWalker165
Set
Level 86
God Stats
2W - 2L
1,309 SR
Queue Stats
247W - 255L
1,466 Elo+
Solo
Raijin
Raijin
atlbravefan
Raijin
Level 122
God Stats
2W - 5L
1,371 SR
Queue Stats
254W - 247L
1,485 Elo+
Solo
Artemis
Artemis
slipzibady
Artemis
Level 84
God Stats
0W - 2L
1,323 SR
Queue Stats
44W - 48L
1,486 Elo+
Party 2
Athena
Athena
solosdragon
Athena
Level 128
God Stats
4W - 1L
1,922 SR
Queue Stats
312W - 315L
1,455 Elo+
Solo
Team Averages
Level 109
1,485 SR
1,470 Elo+

VS

Team Averages
Level 92
1,529 SR
1,510 Elo+
Cupid
Cupid
DrMontisToboggan
Cupid
Level 105
God Stats
34W - 31L
1,518 SR
Queue Stats
668W - 620L
1,516 Elo+
Party 1
Anubis
Anubis
IvarTheUnruly
Anubis
Level 123
God Stats
8W - 3L
1,750 SR
Queue Stats
533W - 487L
1,535 Elo+
Party 1
Chaac
Chaac
MyBallzRDry
Chaac
Level 49
God Stats
9W - 7L
1,523 SR
Queue Stats
151W - 111L
1,564 Elo+
Party 1
Anhur
Anhur
SilkorTheSmooth
Anhur
Level 58
God Stats
6W - 3L
1,556 SR
Queue Stats
162W - 115L
1,567 Elo+
Party 1
Serqet
Serqet
Venlash1
Serqet
Level 126
God Stats
1W - 1L
1,300 SR
Queue Stats
92W - 103L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alazade
Artio
13
1 / 4 / 3
7,594
759
1,839
16,657
5,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 5 / 4
8,089
809
6,119
6,290
1,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
17
3 / 4 / 5
9,435
944
8,705
8,531
3,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
slipzibady
Artemis
14
3 / 4 / 2
7,945
795
7,700
7,600
2,117
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
14
2 / 7 / 5
8,531
853
3,430
11,106
4,521
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 17
8,471
847
7,625
8,540
3,548
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 3 / 14
9,913
991
10,749
7,337
3,997
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
5 / 3 / 17
9,186
919
15,714
12,497
9,033
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
7 / 2 / 15
9,117
912
9,841
6,976
2,758
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
Venlash1
Serqet
12
0 / 3 / 20
7,635
764
2,768
7,783
3,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
12
Kills
23
24
Deaths
13
19
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Artio
Alazade
Artio
1
4
3
0.63
L
3
5
4
1
W
4
2
17
6.25
W
7
3
14
4.67
W
5
3
17
4.5
W
7
2
15
7.25
W
Serqet
Venlash1
Serqet
0
3
20
3.33
L
Raijin
3
4
5
1.38
L
Artemis
slipzibady
Artemis
3
4
2
1
L
Athena
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,793
Damage
46,697
50,184
Taken
43,133
17,068
Mitigated
22,362
12,799
Healing
19,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Alazade
Artio
1,839
230
1,620
5,811
16,657
5,444
249
3,695
12,962
4,606
0
L
6,119
2,464
465
736
6,290
1,928
505
1,238
4,998
0
10,552
W
7,625
4,903
2,450
3,329
8,540
3,548
1,889
2,207
6,333
0
19,790
W
10,749
553
1,415
1,219
7,337
3,997
687
1,908
5,429
34,857
0
W
15,714
4,213
2,531
4,613
12,497
9,033
863
4,294
8,203
274
23,425
W
9,841
3,679
900
834
6,976
2,758
1,720
1,786
5,190
0
16,418
W
Serqet
Venlash1
Serqet
2,768
1,073
585
1,357
7,783
3,026
595
3,779
4,004
0
4,694
L
Raijin
8,705
466
513
1,962
8,531
3,058
101
1,458
7,073
33,017
0
L
Artemis
slipzibady
Artemis
7,700
3,252
532
1,160
7,600
2,117
987
4,084
3,516
0
14,694
L
Athena
3,430
686
0
0
11,106
4,521
36
548
10,407
4,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,594
Gold Earned
44,322
94
Minions Killed
109
0
Camps Cleared
0
723,670
Distance Traveled
879,028
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,594
759
5
1
0
167,462
0
L
Set
8,089
809
8
1
0
165,368
0
W
Cupid
8,471
847
27
3
0
161,884
0
W
Anubis
9,913
991
56
6
0
143,106
1
W
Chaac
9,186
919
11
1
0
186,390
2
W
Anhur
9,117
912
14
1
0
181,075
0
W
Serqet
7,635
764
1
0
0
206,573
2
L
Raijin
9,435
944
67
7
0
144,123
0
L
Artemis
7,945
795
12
1
0
150,939
0
L
Athena
8,531
853
2
0
0
95,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role